Aye it's Brother Vance, Well I presume you already know my long winded thoughts on DoT...lol.
Had an argument with an idiot earlier (Not OP) I talk about how DoT shouldn't exist in PvP and use firebolts as an example. Said idiot get offended, tries to defend firebolts and compare them to the incendiary nade.
[spoiler][quote]Not only is your argument invalid but it is irrelevant. Also what exactly do warlocks lose from using 2 perks for their firebolts? Trying to compare incendiary to firebolts lmao. I probably don't even need to check your profile to guess you main a warlock who probably whores flame shield and firebolts with ToF and VF. You don't know what you're talking about, DoT is powerful because of how long it keeps you out the game and how vulnerable it leaves you. To anyone else who reads this post do not be offended, I am not attacking warlocks, firebolts was just an example. Anyways back to the matter at hand thorn alone with it's stats and lingering damage are fine. It's the fact that health is reducing overtime which keeps you out the fight and makes you weaker as an added to effect. And then when you stop taking damage only then will the shield recovery [b]countdown[/b] begin. Tell me how would thorn be if the ticks of damage from DoT didn't reset the health recovery timer? It would be fine. Of course the damage is a whole new matter. Then you have to take into account all the other benefits which is why thorn is overpowered. DoT gives away exact enemy position, and is a constant reoccurrance due to the fact that it is a primary. Why do you think firebolts are such a big complaint? Every mindless fool wants to say it's the damage that makes it overpowered, when really it's total recovery time you need which makes firebolts very viable. And again there will be other contributing factors always which makes something even worse than it is. Firebolt alone is a decent grenade. Good range. Not hard to hit someone. You have all those things to account for as well as the burn. Incendiary grenades require much more accuracy and timing to place well, due to the type of grenade it is and the detonation style it has along with the blast radius. Stick firebolts ToF with VF on an incendiary. It won't be as powerful as a firebolt. Because they are much more effective and easier to use, even if you are out the fight for a while. Every factor counts. [/quote][/spoiler]
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Fire bolts are fine, thorn DoT is fine. When i come up against 3 warlocks using firebolts in PvP yes its a pain in the ass but you just need to play to your own strengths. I have no problem with any of the classes or weapons currently in Destiny, i adapt.
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It's not about adapting. It's about attempting to fix unbalance. Understand the problem. Also you wouldn't have to adapt to anything if everything was balanced the way it should be. Firebolts and thorn DoT are not fine for so many reasons I stated earlier. That may be your opinion and I respect that but it's false. Why would these two things be so common and favoured if they weren't overpowered?
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The sooner you realise that this game will never be balanced the better.
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I know. Smh lol.
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I cant see how this game could ever be balanced though, theres so many different things you can customise and change to give yourself an advantage over another class or weapon.
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PvE is also a contributing factor to why PvP will never be balanced, which cannot be avoided tbh, which sucks.
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Yeah, with everything that goes on whether you can see it or not you can't balance it, but of course we want to get as close as possible. I remember a while before release DeeJ said it's balanced because no one's doing the same thing. I lol'd super hard.