I thought they wanted grenades to feel more powerful in D2. Now everyone can tank a couple grenades. Super weak.
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Arcbolt is pretty solid and they are meant to compliment gunplay !!
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Yep It is a waste of time to throw a grenade in a fight. Makes sense. Explosions don't hurt after all.
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And it takes forever to get them.
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2 RepliesA lot of them felt improved to me (Arcbolt, Voidwall, Pulse).
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1 ReplyMelee abilities are also awful
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1 ReplyKnow they're working as intended if you want to go back to stickies and Firebolt one hit kill go f****** play Destiny one don't b**** about it here
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Pvp or pve?
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Yes they are. That's why as a Warlock. I eat my grenades. Why waste an egg throwing it at someone when I can make an omelette!
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12 RepliesNo, they decided one-hit nades was a problem in D1.
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3 RepliesIf you stick someone with a grenade in Crucible I'm sorry but that should be the end of them.
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Totally. Why bother even putting them in PvP when they don't do anything? Abilities are what made this game interesting.
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3 RepliesDid you play D1 recently? Every match someone would primary stickies. I mean no intentions of firing a gun, just crouch around a corner throw a nade and run away. Maybe with the current long cooldown, D2's grenades are a little underpowered but I'm sure the cooldown will be reduced as players get more gear.
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Overcharged axion bolts are wrecking things just fine for me...
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Half of the Cabals that I threw at grenade at , just giggled a cute giggle like the Pillsbury Doughboy.
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Yes, they are. I was able to kill one guardian, with one. Just one!!! Only because he had really low health. They are almost pointless.