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1/21/2023 8:25:49 PM
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Still can’t believe titans didn’t get touched when their melees can OHK an entire team
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  • Oh cry a -blam!- river it's luck if it kills a whole team and it takes an exotic to even ohk Melee vs are little hunters

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  • [quote]Still can’t believe titans didn’t get touched when their melees can OHK an entire team[/quote] I aint touching that with a ten foot pole.....last IB bubble fest was an arc strider with liars freaking dream, folks forgot they had weapons

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  • It gets so toxic with bubble chaining

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  • Because Bungie loves Titans the most and most of the people crying about Hunter are Titans. Titans have a inferiority complex, Warlocks have a victim complex, and Hunters are masochists.

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  • “Bungie loves titans the most” 😂😜😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂 I think you must be new here because hunters are quite clearly bungies favourite children.

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  • Unless we’re talking Bungo’s favorite class to nerf they aren’t, nice cope.

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  • Save for a few brief moments Hunters have essentially been top of the PvP meta for 8 years! This is known, the only ppl who deny this are salty hunters. Titans have risen slightly recently but hunters have made some huge PVE gains lately. The only ones who actually have a valid complaint now are warlocks

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  • Meta according to who and what data? People keep saying that, but what people use the most doesn’t mean it’s the most powerful. That’s assuming that’s true by the way and not a complete fallacy based on people whining about how Hunters are too strong despite having pretty much every pvp option nerfed at some point. How is it they’re the most powerful when they’ve been repeatedly gutted? Seems like it’s more of an issue with the player than the game. Titans and Warlocks have their own broken tools that go unnerfed for ages, meanwhile the moment Hunters use something with any regularity it gets nerfed into the ground. The only reason people hate Hunter is cause they suck and Hunters have been the scapegoat for years. Cope harder, I’m on lunch break and could the salt for my food.

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  • Hunters movement is what has made them op for 8 years. As I said this is known.

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  • Edited by Zephyr1895: 1/23/2023 11:03:31 AM
    If you genuinely think movement makes them “op” then that’s entirely a skill issue, learn to aim.

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  • In other similar games where on character is particularly more agile than any others this is balanced by then having less health etc. In Destiny all charters are capable of having the same hp and even without investment the difference is not huge. What you are left with are gymnasts in full plate armour. This game has never and will never be balanced but now that another class has been slightly lifted out come the hunter tears, what a surprise!

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  • Edited by Zephyr1895: 1/23/2023 2:00:45 PM
    The only ones crying are people like you that think Hunter is broken because they can’t hit a moving target. In case you need help figuring it out, balance isn’t that linear of a process. Yeah, more agile characters typically have weaker health or armor. Do you know what resilience even does? Clearly not. That’s not even mentioning abilities, Hunters have the most abilities you actually need to aim of the three classes (Off the top of my head Titan has the throwing hammer and Warlock has Chaos Reach, meanwhile Hunter has Golden Gun, throwing knives, Shadowshot, and arguably Smoke Bomb. It’s a high risk, high reward class that rewards skill and playing offensively. It’s almost as if the Hunter’s core design is inspired in large part by your stereotypical rogue who is known for, what? Right, rewarding skill and playing offensively. Ironically just like rogues in other games, always cry about how Hunter is the strongest because they either ignore or don’t understand it’s not much better than other classes. Hunter is good for mobility and damage, but that’s it. Titan is better for defense (which in theory would be good for objective based gamemodes, but people cry about those cause they treat every gamemode like Clash) and Warlock is better for support. It’s almost like the three classes represent the holy trilogy of damage dealer/tank/healer, maybe instead of blaming the damage dealer for being good at damage dealing we should buff the other classes instead since Destiny purports itself to be an MMO and the other classes don’t do their job. Well I could go on but I feel like that’s given you enough food for thought, ciao kiddo.

