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Destiny 2

Discuss all things Destiny 2.
3/15/2023 4:29:24 PM
23

Can we get rid of the Fragment Slot limit on Aspects, and just make 5 Fragments the maximum you can equip on a subclass?

This system of tying Fragment slots to Aspects is poorly designed, unbalanced, and too limiting. We have 6 slots in total, and yet, with the Aspects we have, the most we can equip on the majority of Subclasses is 4. Only 3 Subclasses can equip up to 5 (Revenant, Gunslinger, and Behemoth), and depending on which Aspects you're using, some can only equip up to 3. The fact that some Fragments (e.g. Echo of Undermining, Ember of Ashes, Spark of Shock, and Thread of Generation) are essential to have equipped, and that we recently received new and updated fragments for the Light subclasses, further exacerbates the problem. We have all of these Fragments, and can only use about 4, on average. The whole thing makes no sense, especially with how Bungie has assigned a certain number of Fragment slots to each Aspect. It's all over the place, with no sort of sensible criteria. How is it that Aspects such as Touch of Thunder, Touch of Winter, Touch of Flame, and even Bleakwatcher, can have 2 Fragments while Chaos Accelerant (which got nerfed into the ground in Void 3.0), Gunpowder Gamble, and Bastion, only get 1? At this point, the most sensible thing Bungie can do is step away with tying the slots to the Aspects, and just make 5 the maximum number of Fragments you can equip. That should be a fair middle ground. On a little side note, when are the Stasis subclasses gonna get the same treatment as the Light subclasses in regards to the Stasis Shards? Why are they still all tied to a single Aspect, instead of being added to the Fragments, like Void Breeches, and Firesprites are? And will we get a new mod or new/updated Fragment to replace the Elemental Shards mod that Bungie removed in Lightfall?

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