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3/12/2025 9:31:33 PM
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Void hunter still broken??

As thankful as I am for the void hunter nerfs, I'm still playing against triple invisible hunters using chaperone, igneous, and stompees. It's literally the only thing I an playing against. I can't even tell that the subclass was nerfed. Invisibility needs looked at

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  • Edited by Seiryoku: 3/13/2025 12:51:04 PM
    Every subclass has been nerfed continuously. This is where people landed. It was the class that got a new aspect as prismatic, strand, stasis, the new arc super, and everything else were nerfed. Edit: Guy is on the cheesiest class in the cheesiest clan that singlehandedly got Behemoth Cerberus nerfed complaining about Hunters. 😂

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  • Because you're playing 3 of the same thing, go play 3 arc titans and see how you like it, stasis warlock is a non issue play a team of 3 n it friggin sucks.

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    • Tbh invisibility isn't the problem ever since they nerf the radar ping as well as the radar range while being invisible. The lighting in D2 is probably why you feel Invis is too strong, but they said that they will fix it later on. And tldr: Void Hunter is just the easiest class among all hunter. Prismatic already got a hard nerf with the ability up time, even the class exotic combo of coyote and inmost light can't seem to provide you with enough ability nowaday

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      • Edited by Pazsy: 3/12/2025 10:16:48 PM
        The reason you’re seeing people still play void hunter is because it’s the only thing hunters have that isn’t skill intensive or niche. Prismatic hunter ability uptime is atrocious in PvP so people have gravitated away from that. Solar hunter requires too much precision and a lot of its kit doesn’t really help moment to moment gameplay but does help gunplay. Arc hunter is pretty niche as most of it is melee centric and ascension doesn’t really do anything for PvP. Tempest strike’s AOE is a little too unforgiving and also puts you in the air. Strand hunter is pretty strong but requires a lot from the player and you have to rely pretty much 95% on your guns as grapple melee is a suicide button and threadlings are completely dead in PvP. Mainly just great for movement. Stasis hunter is a complete meme at this point. Shatterdive is inconsistent and not worth it anymore. If you don’t get the kill you’re dead. Withering blade also got nerfed into the ground. The reason you’re seeing void is because its entire kit can be active and remain in an “active” state in PvP. Invis isn’t broken but it’s something you can rely on being there. You don’t have to land a precision hit or rely completely on gun skill or movement skill in order to take advantage. People are gonna hate me for saying this but void hunter is the only really actually GOOD PvP subclass hunters have and is currently on par with void titan, solar warlock, and arc titan. To answer your question, no it’s not broken. It’s that people don’t wanna get off hunter (which is fair, it is most peoples main class)

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        • Edited by ㅤ Avvor: 3/13/2025 3:09:01 PM
          You literally only run while hard stacked bro your one to talk why do you care You went 101-4 last weekend and that was pre smoke nerf why are you even here

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          • Wait till you start playing triple omni again

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            • Just spam more ice bro wdym?

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            • Hahaha you think, just realize bungie is oke with stuff being out of ballance; - titan pk/anteus/overschiel/shoot true shield. - hunter invs omni/jemin/wormhusk/dance machine. - warlock geo/well/slide melee/arcweb grenade. There will always be something the sandbox is so spoiled with stuff that can be made into broken stuff. Just accept it and move on or play when you think it’s fun. Since forsaken Bungie has given op with ballance. And I quote they say’s; destinys pvp should not be taken seriously

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            • You sir, are a certified bungie forums user All stereotypes attatched

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            • [b]Invisibility[/b] needs to be "looked at." 👀😂

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