Increasing the cooldown speed of the roaming Supers is great and all, but no amount of that will ever make Spectral Blades, Stormtrance, or Fists of Havoc a viable choice in PvE. Why can't they be nearly as good as Song of Flame, Bladefury, or Silkstrike, or at least on par with Daybreak, which while still weak, is better than those 3 supers? You don't even have to directly buff their base damage. You can get creative.
Have Stormtrance periodically generate Jolting lightning strikes on enemies you chain its lightning to, or allow it to replace Ionic Blink with Lightning Surge when the Aspect is equipped, or allow it to quickly recharge Storm Grenade, and have it transform Storm Grenade into a lingering, stationary Storm lasting 5-8 seconds. Give Spectral Blades' light attacks significantly increased damage against Void debuffed targets when you have Stylish Executioner equipped. Give Jolt to Fists of Havoc's Aftershocks from the heavy attack, and significantly increase the damage of the light attack against Jolted targets, or allow the caster to use the Thunderclap melee or Ballistic Slam melee during Fists of Havoc when they're equipped. Give us something to make these Supers more worthwhile.
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3 RepliesStorm caller needs a massive buff and rework Generate nassive amounts of lightning strikes while super is active and jolts too and blinds if it hits targets constantly and we should be able to use lightning surge while the super is active
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I still wish they split Stormtrance into 2 supers at Arc 3.0 Landfall - Massive once off damage (basically Thundercrash on self) Stormtrance - Remove landfall, bump the damage, and blind coming out of blink.
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2 RepliesThe point of the change is that roaming supers come more often, creating a tradeoff. If you want high uptime on a super in a tough encounter, go roaming. If you want high burst damage occasionally, go one and done.
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I’ll be honest stormtrance isn’t that bad considering it has a lot of exotics that work with it but first and blades need some exotics or help badly