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Edited by Deadlocked21: 5/7/2021 5:31:23 AM
48

Warlocks stop complaining

I really don’t get why I see so many “bUnGo iS bUlLyInG wArLoCkS” posts. You have the two strongest light subclasses in PvP, with Top Tree Dawnblade and Chaos Reach. Your stasis subclass has gotten a LOT better since the tuning a month ago, for PvP. You’re the only class that can insta-freeze now with your melee, which can be paired with gauntlets that give you two melee charges. In PvE, you have arguably the highest damage output in a single super with Chaos Reach (only really matched by thundercrash with Cuirass, and that is a lot more risky in high-level nightfalls). You have a subclass so strong in Well of Radiance that it is literally MANDATORY TO HAVE IN EVERY RAID. You can beat a raid with no hunters. You can beat it with only one bubble titan. But good -blam!-ing luck doing it without a well. Warlocks are COMPLETELY busted in PvP and PvE, and you complain that you’re -blam!-ING UNDERPOWERED?!?!?!? What is WRONG with you!?!?!?

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  • How about you stop win trading in trials?

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    • Feels like I'm one of the few Warlocks here who are satisfied with their class. For the most part at least. I want a Nova Warp buff and Dire Skull of Ahamkara brought back to its D1 state.

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      • July 12th. Remember that day? 0 kill Competitive win streak and you played on your WARLOCK 😂 So for you it’s , if you can’t beat’em, join’em

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        • So 1 subclass tree is good and the second one is about to be nerfed but that's ok because they get a whole 1 option to use in pvp, andchaos reach is nowhere near the highest damage super not to mention who is using there super for boss damage anyways unless it's a 1 off

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        • It’s funny how everyone said top tree dawnblade was the worst warlock subclass for almost two years and once youtubers start saying it’s good, suddenly everyone here is acting like it’s always been good.

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          • Edited by Soupreem: 5/10/2021 8:20:42 AM
            PvP we get 2 subs, one of which is getting nerfed pretty hard when they hit Geomags again. The other of which is really good, but not top tier because of a super that does not have consistent behavior. I'd also put Shadebinder in there, but Behemoth is an almost point for point upgrade in most to all aspects. Warlocks have objectively the weakest base melee in the game, for starters. As getting into a slap fight without about a full second advantage gives you a trade at best, a meter of extra lunge doesn't make a difference when you're at a nearly full second disadvantage. Next up, about half of the subclasses we get are outright mediocre at best, with all trees of Voidwalker and Bottom Dawn taking the absolute bottom of the barrel. Top and Bottom Storm don't fair too much better, and Middle Dawn is good, great even, but not having a super against human opponents (let's be real, Well is trash against any compitent human) really makes it unviable. Hell, out BEST subclass is amazing in SPITE of having an incredibly weak and inconsistently functioning super. Rifts are decent, but are slow, painfully awkward, and are bugged to where you frequently need to do the excessively long animation twice to get it down. Really the only reason I say they're not excruciatingly weak is because either version is really powerful in proactive play.

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            • PVE I'd say yes we're probably the strongest class. As for PVP definitely the weakest class. Regardless of the buffs to Stasis the Winter's Wrath super is extremely weak. It ends quickly, the moment is clunky and its damage resistance is pathetic. For example it took me 3 hits with top tree dawnblade to take down a Behemoth using his super and using Winter's Wrath i can instantly taken out by a single shot from Felwinter. As for Silence and Squall it also holds and advantage over Winter's Wrath because it isn't a roaming super. I once try to kill a Stasis Hunter who popped his Super while i had mine. The result was only being frozen for him while i was again killed instantly by being hit with both scythes. In general Warlocks also have the weakest class ability. The Healing well isn't potent enough to keep you from dying if being fired upon by another player and it requires you to be stationary. So the ability is very situational and if you manage to find a safe spot and time to cast it you might get your health back if the other player isn't rushing you with a shotgun for example. The empowering well has the same issue of forcing you to be stationary. So while we might be the strongest PVE class we are the weakest PVP class and all the classes complain just as much as the other. It is up to Bungie to ensure that there isn't a divide. All classes and subclasses need to be equally as good and powerful.

