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Edited by BIRDY: 11/9/2018 1:15:46 AM
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BIRDY

SPECTRAL BLADE! BUNGIE Speaks! ITS OVER NOW!

So Bungie posted that they will be Buffing And Reworking the Super! Everything we could have asks for guys! Happy Hunters Yalls! :) Below are the following changes! Increasing melee lunge range of all attacks Reducing the cost of Light melee attacks Increasing the number of consecutive hits required to speed up attack rate Decreasing base attack speed to improve hit registration on intended targets Developer Commentary: This is not intended as a nerf. The goal here is to increase the intentionality of the attack rate increase, so that it is most often happening when players are focusing on a single target Retuned melee targeting to have greater emphasis on player input (i.e., where your stick input is directed toward or which target your camera is facing). Developer Commentary: The goal here is to reduce the likelihood of melee targeting picking enemies that you don’t want to hit Increasing viability of Stealth mechanics Added a small amount of damage resistance to the Stealth state Further decrease to super drain when in Stealth state

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  • Edited by Reshsafari: 11/13/2018 3:04:16 PM
    As happy as I am to see this buff, sentinel also deserves some love. And in this meta, I’ll be going balls to the walls with flawless execution and chaperone.

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  • So when are they gonna fix the hit registration for sentinel it's only been 435 days now.

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  • For all those who still don't think this super needed a buff and that it was fine, check out 5:34 of this video

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    • Great! Now make the sentinel shield bash so that 3 bashes don't eat up half the super. Or fix the non exisistent tracking on shield throw. In pvp that is. Seems to work just fine in pve. Hell just make it last as long as nova warp. Anything please. #buff sentinel.

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      • Cool. Now where's that Sentinel Shield hit registration fix we've been waiting for over an year now?

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        • LOL. Because hunters really needed a buff, needed to be invisible more and needed more panic Supers. Congrats, start complaining again so you can another buff.

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          • I am still worried that this super will underperform because I saw a slight defence boost when invisible . I'm hooing slight is good enough for me to actually have a fighting chance against other roaming supers and not get one shot bevause that is what happens. Takes 2 hits to kill an enemy super but you die in one

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            • Hope it works out for you guys. I'll take a spectral blades over getting solo lured by blade barrage or getting 1 tapped by nova warp any day. The changes seem promising for the super, let's hope that these changes are a true sign of their understanding. I now cross my fingers that other supers that are underwhelming get some boost. Looking at you thundercrash.

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            • Yes yes Hunter crying paid off again. You get buffs and fixes. Lets read the notes for fixes to Sentinel hit detection shall we ? Oh wait...... There is none. Well surely Bungied buffed burning maul..... No ? Nothing again. Look at that Titans get nothing AGAIN.

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              • Laughs in gwasin vest

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                • How about the RNG to get Seed Of Light from Blind Well??? Did many T2 and T3 and Heroic T3...still nothing..!

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                  • What about Chaos Reach and the ability to cancel the super to save super energy? They made light of it before Forsaken launched.

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                    • As great as this is (I’ve been maining spectral since I got it) it’s a little ridiculous that hunters got the fix before sentinels, it’s still pretty bad.

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                      • Still slow.

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                      • https://xboxclips.com/DegradingBore11/825d324e-76c0-4974-81b2-870f933215d6

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                      • Im excited, it was the first class i picked but i switched back to solar due to its ease of use in pve, cant wait to (almost) be a blade dancer again!

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