JavaScript is required to use Bungie.net

Destiny

Discuss all things Destiny.
Edited by weaver: 11/18/2014 4:42:42 PM
210

Why keep making it harder for solo players?

EDIT 2: Thanks for the responses. The point I was trying to make was bigger than this specific fix. I see there is a work around, but the point was that even in a multiplayer game, there are people like me who prefer to play solo and you cannot change this. I will play as part of a team only when I feel like it. You need to accommodate players like me no matter what kind of game you create. For example in GTA Online I always play invite only and don't invite anyone and only play multiplayer for racing. That is how I like to play. There are just too many people who can quickly get on your nerves for me to always be playing with others. EDIT: I can adapt, that is easy enough, but not all classes can do this solo. My warlock can just hang back more and fireborn when I inevitably get killed, but my other 2 characters won't be able to try this. I suspect that if I was level 30 on all characters, that this would be a moot point since it gets lots easier then. The main issue is the fix: Winter's Run: Fixed an exploit zone in the Aksor boss encounter That was something which made it possible for me to finally get through Nightfall solo with my Hunter. My Warlock always finishes nightfall. My titan still can't do it. Are you trying to push me out of the game with restrictive content? It is bad enough I can't play the raid or future raids, so I don't need to buy the DLC. This incessant need for game companies to make everything multiplayer is wearing thin on me. I will try out Iron Banner, but if I keep getting these solo play nerfs I may just play another game.
English
#Destiny

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

3 4 5 6 7 8 9
You are not allowed to view this content.
;
preload icon
preload icon
preload icon