[b][u]PVP[/u][/b]
[b][u]Omolon[/u][/b]
[b][i][u]Cocytus SR4[/u][/i][/b]
Roll 1:
Candle/Torch/Signal
Rescue Mag
Lightweight/HLS
Zen Moment/Surrounded
Roll 2:
Spark/Flash/Signal
Icarus
Quickdraw/Rifled Barrel
Zen Moment/Exhumed
Roll 3:
Candle/Flash/Impulse
Rescue Mag
Extended Mag/Smallbore
Firefly/Underdog
Recommendation: Roll 3 is interesting, extended mag or smallbore, firefly for fun, I'd wait on it I think, this gun is probably most powerful on long range maps such as the combined arms ones, where you can tag opponents from across the map and due to damage falloff they can't tag you much back
[b][i][u]Tuonela SR4[/u][/i][/b]
Roll 1:
Spark/Flash/Impulse
Icarus
Snapshot/Rifled Barrel
Firefly/Danger Close
Roll 2:
Candle/Torch/Impulse
Icarus
Snapshot/Smallbore
Third Eye/EotS
Roll 3:
Spark/Flash/Impulse
Life Support
SPS/Rifled Barrel
Third Eye/Underdog
Recommendation: I like extended mag and life support on this scout, mine has those and firefly for fun seeing explosions, worth holding onto
Tired? Roll 3
[b][i][u]Thesan FR4[/u][/i][/b]
Roll 1:
Void
Candle/Torch
AoO
Accelerated Coils/Braced Frame
Underdog/Surrounded
Roll 2:
Solar
Spark/Torch
Replenish
Quickdraw/Oiled Frame
Life Support/Surrounded
Roll 3:
Solar
Candle/Torch
Grenadier
Quickdraw/HLS
Underdog/Exhumed
Recommendation: I usually recommend braced with either hot swap or rangefinder (or both), while roll 1 has braced getting 2/3 perks is actually pretty common, so I'd wait
Roll 1 if you're tired of it
[b][i][u]Eirene RR4[/u][/i][/b]
Roll 1:
Void
Corvo/Faucon
Grenadier
HCR/HLS
Unflinching/Mulligan
Roll 2:
Solar
Corvo/Aquila
Outlaw
HCR/Injection Mold
Battle Runner/EotS
Roll 3:
Solar
Yepaki/Aquila
Grenadier
Snapshot/Oiled Frame
Unflinching/Mulligan
Recommendation: I don't see quickdraw, roll 3 isn't terrible though, snapshot and mulligan can work well together, but it can have a better roll
[b][u]Hakke[/u][/b]
[b][i][u]Judith-D[/u][/i][/b]
Roll 1:
Quickdraw/Sureshot
Triple Tap
Outlaw
Snapshot/APR/Oiled Frame
Roll 2:
Quickdraw/Sureshot
Hot Swap
Rangefinder
Snapshot/APR/Smallbore
Roll 3:
Truesight/Steadyhand
Relentless Tracker
Final Round
Speed Reload/EXR/Reinforced Barrel
Recommendation: Not much range boosts on these rolls, pass.
Take roll 2 if you are done with the package, although I never felt hot swap should be on a primary
[b][i][u]Lyudmila-D[/u][/i][/b]
Roll 1:
SC Holo/LD Watchdog
Headseeker
Unflinching
Snapshot/Hand Loaded/Oiled Frame
Roll 2:
GB Iron/LD Watchdog
Crowd Control
Spray & Play
HCR/Hand Loaded/HLS
Roll 3:
SC Holo/LB Assault
Crowd Control
Feeding Frenzy
Snapshot/Fitted Shot/Reinforced Barrel
Recommendation: Roll 3, shame it's fitted stock instead of perfect balance but the lyudmila is the archetype that got the recent buff, it can be extremely powerful and 2 burst opponents with precise shooting, crowd control will do extra damage to targets and feeding frenzy will make the gun feel snappy and fun to use
[b][i][u]Herja-D[/u][/i][/b]
Roll 1:
GB Iron/LC Ranged
Surrounded
Zen Moment
HCR/Speed Reload/Injection Mold
Roll 2:
GA Post/LC Ranged
AoO
Feeding Frenzy
Snapshot/Hand Loaded/HLS
Roll 3:
SC Holo/LC Ranged
Last Resort
Spray & Play
HCR/Fitted Stock/HLS
Recommendation: None, I don't see much help on stability this week
Tired - Roll 2 for feeding frenzy
[b][u]Suros[/u][/b]
[b][i][u]DIS-43[/u][/i][/b]
Roll 1:
SLO-12/SPO-28/SRO-37
Fitted Stock
Rangefinder
Lightweight/Rifled Barrel
Roll 2:
SLO-12/SPO-26/SRO-37
Perfect Balance/Appended Magazine
Unflinching
SPS/Reinforced Barrel
Roll 3:
SLO-12/SPO-28/SRO-41
Hammer Forged/Feather Mag
Outlaw
SPS/Injection Mold
Recommendation: No full auto/max stability roll yet again unfortunately
Tired? Roll 3
[b][i][u]JLB-47[/u][/i][/b]
Roll 1:
Solar
Confined Launch/Soft Launch/Countermass
SPS/Flared Magwell
Whos’ Next
Javelin/Snapshot
Roll 2:
Solar
Confined Launch/Smart Drift Control/Countermass
SPS/Speed Reload
G&H
Perfect Balance/Lightweight
Roll 3:
Aggressive Launch/Soft Launch/Hard Launch
SPS/Speed Reload
Unflinching
Javelin/Quickdraw
Recommendation: None, this rocket is best with either javelin or heavy payload (or both) as side perks with G+H, I'd wait on G+H and at least one of those, this is an extremely powerful rocket and with the nerf to truth possibly one of the strongest so I'd hold onto it.
Tired of it - Roll 2 for G+H
English
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I'm guessing they'll never have the roll I have on my warlock again.
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That actually drops every so often, my friend got it, few weeks later I did then my brother got one 3 weeks ago
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bump for the pvp playerbase
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Edited by Erijian: 3/1/2017 7:55:03 PMTrust me on this; you don't want a Lyudmila for PvP unless it has Counterbalance and Hand-Laid Stock. It has atrocious recoil direction and kick respectively if you're missing those perks. P.S. Lyudmila-D can't roll Perfect Balance
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Bump, thanks for the PVP info.
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Bumpty bump bump
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