So with Destiny 2 revealed, what would you like to see changed and/or added?
Me personally, make light level = skill again. Getting to 400 is too easy and you don't have to raid. That's what I loved about year 1
Discuss your thoughts and stay civil.
Edit: My boy Bananna peel is here
Edit 2: 400+ replies? Never had that much before but you're all giving great responses!
English
#Destiny
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My feet
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A story
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Edited by PurePokédex: 4/23/2017 6:37:20 PMRaid matchmaking with checkpoint saves and the ability to boot players if the majority votes, being able to pick raid boss checkpoints on raids after a completion, a separate playlist for ToO flawless run winners with even greater rewards, another Vex raid with Osiris leading it, 1-6 player strikes (3 needed to start but up to 6 can play), less nerfs more buffs, grimoire in the game, maybe a matchmaking hub in the game, and a more interactive story with alternative ways to beat the game (maybe have chances to not fight a certain species during certain missions or destroy them and you'd be recognized by NPCs as a good or evil gaurdian). Faction bases on different planets would be cool.
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At least 25 story missions with cutscenes that make 1-2 hours of footage combined like every other triple a game ever created. Vanilla destiny had 15 minutes worth of cutscenes.
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3 RepliesButton mapping so we can use the D-pad to map weapon types to each button and go thru them by pressing the appropriate button several times to cycle thru. Not everyone has the time to raid so you shouldn't be limiting folks from hitting light level.
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The amount of content we have now, at launch at least. Then DLCs ~the size of TTK later on. No microtransaction heavy events like FOTL.
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Dead E Catered Serve Errrrss.
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Edited by Banana: 4/23/2017 6:38:27 PMI want to see someone that's working right now instead of post on these forums. [spoiler]Get back to work you're in big trouble mister.[/spoiler] But really tho seperate PvP and PvE gun balancing, AoT amount of content out of the gate, no Three of coins, bigger patrol areas, hotkey customizability for synths and what not, and much more.
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Dedicated servers
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Cayde said a lot of loot...so... how's the vault space?
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Ps the majority of people who raid get there sorry little asses carried. Hands up who has been in a raid and you ask who can run relic or sword and the tumbleweed rolls by. So how on earth can you call that skill. There was a guy after 3 weeks of raid had everything and I asked him in to give my team a help. He could do nothing in the raid because he was carried the whole time. Embarrassing!
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More special ammo!
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SPACE BATTLES
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I want it to be a true open world. I think it would be amazing if there were zero menus (besides the inventory of course). Imagine that instead of clicking a button to start a raid, you actually have to journey to that location on the planet? Right now, Destiny just feels like a first-person shooter with some extra PvE experiences and some MMO elements. If they want to actually make Destiny a new and unique game, they need to do [i]more[/i].
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Larger bosses that you actually fight in close proximity. You can't get close to any bosses without them doing some aoe attack within 3 s3conds and pushing you back. I'd like to be able to fight up close without the game shaking it's head at me, saying, no no no.
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Trading I am sick of grinding for hours on 1 part for a specific item and then my friend tags along once and gets it first time and he doesn't even want it! I would gladly hand over a blind perdition or year 2 vendor hawksaw for a prediths revenge, eyasluna, or burning eye. I honestly want this for selfish reasons because I'm tired of getting -blam!-ed in the ass by RNGesus
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Equip all exotics! I want this so bad.