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              • Wow i can smell the salt from here

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                • If you think Warlock is OP, the only thing I could say is in PvE we are pretty decent to run - not on all subclasses, however. PvP is hell for Warlock. I have been playing Warlock since D1 and I have arguably done better as my Hunter in PvP, which I don't even frequent much as both bc I hate it. Hunters are gods of PvP, and also the only class I am unable to kill easily when I play against them. Hunters are the most popular class for some reason, and I have always had issues with them ever since this series launched. I'm tired of people acting like just because a good youtuber or streamer goes off on some subclass of Warlock or uses an OP gun that Warlock is suddenly 'too OP.' Then we get hit with nerfs that cripple our class and abilities while Hunters and sometimes Titans run free. I know I'm typing to an abyss of nothing, as Hunters also seem to make up the most ppl on these forums, but I'm annoyed with Warlocks always getting shafted by Bungie and then somehow being the ones complained about. It has made me want to switch to Hunter over how awful they decide to treat the Warlock class. Yes, there are always positives and negatives, and I don't have a problem with a justifiable nerf or so, but jeez. It's every moment something Warlock is complained about falsely just because a Hunter or two complained they couldn't simply run and gun like they usually do, staying invisible the whole PvP match. It's really annoying.

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                • Edited by WulfPak666: 5/7/2021 2:47:51 PM
                  Maybe it's just a personal preference after playing all 3 Stasis class but I'd rather a slow that last 5 seconds than a freeze that is over in the blink of an eye. Not to mention the shatter dive combo still works wonders. Mask of Bakris slowing people is still peak meme levels of nonsense. Slowing people is straight up busted as hell especially when you can slow multiple people just from bouncing a shuriken off the wall or teleporting around them. As for Chaos Reach in pvp, what does it tell you when Warlocks don't even use their Brand New Subclass and instead resort to an old combo that has worked fine since Forsaken but is suddenly a problem now? What's up with that? It's Destiny. Space magic. Who the heck cares if you get killed by a super? People always crying for "gun skill" and yet all anyone does is spam abilities at the start of every "gun fight" or just main busted meta weapons. You don't want fair "gun fights" you just want to win and anything that stops you from slaying out is "OP."

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                • I can tell you main hunter just from reading this, don’t even have to look. Quit -blam!-. Hunters make up at least 65 percent of the player base and are catered to by bungie for that exact reason.

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                  • It’s ironic that Hunter mains make up 85% of the complaining in these forums, always whining when their overpowered abilities are nerfed, and you’re complaining about warlocks being frustrated for once. Your post is nothing but clickbait and I’m sorry that you have a warlock phobia.

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                    • Edited by Insatiable: 5/7/2021 4:15:33 PM
                      Imagine insulting others when you sit here and blatantly wintrade . In fact you are objectively garbage at pvp so resort to cheating In a videogame . What a loser.

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                      • 4 words Shut The -blam!- Up

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                      • Dumbass hunter main detected. If warlocks were that good everyone would be using them, but they aren't. What class is everyone using again? Oh yeah, H U N T E R S.

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                        • If you can't finish a raid without a well, that speaks to your skill as a player. It's insanely easy to do because Tifan bubbles exist, provide more protection, and a larger damage buff. Can't 3 man Atraks with chaos reach. You can with thundercrash + cheat piece. So no, we're not the DPS champs either. Titans outclass warlocks in both dps and support. Get out of 2019. The game isn't like that anymore. Also, warlock stasis was nerfed 8 days into the new dlc (and multiple times since) and has been trash since. It's our new Nova Warp. Was good for a bit and now it sucks and nobody uses it unless they have to. Geomag/Chaos Reach was nerfed for pvp purposes and it's still better than stasis. Our roaming supers are the slowest and easiest to kill and still had a resilience nerf for some reason. Even our next exotic lets us throw rifts whole everyone else's does some bonkers cool thing. "But it might help your teammates", cuz yeah, a single 20%, 15 second damage buff is gonna be the difference between victory and defeat. Gtfo. Being a warlock is good because it forces you to be a multi level player (as we can do both support and dps), but we are not the best at either anymore. I do DSCs half on my Titan these days. Didn't have to do that when well was good. Oh well.

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                          • You forgot most mobile as well. When you see how quick a dawnblade can literally go from one side of the map to the other...it's just silly. Saw one the other day complaining about the melee speed being slower even though everyone pointed out they were given longer reach instead.

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                            • Every class has weak/ strong subclasses. Every class has weak / strong exotics. They all have issues that need addressing and none deserve special treatment over the others. And you just aren't paying attention if you single out warlocks on this issue, hunters and titans are just as big of babies about their issues.

