Dude you are comparing an MMO to single player story games...Are you insane? DLC are in place to fund the ongoing development and maintenance of a game. You know? New content? Balancing weapons, stats, abilities etc...These type of posts should be moderated and removed because they are so uneducated - no offense... DLC is necessary for games that are made to played like a hobby. D2 is so poorly made that the DLC is no doubt questionable and micro-transactions while necessary and done correctly in many other games was disturbingly executed in D2. But saying, "Remember when games like God of War gave you 100 hours of gameplay?" then comparing it to a game that has a universe that is continuously growing and meant to be played in fire teams of 4 to 6 players at a time in maps that have 50 other people playing at the same time is asinine. That's like saying why can't World of War Craft be like Tomb Raider? Come on...
English
-
Ok then, vanilla wow to vanilla D2, wow actually had all the content that was promised and had expansions made after the game launched, not before like d2
-
I think we should just look at metal gear survive and pray games don’t go that far with microtransactions
-
MMO? What?
-
The game was designed and intended to be an MMO looter shooter...didn't do a good job of that exactly, but comparing single player games to Destiny is silly.
-
It was not designed as an MMO. At most, maybe like, a super loose MMO-lite or something? But by no means can you really slap any kind of MMO label on Destiny.
-
I can live with that. Lol