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1/4/2021 11:17:36 PM
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There seems to be a problem with mobility in general rn. Sprint has a slower animation, and the movement speed feels slow (this is particularly apparent in the tower, but only if you’re not wearing lightweight equipment or on a subclass/exotic that increases sprint speed). Even at max mobility, without a piece of gear that increases sprint speed, the sprint animation is almost identical to a normal forward run. Before, when sprinting with max mobility the arms and legs had a faster stride and the actual speed was a bit faster. It’s not much better, but with dune marchers, stomp-EE5 or transversive steps, there is a slight difference that is more similar to the original gait from before, yet still slower. Next, Without burst glide top tree dawn blade’s Icarus dash is actually slower than just gliding (though in crucible it is still useful for certain maneuvers, it’s kinda weakened ever since the “next gen” patch. The speed of the dodge is slow to gain speed, and it never quite feels right with strafe glide anymore. I feel like I must use burst glide and transversive steps to feel like the Icarus dash works slightly well, and that’s only if I use the dash directly following glide activation. I’ve also noticed that shoulder charge misses more often, sometimes it’s like the attack part finishes slightly before the set distance it sends you instead of at the same time, suggesting that the movement is slower than it should be. It is similar to something that happened before, and many thought that bungie (accidentally) removed the go-fast update, or that something broke it.
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  • Mobility has never affected sprint, only exotic, class perks, and weapon perks can increase sprint speed.

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  • Yeah I know that, maybe I can reiterate. I only used the max mobility because the animation from normal run to sprint doesn’t change speed of leg movement anymore like it used to. Now, to get the old animation for a sprint, you must use equipment or subclass node that has increased sprint speed. Sprint animation used to remain unchanged when you had equipment for sprint speed, but you would glow blue and the actual speed would increase. Currently, whether doing a normal run at max mobility (which mobility will speed up) or sprinting (which is only boosted by sprint bonuses from gear or subclass nodes), the legs move the same speed, and the actual speed difference between 10 mobility run and normal sprint is nearly negligible. Before, the actual animation would be faster when sprinting, and the actual speed of a normal sprint would be noticeably faster than 10 mobility base run speed. Hope that clears things up.

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