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originally posted in: Opposite team quitting on Meatball
Edited by Times Vengeance: 11/10/2018 4:10:00 AM
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What do you want Bungie to do about it? People are going to be sore losers/jerks regardless. Edit: okay, I get it guys. There's plenty that Bungie could do. I was running on four hours of staggered sleep when I read and responded to this post. I was thinking OP wanted something done specifically about people leaving.
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  • Instead of just instantly ending the game they could just have the thing die instantly so the team that summons doesn’t get screwed by the pricks who probably jack off to this kind of shit

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  • Simple. Give kill credit if it happens, done....

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  • You do not rng a boss that rngs a quest step in a mode that puts more things against an individual players ability to have an effect on a game mode or outcome of a match? perhaps? But that’s just my opinion... on a game with a user base that keeps shrinking.

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  • [quote]What do you want Bungie to do about it? People are going to be sore losers/jerks regardless.[/quote] This must be deliberately stupid? No-one can be as stupid as to ask this?

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  • I'll admit I was thinking about this the wrong way but I wasn't trying to be stupid.

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  • Edited by GenXer: 11/8/2018 8:45:49 PM
    [quote]What do you want Bungie to do about it? People are going to be sore losers/jerks regardless.[/quote] Allow the non-quitting team to finish the encounter or award them as if they've beaten the meatball and won.

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  • I agree, it can not be an automatic victory with quest rewarded. People would figure out how to spam it so their friends could easily get quest. Letting remaining team finish the battle would be the best solution.

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  • Winning team = meatball defeated. Simple

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  • Make it where they have to kill the meatball.....with no respawns if they die.

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