JavaScript is required to use Bungie.net

Destiny 2

Discuss all things Destiny 2.
Edited by M3X1COAZtec0N: 4/6/2023 8:11:31 PM
5

Lightfall difficulty and gameplay suck!

Lightfall turned out to be one big disappointment and a joke. The way they raised the difficulty on everything is terrible, frustrating and not fun. They made all light class abilities weaker, all the weapons weaker and all the mobs O.P. . Not only do standard mobs have more health, they are way too strong, do way too much damage, are smarter, move around more, take less damage and in some cases they almost one shot kill you. In some activities orange health barred mobs one shot kill you, while players do almost no damage. Supers have been nerfed and don't feel super nor nearly as useful at clearing crowds like they used to. I get that they are trying to turn the focus more to shooting, but making weapons weaker doesn't help at all. For example you do more dps with a side weapon than with an auto rifle. In what world is this real? What about the legendary lost sectors, they feel worse than the master equivalents of the previous season. And I can go on and on. I don't have time to grind more and engage in activities that are no longer fun. I used to look forward to playing the game and new content. I used to be able to chill and play easier content when tired, now a single patrol on neomuna is hassle. The time it takes to take one mob out is so long, before you know it you find yourself surrounded by 4 more mobs. If things don't get balanced out I am quitting this game and I don't think I'll be the only one.
English
#destiny2

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Was peeping your characters to, few things on your titan you have 114 resil it caps at 100 slap those points wherever else you want, mobility no good for warlock. Your class ability for titan is tied to resil so the rank 10 good there but for warlock it's tied to recovery, only hunters is tied to mobility. The other thing some people don't know about stats is they work purely through ranks. So lets say you have 10 resil rank 1 from 11 to 19 does nothing only when you hit 20 does your defence go up. Hope this info helps.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • There's a good mod system now, it might make things easier for you to check it out.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    1 Reply
    • [quote]Lightfall turned out to be one big disappointment and a joke. The way they raised the difficulty on everything is terrible, frustrating and not fun. They made all light class abilities weaker, all the weapons weaker and all the mobs O.P. . Not only do standard mobs have more health, they are way too strong, do way too much damage, are smarter, move around more, take less damage and in some cases they almost one shot kill you. In some activities orange health barred mobs one shot kill you, while players do almost no damage. Supers have been nerfed and don't feel super nor nearly as useful at clearing crowds like they used to. I get that they are trying to turn the focus more to shooting, but making weapons weaker doesn't help at all. For example you do more dps with a side weapon than with an auto rifle. In what world is this real? What about the legendary lost sectors, they feel worse than the master equivalents of the previous season. And I can go on and on. I don't have time to grind more and engage in activities that are no longer fun. I used to look forward to playing the game and new content. I used to be able to chill and play easier content when tired, now a single patrol on neomuna is hassle. The time it takes to take one mob out is so long, before you know it you find yourself surrounded by 4 more mobs. If things don't get balanced out I am quitting this game and I don't think I'll be the only one.[/quote] Difficulty wasn't raised on everything. Light sub classes are more powerful with the mod and armour system now. Lost sectors are the same as they were in previous seasons just a higher recommended light level.

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

      2 Replies
      • And another double primary warrior!

        Posting in language:

         

        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

        17 Replies
        • skill issue sucks tbf

          Posting in language:

           

          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

          1 Reply
          You are not allowed to view this content.
          ;
          preload icon
          preload icon
          preload icon