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  • Edited by Peanut_343: 1/24/2023 5:32:19 AM
    [quote]The only ones crying are people like you that think Hunter is broken because they can’t hit a moving target. In case you need help figuring it out, balance isn’t that linear of a process. Yeah, more agile characters typically have weaker health or armor. Do you know what resilience even does? Clearly not. That’s not even mentioning abilities, Hunters have the most abilities you actually need to aim of the three classes (Off the top of my head Titan has the throwing hammer and Warlock has Chaos Reach, meanwhile Hunter has Golden Gun, throwing knives, Shadowshot, and arguably Smoke Bomb. It’s a high risk, high reward class that rewards skill and playing offensively. It’s almost as if the Hunter’s core design is inspired in large part by your stereotypical rogue who is known for, what? Right, rewarding skill and playing offensively. Ironically just like rogues in other games, always cry about how Hunter is the strongest because they either ignore or don’t understand it’s not much better than other classes. Hunter is good for mobility and damage, but that’s it. Titan is better for defense (which in theory would be good for objective based gamemodes, but people cry about those cause they treat every gamemode like Clash) and Warlock is better for support. It’s almost like the three classes represent the holy trilogy of damage dealer/tank/healer, maybe instead of blaming the damage dealer for being good at damage dealing we should buff the other classes instead since Destiny purports itself to be an MMO and the other classes don’t do their job. Well I could go on but I feel like that’s given you enough food for thought, ciao kiddo.[/quote] You just completely owned yourself by entirely proving my point! Firstly I am talking purely about pvp which if you could read you would know because that’s what I said. PVE balance I dont care all that much about, make them all op, the fallen dont care. Tank/healer/rogue is exactly what they are going for and they have certainly achieved this for the hunter, but how can the tank be a tank when all three classes can have exactly the same hp (as determined by resilience)? They have made some changes recently to help this, over shields etc but why should the hunter get increased DR when they are invis???!?!? Surely they should get less DR! It’s utter nonsense. Yes you have to throw things as a hunter….. safely at a distance whereas with a Titan you have to be on top of an enemy which is where you need but don’t generally have extra DR or HP but you don’t as discussed, therefore you have to use positioning and clever play far better than the none squishy hunters can throw knives and bombs from cover. Thanks for playing, come back in a few years when you’ve grown up and perhaps aren’t so biased.

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  • I didn’t prove your point, I completely disproved it. I was also taking about PvP balance, you’re the one being illiterate. And you missed my point entirely, another swing and a miss. The issue isn’t Hunters being too strong it’s that what a Hunter does best is what’s most important in PvP, as well as Titans and Warlocks needing to be buffed. If you’re running melee that’s entirely your fault, Sunbreaker and Sentinel are right there. You don’t even have to aim them, maybe instead of blaming the game for your own shortcomings learn to adapt just like every Hunter does when yet another wave of nerfs hits them. Go back to school kiddo, you’re clearly in dire need of education.

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  • Edited by Peanut_343: 1/24/2023 8:13:39 AM
    [quote]I didn’t prove your point, I completely disproved it. I was also taking about PvP balance, you’re the one being illiterate. And you missed my point entirely, another swing and a miss. The issue isn’t Hunters being too strong it’s that what a Hunter does best is what’s most important in PvP, as well as Titans and Warlocks needing to be buffed. If you’re running melee that’s entirely your fault, Sunbreaker and Sentinel are right there. You don’t even have to aim them, maybe instead of blaming the game for your own shortcomings learn to adapt just like every Hunter does when yet another wave of nerfs hits them. Go back to school kiddo, you’re clearly in dire need of education.[/quote] Sadly you still don’t understand and completely miss the point. In other games that have the Knight/ Rogue etc they balance the fact the rogue is so agile and nimble by giving them less HP or DR. In Destiny the gymnast has the same HP as the knight! It’s utter nonsense. I assumed you were getting pvp and PVE confused as you hinted that Resilience does something beyond adding HP, which it does in PVE but not in pvp (save for barrier cool-down on Titan) The issue is you are either too biased or too stupid to see that to have such agility without a disadvantage is a huge benefit and is why hunters have been OP for eight years. If it’s any consolation you are t alone, there’s thousands of cape wearing idiots happy in their own delusion out there.

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  • It’s not that I don’t understand your point, it’s that the point you’re trying to make is garbage. Hunter does his job well and Warlock and Titan don’t, the obvious solution is to buff Titan and Warlock. It’s a simple solution, one you clearly have trouble comprehending. I didn’t, you’re illiteracy is showing. Also it’s funny you say they have the same health yet flat out admit resilience adds hp (the stat Titan is encouraged to focus on), considering your apparent trouble of hitting moving targets I wouldn’t put an inability to build properly past you. That’s rich, you want to know truth? You don’t want to improve the game, you want the game to compensate you for your own utter lack of skill. You claim that Hunters are “op” cause they’re the moat mobile, something that wouldn’t be an issue to anyone who could actually aim. Then you go on about how ridiculous it is that Titan and Hunter have the same hp when Titans main stat is resilience, the stat that adds more hp, decreases barrier cd, and allegedly more (I’ve heard players on the forums claim it does other things, which I’ll be looking into further both out of curiosity and to further destroy your pathetic argument.). Then when every argument you throw has been proven to be baseless and irrational, you project your own failings and claim that I’m stupid, biased, and/or delusional. You weren’t here for discussion, you were here to whine about how unfair Hunter is because of your own ineptitude. Get a tissue and come back when you learn to grow up and get good at the game instead of -blam!- about it’s so hard for you, maybe then you’d have a point that’s worth making.

