Hello, Punks! Here are the Classes and Feats your character must have:
[i]Now tell Us, what are these powers you posess?[/i]
[b][u]Cyberpunk Classes:[/u][/b]
[b]Hacker:[/b] Equipped with the Power Gauntlet, a glove capable of strange virtual things, you are a normal, living person who may hack information out of any chosen data-using device or computer. Data fuels the Glove, and if it has enough of it, it can also make for a menacing tool in combat, enough data creating a "turbo punch" or a laser that shoots from your palm, higher levels even enabling electrical teleportation for the user.
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[b]Cyborg:[/b] A bio-mechanical entity, half organic person, half machine; a human weapon. Your limbs and body can unhinge to release more appendages, usually bladed and dangerous. Wrists can detach to release sword-like blades while shoulder blades can be opened to release lengthy metal arms built with lethal claws on their ends. Your hands can even be used like grappling devices, shooting from your arms and gripping objects while they are still connected to your body by chords. Additional augmentations to the Cyborg class can be purchased at Cyber-Mercs.
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[b]Psion:[/b] An intimidating character capable of telekinetic abilities, such as "poltergeisting" ((moving stuff around with their minds)) and even blowing organic materials up with their minds. They may also levitate, generate electricity, and even teleport if powerful enough, but must be fueled by KAP-8 pills, a drug dealt by cyber-junkies, if these powers are to be activated. Pill insufficiency will lead to massive headaches, bleeding from facial orifices, nausea, and possibly death.
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[b]Tempest:[/b] A person who has the ability to manipulate time. They can peer into the near future, slow time, and if powerful enough may pause it and even rewind it. To fuel these abilities, a Tempest must collect amounts of untampered time from the universe around them. They may only use these abilities for short moments, for if they do, they will simply cease to exist, trapped in a timeless realm.
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[b]Scanner:[/b] A regular person who is equipped with the Aedificator, a strange helmet which may scan any solid material and print it in any shape or form through their Tac-Pad, depending on how much Programmatter their Aedificator has inside of it. They may also scan materials to show intensive amounts of information about them.
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[b]Golem:[/b] A biological wonder amongst science, Golems are humans who have a certain gene inside of them that can meld with other forms of DNA or materials to alter their physical, sensual, and/or mental abilities. They must go to a Bio-Lab with a sample of an organism or solid material for scientists to put into their Genome ((Golems begin with one, but can buy up to two more from Bio-Labs)), and if they decide to put in another human's DNA, they will have the biological identity of that human; if they put in an animal's, they will have the abilities of that animal; if they put in a solid substance, their skin will be made out of a flexible version of that substance, still retaining the durability of it. Genode samples can be switched by Bio-Lab scientists at your order, but at the cost of Credits. If for example a Golem had two Genomes and put in an animal sample into one and a solid substance into another, they would have the abilities of the animal while at the same time having the solid substance as their skin.
[b]Class Guide[/b]: [spoiler]https://www.bungie.net/en/Forum/Post/169211978/0/0/1[/spoiler]
[i]What feats do you possess alongside your powers?[/i]
[b][u]Cyberpunk Feats ((Choose One)): [/u][/b]
[b]Marksman[/b]: A Punk who has a profession with firearms. Higher accuracy and control with firearms is bestowed upon this character.
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[b]Swordsman[/b]: A Punk who is a master with melee weapons, such as swords, knives, etc. Advanced blocking, countering, and other maneuvers with melee weapons is bestowed upon this character.
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[b]Brawler[/b]: A Punk who makes an exceptional performance in hand-to-hand combat. Advanced punching and kicking techniques, as well as disarming and incapacitating, are bestowed upon this character.
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[b]Acrobat[/b]: A Punk who excels in agility and the art of parkour. Wall-running, quick scaling of vertical surfaces, longer jumping distance, high sprinting speed and advanced evasion skills are bestowed upon this character.
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[b]Driver[/b]: A Punk who has lived most of their life on the road and in the garage. Sharp maneuvering, such as drifting and turning, in wheeled vehicles, as well as the ability to repair vehicles by themselves and not the help of a Motorheads mechanic, are bestowed upon this character.
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[b]Talker[/b]: A Punk with a sharp tongue and a knack for toying with the emotions of others. The ability to barter dealers for lower prices on their products and to cleverly soak information from someone with a little conversation is bestowed upon this character.
Now, to create a character and become a Cyberpunk, please tell the following about your character:
Name:
Gender:
Age:
Class:
Feat:
Corporation: ((optional))
Appearance: ((optional))
Backstory: ((optional))
Have it down? Start RPing here:
https://www.bungie.net/en/Forum/Post/166243048/0/0
NOTICE: New Cyberpunks cannot have ranged weapons/firearms, and must start out with 1,000 Credits.
Now we need more Golems, Scanners, and Tempests! I've noticed we've had a large lack in them lately; they're just as cool as the other classes, you know!
English
#Offtopic
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4 RepliesEdited by REXensenada0156: 11/28/2015 5:15:32 AMJokayavich Golem 18 6ft tall Feats: acrobat, marksman. First genome: tardigrade Another one of Daegos brothers After feitan left chevlok came to daegos aid. An ex soldier who worked with Gabriel and was honorably discharged. Likes to eat people, sometimes. Has a tryntian accent he trained to develop over the course of his life. http://imgur.com/ecWOYp6