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Edited by The wretch313: 4/3/2015 8:19:41 PM
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[quote][b][i][u]The Troll weapon set[/u][/i][/b][/quote] [b]Name:[/b] [b][i][u]Troll Mk I[/u][/i][/b] [b]Type:[/b] [u]Exotic[/u] Hand cannon [b]Design:[/b] Based off of The last word only black/blue with TROLL glowing white on one side [b]Description:[/b] [spoiler][b]The 1st troll[/b]~[i][u]Unknown[/u][/i][/spoiler] [b]Slot:[/b] [u]Primary[/u] [b]Dropped:[/b] Yes [b]Seller:[/b] None [b]Damage type:[/b] kinetic [b]Mag size:[/b] 8 [b]Rate of fire:[/b] low/medium [b]Impact:[/b] 68/100 [b]Range:[/b] mid [b]Stability:[/b] 42/100 [b]Reload:[/b] mid speed [b]Starting perk[/b] [b]1:[/b] Fan fire-{allows the weapon to be fired quickly and continuously} [b]Initial upgrade[/b] [b]1:[/b] Hair trigger-{weapon fires as soon as trigger pressure is detected} [b]Main upgrades[/b] [b]1:[/b] Outlaw-{increases reload speed by 50% for 5sec after a precision kill} [b]2:[/b] Skip rounds-{increases the chance of bullets ricocheting} [b]3:[/b] Damage I [b]4:[/b] Third eye-{radar stays active while aimming down sights} [b]5:[/b] Vacuum-{doubles ammo pickup radius} [b]Special upgrades[/b] [b]1:[/b] Perfect balance-{+100 handling, +[i]10%[/i] ready, +[i]10%[/i] away} [b]2:[/b] Reload-{+50 reload} [b]Scope upgrades[/b] [b]1:[/b] SteadyHand IS [b]2:[/b] TrueSight IS [b]Damage upgrades[/b] Damage II Damage III Damage IV [b][u]Exotic[/u] upgrade[/b] [b]1:[/b] The Troll-{weapon has a 50/50 chance to not fire or stop firing} [b]Name:[/b] [b][i][u]Troll Mk II[/u][/i][/b] [b]Type:[/b] [u]Exotic[/u] Auto rifle [b]Design:[/b] Based off of Deep fix T76 only black/blue with TROLL glowing white on one side [b]Description:[/b] [spoiler][b]The 2nd troll[/b]~[i][u]Unknown[/u][/i][/spoiler] [b]Slot:[/b] [u]Primary[/u] [b]Dropped:[/b] Yes [b]Seller:[/b] None [b]Damage type:[/b] kinetic [b]Mag size:[/b] 48 [b]Rate of fire:[/b] high [b]Impact:[/b] 38/100 [b]Range:[/b] mid [b]Stability:[/b] 32/100 [b]Reload:[/b] fast [b]Starting perk[/b] [b]1:[/b] Armor piercing rounds-{allows your bullets to penetrate multiple enemies but lowers stability of weapon} [b]Initial upgrade[/b] [b]1:[/b] Hair trigger-{weapon fires as soon as trigger pressure is detected} [b]Main upgrades[/b] [b]1:[/b] Double down-{increases the amount of ammo you spawn with} [b]2:[/b] Skip rounds-{increases the chance of bullets ricocheting} [b]3:[/b] Damage I [b]4:[/b] Third eye-{radar stays active while aimming down sights} [b]5:[/b] Vacuum-{doubles ammo pickup radius} [b]Special upgrades[/b] [b]1:[/b] Perfect balance-{+100 handling, +[i]10%[/i] ready, +[i]10%[/i] away} [b]2:[/b] Reload-{+50 reload} [b]Scope upgrades[/b] [b]1:[/b] SteadyHand IS [b]2:[/b] TrueSight IS [b]Damage upgrades[/b] Damage II Damage III Damage IV [b][u]Exotic[/u] upgrade[/b] [b]1:[/b] The