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                              • As a casual player who doesn't really go into patch notes that often. It never really feels like one class is far more powerful than the other in terms of supers and abilities. I use bottom tree Dawnblade in the Crucible all the time and it nets me some decent kills with it's super and burning melee but I never so powerful that a good Gunslinger or Behemoth can't put me down with some well placed throwing knives or shoulder charge. Maybe it's just me but since I don't play comp very often people are going to say my opinion isn't invalid anyways. xp

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                              • Clearly got no clue what you are talking about

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                                • Thundercrash beats every single warlock super in the game, and it has such incredible synergy for its neutral game that it outshines every possible warlock build. So no, we don't have the 2 strongest light subclasses for pvp, both our good light subclasses are outshined by middle tree striker. And EVERYTHING we have is outdone by both other stasis subclasses. We can't beat a Behemoth super with any of ours, and Behemoth neutral game is cracked beyond all belief, with Revenant also outperforming us in terms of both super and neutral game, because shadebinder is not only easy to run from, but inconsistent as well because sometimes the tracking on our shots works perfectly and other times it anti-tracks, while revenant completely shuts down an entire area for 15 seconds, AND guarantees a kill on every single person hit by the Silence. Our instafreeze is only good in certain situations. It lasts too short to be used at long range, and if we hit you with it then we were going to kill you anyways, because the only truly reliable time to use it is within sidearm range or closer, so you were dead anyways and it's just a way to ensure it. Compare that to Hunters shurikens, which deal Slow (which grants so many debuffs it's not even funny) and give two melees by default, and Titans which can Architect you with a glancing blow, cover the entire map in one melee charge, and also deal Slow to you AND everyone within 5 meters of you on a hit. And when was the last time you showed respect to your Well of Radiance warlock? Nine times out of ten, it's a role given to the warlock with the least experience in the raid, or the player with the lowest skill in the group, and they're treated like a healer in all the worst ways. Yeah, we're top tier for PvE....but only if we're being useful to the players that are actually clearing shit. I could go on and on and on, but I already know some smartass will comment saying something stupid like "yeah, not reading that, anyways you're wrong because I said so". So I'll leave it here, and end by saying that Warlocks have every single right to complain, be it about their status in PvE or PvP.

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                                  • And how many top tier options does hunter and titan have? Plenty

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                                    • 1. Before Stasis we had only three viable end game builds and two viable subclasses. 2. Shadebinder is the only subclass in HISTORY that got nerfed only 8 days after the drop of a major DLC....and Behemoth is arguably still BUSTED in PVP. 3. Warlocks routinely get nerfed into the ground so that their abilities are "acceptable" (translation, still leave Hunters and Titans with an advantage) in PVP. 4. Warlocks are tuned in a way that violates the underlying power-fantasy for magic users in RPGs. Which is that they trade being relatively weak in physical attributes----like agility and toughness----in exchange for powerful abilities. Destiny 1 was true to that bargain. Destiny 2---in its misguided effort to become an e-sport----violated that bargain. Much of Warlock's power from Destiny1 was taken away....and we were basically given NOTHING in return. We were given Rifts as abilities....which are basically useless in PVP....and have limited value in PVE. 5. Much of end-game content is designed these days to limit the usefulness of Warlock abilities. In short. Warlocks used to be the premiere DPS class in Destiny 1....but got busted down to being a SUPPORT class in Destiny 2....and have been muzzled to keep Hunters and Titans happy in the Crucible.

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                                      • Warlocks have literally the worst movement in the game, aside from icarus dash. So that’s pvp covered. In pve, the fact that they can ONLY use well or chaos(rarely), IS the problem. The rest of the supers are a massive waste to use in pve because of the low lethality and high effort required to kill a few dregs. In pve, Titans can literally use whatever subclass they want because they’re all great, besides maybe fists of havoc. Hunters are a little more limited since their roaming supers aren’t worth it, but they still have nighthawk golden gun, tether and even stasis squall is really good. Warlocks just need nova bomb buffed back to where it was in jokers wild. Stormtrance needs a damage buff in pve, same with nova warp. There’s a reason that void warlock was in talks of being literally SUNSET before luke smith left.

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                                      • The 2 Supers you mentioned are the only ones that work, so duhhh, fix the others.

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                                        • I have to agree with you,going from a hunter to a warlock is incredible,specially with stasis.

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