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  • It is irrelevant that the titans main stat is resilience. If hunter wants the same hp as a Titan he can have, I have 100 recovery and that’s the locks main stat. It’s also a difference if only about 10% hp between 0 and 100 resil. The fact you think it does more in pvp shows your ignorance. I’d be quite happy if they buff titans and locks to lean more into their class, they won’t though because hunters will cry too much.

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  • You think it’s irrelevant, when in reality it shows that they’re supposed to have more hp than average. 10% more is still 10% more. It’s not ignorance, it’s a willingness to further learn the intricacies of the game (something you clearly lack considering you cry a out how mobility is too strong). Also love how you resort to “I’d like that, b-but the hunters will cry about it!” cause like I already pointed all you want to do is whine about Hunters beating you by pressing a and d/wiggling the left stick.

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  • [quote]You think it’s irrelevant, when in reality it shows that they’re supposed to have more hp than average. 10% more is still 10% more. It’s not ignorance, it’s a willingness to further learn the intricacies of the game (something you clearly lack considering you cry a out how mobility is too strong). Also love how you resort to “I’d like that, b-but the hunters will cry about it!” cause like I already pointed all you want to do is whine about Hunters beating you by pressing a and d/wiggling the left stick.[/quote] You’re reaching now princess, I’ve proven it doesn’t matter as all classes can have the same hp. On average is entirely irrelevant, anyone can do it. 10% is 10% but it equates to a single auto rifle body shot, in the grand scheme it’s not that much. Lol you try spinning it that your lack of knowledge is a willingness to learn more 😂😂😂 reach more loser! Hunter movement has always been op and still is, don’t conflate that with mobility as that’s a specific stat. What I would like is a game that tries to create balance between the characters but look what happens, titans get raised slightly in pvp, hunters en masse take to the forums to cry that their dominant position is being challenged and Bungie rush in to nerf titans. Tale as old as time!

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  • Lol, Titans do it the best. If Hunters do it they lose the much needed dodge CD decrease from mobility, pretending that Hunters don’t have to sacrifice anything to have the same hp doesn’t change that fact. That’s still more hp, so your “all classes have the same hp” argument is meaningless. Lol, nice projection. You say I’m reaching cause all the points you were trying to make have been dismantled, so all you can do is ignore reality. Imagine being so bad at the game you cry about moving targets, oh wait you don’t have to imagine because that’s what you’re doing right now. Stop crying about your skill issue with Hunters and get better at the game.

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  • [quote]Lol, Titans do it the best. If Hunters do it they lose the much needed dodge CD decrease from mobility, pretending that Hunters don’t have to sacrifice anything to have the same hp doesn’t change that fact. That’s still more hp, so your “all classes have the same hp” argument is meaningless. Lol, nice projection. You say I’m reaching cause all the points you were trying to make have been dismantled, so all you can do is ignore reality. Imagine being so bad at the game you cry about moving targets, oh wait you don’t have to imagine because that’s what you’re doing right now. Stop crying about your skill issue with Hunters and get better at the game.[/quote] All classes can have the same hp, classes choose which stats to put into it’s an irrefutable fact. If hunters choose not to them that’s on them.

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  • If Hunters spec into resilience their mobility and dodge CD is rendered useless, so your point about how they have the same health is moot since they’d be sacrificing the mobility you claim to be an issue.

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  • Hunters can have 100 mobility and 100 resilience without much difficulty, it’s all about choice. You are quite simply wrong. Have you seen the new exotic coming that gives hunters flinch resistant armour? Let’s hope that’s all it does because if it gives DR or HP u won’t have a single leg to stand on here!

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  • So? By that logic Titan can spec into 100 mobility too if they wanted. No matter how much you refuse to admit it, the problem is a lack of skill not a lack of balance regarding Hunters. Even if it did it wouldn’t disprove my points nor save yours, regardless it’ll inevitably be nerfed to the ground when Titans and Warlocks inevitably cry about it.

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  • Omg are u still here?!?!? I dont even remember what we were talking about. Do one you’re boring

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