Troll-{weapon has a 50/50 chance to not fire or stop firing} [b]Name:[/b] [b][i][u]Troll Mk III[/u][/i][/b] [b]Type:[/b] [u]Exotic[/u] Pulse rifle [b]Design:[/b] Based off of Fair and square only black/blue with TROLL glowing white on one side [b]Description:[/b] [spoiler][b]The 3rd troll[/b]~[i][u]Unknown[/u][/i][/spoiler] [b]Slot:[/b] [u]Primary[/u] [b]Dropped:[/b] Yes [b]Seller:[/b] None [b]Damage type:[/b] kinetic [b]Mag size:[/b] 36 [b]Rate of fire:[/b] medium/high [b]Impact:[/b] 31/100 [b]Range:[/b] mid [b]Stability:[/b] 44/100 [b]Reload:[/b] fast [b]Starting perk[/b] [b]1:[/b] Full auto-{allows this weapon to fire full auto} [b]Initial upgrade[/b] [b]1:[/b] Hair trigger-{weapon fires as soon as trigger pressure is detected} [b]Main upgrades[/b] [b]1:[/b] Double down-{increases the amount of ammo you spawn with} [b]2:[/b] Skip rounds-{increases the chance of bullets ricocheting} [b]3:[/b] Damage I [b]4:[/b] Third eye-{radar stays active while aimming down sights} [b]5:[/b] Vacuum-{doubles ammo pickup radius} [b]Special upgrades[/b] [b]1:[/b] Perfect balance-{+100 handling, +[i]10%[/i] ready, +[i]10%[/i] away} [b]2:[/b] Reload-{+50 reload} [b]Scope upgrades[/b] [b]1:[/b] SteadyHand IS [b]2:[/b] Red Dot-ORES [b]Damage upgrades[/b] Damage II Damage III Damage IV [b][u]Exotic[/u] upgrade[/b] [b]1:[/b] The Troll-{weapon has a 50/50 chance to not fire or stop firing} [b]Name:[/b] [b][i][u]Troll Mk IV[/u][/i][/b] [b]Type:[/b] [u]Exotic[/u] Scout rifle [b]Design:[/b] Based off of Naraka SR4 only black/blue with TROLL glowing white on one side [b]Description:[/b] [spoiler][b]The 4th troll[/b]~[i][u]unknown[/u][/i][/spoiler] [b]Slot:[/b] [u]Primary[/u] [b]Dropped:[/b] Yes [b]Seller:[/b] None [b]Damage type:[/b] kinetic [b]Mag size:[/b] 18 [b]Rate of fire:[/b] medium [b]Impact:[/b] 58/100 [b]Range:[/b] mid to long [b]Stability:[/b] 74/100 [b]Reload:[/b] mid speed [b]Starting perk[/b] [b]1:[/b] Full auto-{allows this weapon to fire full auto} [b]Initial upgrade[/b] [b]1:[/b] Hair trigger-{weapon fires as soon as trigger pressure is detected} [b]Main upgrades[/b] [b]1:[/b] Double down-{increases the amount of ammo you spawn with} [b]2:[/b] Skip rounds-{increases the chance of bullets ricocheting} [b]3:[/b] Damage I [b]4:[/b] Third eye-{radar stays active while aimming down sights} [b]5:[/b] Vacuum-{doubles ammo pickup radius} [b]Special upgrades[/b] [b]1:[/b] Perfect balance-{+100 handling, +[i]10%[/i] ready, +[i]10%[/i] away} [b]2:[/b] Reload-{+50 reload} [b]Scope upgrades[/b] [b]1:[/b] Red Dot-ORS [b]2:[/b] Ranged lens RLR5 [b]Damage upgrades[/b] Damage II Damage III Damage IV [b][u]Exotic[/u] upgrade[/b] [b]1:[/b] The Troll-{weapon has a 50/50 chance to not fire or stop firing} [b]Name:[/b] [b][i][u]Troll Mk V[/u][/i][/b] [b]Type:[/b] [u]Exotic[/u] Shotgun [b]Design:[/b] Based off of I protest only