Scatter grenades suck.
Fusions are a waste of an option.
Axions are pathetic.
Vortex nova is a lame and needs shatter or lance options / bigger blast radius. It's a shut down super and pales in comparison when compared to blade barrage in every way. It's slower, less leathal, easily avoided.
Blink is a joke without the use of an exotic.
Floating jumps with no vertical or horizontal elevator excluding Icarus dash which is on a 6 second cool-down unlike the hunter double and triple jump which has a vertical dash evertime they press jump.
Phoenix dive is an absolute waste of time.
Novawarp super is seriously disadvantaged.
Warlock base melee speed is still slower than all other classes.
Rift animation is too slow along with the speed of healing considering we can't use it mid combat and it takes the longest to recharge compared to other class abilities.
Many of our exotics look wicked but have brain dead perks. For example consider The
Stag, Sanguine Alchemy, and Wings of Sacred Dawn.!!
(One eyed mask will still heal, grant increased damage and grant wall hacks post nerf however all sanguine alchemy gets is wall hacks while standing still?)
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8 Repliescant wait for cosmo or dmg to come around to say"thanks for the feed back we'll pass it along." and nothing be done. it really sucks cause as a whole warlocks are the least played class and therefore a vocal minority, that being said if any warlock post if made everyone tells us to stop whining and to get over it as they hyperfixate on the things about warlocks that even make the viable in a pvp scenerio. dawnblade when the changes arrive will be near useless cause we have to sacrifice a grenade to for our neutral game to activate for top tree and theyll then invalidate bottom tree entirely as it already doesnt have a good neutral game and phoenix dive it the biggest meme know to man. top tree stormcaller will continue to be powerful with its notable passive neutral game to arc web and transcendence. but what about bottom tree? increased melee range on ability charge and arc soul? the only thing good about that subclass is arc soul considering the melee range is pretty much invalidated by the fact that our melees are slower than a turtle. middle tree stormcaller is the biggest let down of them all. the only reason to use it is the potential bumps in ability energy upon kill that's. chaos tree as a super is only use for for clearing stiker bosses as best and you have to have an exotic (geomag) to actually make it good cause youre a sitting duck otherwise in higher end content and pvp the only subclass group where id say has the most balance and elegance to it suiting for a warlock is void walker. both top and bottom path have great uses for both pvp and pve and id change nothing about them in the slightest. keep them as is. nova warp on the other hand...... the only reason you would possible use nova warp is not for the super no no, you use it for handheld supernova. thats pretty much it. nova warp as a super was really exciting to me as a warlock main when forsaken first came out because of it killing power and strengths. be they gutted that super into the ground. charge time for the super makes it near impossible for you to 1v1 other super and the super armor nerfs made the it even easier for you to die. on top of that movement super while charge is slowed down to a crawl and it leave you incredibly vulnerable and open for attack. there are so many fundamental problems with the way warlocks are formulated inside of bungies head that they refuse to fix let alone address that the future for the class is grim and if it get any worse just im just going to quit the game cause i dont wanna be forced to play another class cause they refuse to fix me.