As the title says what do games do that annoys you?. Personally it's pretty much two things that games do that.
One is needles editions I'm all for a base game and a collectors edition but having more then two versions is really just 'pay walling' content.
Two is announcing DLC before the game is even out and one game that can be neatly slotted into doing both these things is Injustice2 not only does it have three different versions with each one adding more characters and cosmetics but they've also just announced their first three DLC fighter when the game is a good two weeks from even launching.
So what about you guys and gals of Gaming. What do games or their respective creators do that tests your loyalty and love for playing.
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Clipping. When I place certain armor on my character in destiny, sometimes the shoulder pads are way oversized and moving that arm at all cuts into his head. What gives? Seeing the same resource overused. "I've seen that rock before. And that tree. The same tree is here like 5 times just turned at different angles. Little variety in sounds. Each one of my steps won't sound exactly the same. Every enemy doesn't yell the same way. But these are small things that only I seem to notice.
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1 ReplyDLC trophy overall percentage deduction folder shizz.
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Edited by Spartan6056: 5/9/2017 1:31:13 PMMicrotransactions on a $60 game. Unless it doesn't give any advantages, it's only cosmetic, and it's paying for future DLC (Kinda like Halo 5). But only if it's those things. I can see them on f2p games but come on.
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-Microtransactions and DLC put into one package. -RNG( to a degree), it doesn't belong in microtransactions, that shit just isn't cool. -"If it ain't broke, let's fix it anyway". If there's an in game system that does not need fixing nor does it need improving in any way, that is [b]NOT[/b] grounds to doing anything with it, just leave it alone! -Bulletsponge bosses.
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5 RepliesBad vehicle controls in ghost recon wildlands what ungodly things has Ubisoft done?
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One thing that's annoying is I'd have to wait 3 hours to use my dog in warframe Granted if I upgraded the "doghouse" for it, it would be like 30 minutes but it's gonna take awhile
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8 Replies
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2 RepliesWhen instead of interesting or intelligent boss mechanics, they opt for damage sponges. Difficulty should mean challenge, not tedium.
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Poor weapon balance Ridiculous sniper glare (Destiny) Bad bows in games Useless abilities
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1 ReplySeason passes for games that will likely die out quick.
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When my -blam!-ing internet starts -blam!-ing with me for no reason
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Microtransactions Sprint with A Unskippable cutscenes Season passes not covering all the dlc Games that take forever to release dlc [spoiler]looking at you Dark Souls 3[/spoiler]
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I hate microtransactions, I understand them for cosmetic purposes but for actual gear or in-game currency it disgusts me. Paying to unlock features or better content for the game should never have become a thing, games like that shouldn't even exist. Invisible walls also annoy me, why can't I go there? What secrets are you keeping from me!?
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1. Putting too many unnecessary microtransactions 2. Making a tutorial be an actual mission that I cannot skip
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My character doing something that I obviously did not input on the controller.
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Edited by Vizard: 5/5/2017 7:49:06 PMDlc trophies Microtransactions SHIT CONTROLS/ movement Japanese games....I'm mean have you played nier? Top game but what the -blam!- is the point of turning my screen RED with 50 -blam!-ing enemies charging at my broken ass all the time. PLEASE NERF!
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Having both paid dlc and microtransactions, seriously pick one or the other. Having overpriced microtransactions, I'd actually put money into the game if I was getting more for that money. Creating a pay wall with dlc that fully or partially blocks use of old content, *sneezes*"Destiny"