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5/31/2025 8:06:47 PM
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Vespers Host perk weighting issues

I have farmed the first encounter on Vespers host over 700 times, and have done the final encounter over 80 times, and have gotten around 40 batons with attrition orbs on them, yet none of them have the demolitionist perk on them. The odds of me not getting one with demolitionist while getting attrition orbs over 40 times is 0.69%. The odds of me not getting one purely off just mission completions if the perk pool is truly random after over 700 first encounters and 80 final encounters are 2.7%. When we combine these statistics, I end up with a 0.00186% chance that I have not gotten one with demolitionist and attrition orbs. I am fine with being unlucky, but I am not the only one who has noticed horrible drop rates for god rolls on this weapon, and with sample sizes this large and results this bad, I can only begin to think that the perks are not truly random. This is coming from a player who has just started "endgame" activities, and this is the first dungeon that I have really gone out of my way to grind, having almost 20% of my total game hours just spent farming this dungeon. From my perspective, it feels like the game just wants me to keep doing the dungeon to farm engagement. I still want to try to get the roll, but it genuinely feels pointless after examining the statistics of my situation. Can anyone let me know if I am just completely wasting my time chasing this god roll, or if there is a way not to have astronomically horrible RNG?
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  • Seems like you just have awful luck. I jumped in on a friend to help them beat the boss and got a demo high ground roll. I remember this specifically because I already have that 🙄

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  • damn that is some super bad luck, since that roll was never bugged to begin with

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  • Edited by Killapete232: 6/1/2025 2:43:15 PM
    Sounds like you got some more grinding to do, thank God Bungie didn't put crafting in for dungeon weapons. It would be a shame to have gotten it already and not have to play that amazing first encounter, repeatedly cheesing over and over just to get a weapon rather than doing it legit. I hope it takes everyone years of grinding to get all of their god rolls, and completely get rid of crafting for good, so that way we all suffer and have no vault space left over. Don't worry you'll get it eventually all you need is some Tegridy... - Randy Marsh

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    • Edited by Zoidberg: 6/1/2025 2:43:25 AM
      Said recently that perk weighting was back. They just gave us free stuff to appease us. I'd bet a patch rolled it back.

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    • And that is just for the 2/5…. Imagine the full godroll with max reload and handling

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      I got one at around 30 drops of the gun which is still a lot, I think its insane that its so hard to get a simple 2/2 roll on dungeon weapons when they have like 5 possible perks in each slot. My opinion, give dungeon weapons selectable perks or at least the chances at them, and jesus for velocity baton specifically take perks like high ground and reverberation that *literally* do nothing on that type of gun out of the perk pool.

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      • Edited by cryptic_king_241: 6/1/2025 1:11:57 AM
        Look up PRNG, there was a TWID or something sometime when the dungeon's episode was current. In a perfect world, the chance of you getting that roll are 0.4[u]629[/u]62962...% per encounter finished that baton drops from. The first secret chest has a 0.[u]308641975[/u]3086...% chance of that roll dropping with the focus chest at 2.[u]7[/u]77...%. Your chances are -blam!- no matter what world you live in.

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      • Working as intended

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        • [quote]I have farmed the first encounter on Vespers host over 700 times, and have done the final encounter over 80 times, and have gotten around 40 batons with attrition orbs on them, yet none of them have the demolitionist perk on them. The odds of me not getting one with demolitionist while getting attrition orbs over 40 times is 0.69%. The odds of me not getting one purely off just mission completions if the perk pool is truly random after over 700 first encounters and 80 final encounters are 2.7%. When we combine these statistics, I end up with a 0.00186% chance that I have not gotten one with demolitionist and attrition orbs. I am fine with being unlucky, but I am not the only one who has noticed horrible drop rates for god rolls on this weapon, and with sample sizes this large and results this bad, I can only begin to think that the perks are not truly random. This is coming from a player who has just started "endgame" activities, and this is the first dungeon that I have really gone out of my way to grind, having almost 20% of my total game hours just spent farming this dungeon. From my perspective, it feels like the game just wants me to keep doing the dungeon to farm engagement. I still want to try to get the roll, but it genuinely feels pointless after examining the statistics of my situation. Can anyone let me know if I am just completely wasting my time chasing this god roll, or if there is a way not to have astronomically horrible RNG?[/quote] Just because you didn't get something doesn't mean there is an issue. You already have a low chance of getting just 1 specific perk, but then adding in 2 perks and all the other things it makes it even lower. Then that chance of getting, which is already low, gets reset each time for each one you get. It'll never increase no matter how many you get. You could do it 1000 or 1,000,000 times, and that will never change the already low percent you have of getting a super specific roll when you have a significantly higher chance to get literally anything you don't want.

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