black/blue with TROLL glowing white on one side [b]Description:[/b] [spoiler][b]The 5th troll[/b]~[i][u]Unknown[/u][/i][/spoiler] [b]Slot:[/b] [u]Secondary[/u] [b]Dropped:[/b] Yes [b]Seller:[/b] None [b]Damage type:[/b] kinetic [b]Mag size:[/b] 8 [b]Rate of fire:[/b] low [b]Impact:[/b] 58/100 [b]Range:[/b] short [b]Stability:[/b] 29/100 [b]Reload:[/b] mid speed [b]Starting perk[/b] [b]1:[/b] Shot package-{decreases the spread of your pellets while aimming down sights} [b]Initial upgrade[/b] [b]1:[/b] Hair trigger-{weapon fires as soon as trigger pressure is detected} [b]Main upgrades[/b] [b]1:[/b] Double down-{increases the amount of ammo you spawn with} [b]2:[/b] Rangefinder-{increases your weapon's range by [i]10%[/i] and your weapon's damage falloff range by 20%} [b]3:[/b] Damage I [b]4:[/b] Third eye-{radar stays active while aimming down sights} [b]5:[/b] Vacuum-{doubles ammo pickup radius} [b]Special upgrades[/b] [b]1:[/b] Perfect balance-{+100 handling, +[i]10%[/i] ready, +[i]10%[/i] away} [b]2:[/b] Reload-{+50 reload} [b]Scope upgrades[/b] [b]1:[/b] SteadyHand IS [b]2:[/b] TrueSight IS [b]Damage upgrades[/b] Damage II Damage III Damage IV [b][u]Exotic[/u] upgrade[/b] [b]1:[/b] The Troll-{weapon has a 50/50 chance to not fire or stop firing} [b]Name:[/b] [b][i][u]Troll Mk VI[/u][/i][/b] [b]Type:[/b] [u]Exotic[/u] Fusion rifle [b]Design:[/b] Based off of Praetorian foil only black/blue with TROLL glowing white on one side [b]Description:[/b] [spoiler][b]The 6th troll[/b]~[i][u]Unknown[/u][/i][/spoiler] [b]Slot:[/b] [u]Secondary[/u] [b]Dropped:[/b] Yes [b]Seller:[/b] None [b]Damage type:[/b] Solar, Arc and Void(all at the same time) [b]Mag size:[/b] 4 [b]Rate of fire:[/b] low [b]Impact:[/b] 82/100 [b]Range:[/b] mid [b]Stability:[/b] 46/100 [b]Reload:[/b] mid speed [b]Starting perk[/b] [b]1:[/b] Send it-{+50 range, -30 magazine and inventory shoot to loot fire at ammunition drops to pick} [b]Initial upgrade[/b] [b]1:[/b] Hair trigger-{weapon fires as soon as trigger pressure is detected} [b]Main upgrades[/b] [b]1:[/b] Double down-{increases the amount of ammo you spawn with} [b]2:[/b] Skip rounds-{increases the chance of bullets ricocheting} [b]3:[/b] Damage I [b]4:[/b] Third eye-{radar stays active while aimming down sights} [b]5:[/b] Vacuum-{doubles ammo pickup radius} [b]Special upgrades[/b] [b]1:[/b] Perfect balance-{+100 handling, +[i]10%[/i] ready, +[i]10%[/i] away} [b]2:[/b] Reload-{+50 reload} [b]Scope upgrades[/b] [b]1:[/b] SteadyHand IS [b]2:[/b] Red Dot-ORS1 [b]Damage upgrades[/b] Damage II Damage III Damage IV [b][u]Exotic[/u] upgrade[/b] [b]1:[/b] The Troll-{weapon has a 50/50 chance to not fire or stop firing} [b]Name:[/b] [b][i][u]Troll Mk VII[/u][/i][/b] [b]Type:[/b] [u]Exotic[/u] Sniper rifle [b]Design:[/b] Based off of Trajan-c only black/blue with TROLL glowing white on one side [b]Description:[/b] [spoiler][b]The 7th troll[/b]~[i][u]Unknown[/u][/i][/spoiler] [b]Slot:[/b] [u]secondary[/u] [b]Dropped:[/b] Yes [b]Seller:[/b] None [b]Damage type:[/b] kinetic [b]Mag size:[/b] 6 [b]Rate of fire:[/b] low [b]Impact:[/b] 76/100 [b]Range:[/b] long [b]Stability:[/b] 63/100 [b]Reload:[/b] mid speed [b]Starting perk[/b] [b]1:[/b] Armor piercing rounds-{allows your bullets to penetrate multiple enemies but lowers stability of weapon} [b]Initial upgrade[/b] [b]1:[/b] Hair trigger-{weapon fires as soon as trigger pressure is detected} [b]Main upgrades[/b] [b]1:[/b] Double down-{increases the amount of ammo you spawn with} [b]2:[/b] Skip rounds-{increases the chance of bullets ricocheting} [b]3:[/b] Damage I [b]4:[/b] Third eye-{radar stays active while aimming down sights} [b]5:[/b] Vacuum-{doubles ammo pickup radius} [b]Special upgrades[/b] [b]1:[/b] Perfect balance-{+100 handling, +[i]10%[/i] ready, +[i]10%[/i] away} [b]2:[/b] Reload-{+50 reload} [b]Scope upgrades[/b] [b]1:[/b] Ranged lens RLS3 [b]2:[/b] Hawkeye SLR15 [b]Damage upgrades[/b] Damage II Damage III Damage IV [b][u]Exotic[/u] upgrade[/b] [b]1:[/b] The Troll-{weapon has a 50/50 chance to not fire or stop firing}
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  • Edited by The wretch313: 4/3/2015 11:31:37 PM
    [quote][b][i][u]Finishing the Troll weapon set[/u][/i][/b][/quote] [b]Name:[/b] [b][i][u]Troll Mk VIII[/u][/i][/b] [b]Type:[/b] [u]Exotic[/u] Rocket launcher [b]Design:[/b] Based off of Dragon's breathe only black/blue with TROLL glowing white on one side [b]Description:[/b] [spoiler][b]The 8th troll[/b]~[i][u]unknown[/u][/i][/spoiler] [b]Slot:[/b] [u]Heavy[/u] [b]Dropped:[/b] Yes [b]Seller:[/b] None [b]Damage type:[/b] kinetic [b]Mag size:[/b] 6p [b]Rate of fire:[/b] high [b]Impact:[/b] 49/100 [b]Range:[/b] mid [b]Stability:[/b] 25/100 [b]Reload:[/b] slow [b]Starting perk[/b] [b]1:[/b] Armor piercing rounds-{allows your bullets to penetrate multiple enemies but lowers stability of weapon} [b]Initial upgrade[/b] [b]1:[/b] Hair trigger-{weapon fires as soon as trigger pressure is detected} [b]Main upgrades[/b] [b]1:[/b] Double down-{increases the amount of ammo you spawn with} [b]2:[/b] Skip rounds-{increases the chance of bullets ricocheting} [b]3:[/b] Damage I [b]4:[/b] Third eye-{radar stays active while aimming down sights} [b]5:[/b] Vacuum-{doubles ammo pickup radius} [b]Special upgrades[/b] [b]1:[/b] Perfect balance-{+100 handling, +[i]10%[/i] ready, +[i]10%[/i] away} [b]2:[/b] Reload-{+50 reload} [b]Scope upgrades[/b] Factor scope [b]Damage upgrades[/b] Damage II Damage III Damage IV [b][u]Exotic[/u] upgrade[/b] [b]1:[/b] The Troll-{weapon has a 50/50 chance to not fire or stop firing} [b]Name:[/b] [b][i][u]Troll Mk IX[/u][/i][/b] [b]Type:[/b] [u]Exotic[/u] Machine gun. [b]Design:[/b] Based off of Deep fix T76 only black/blue with TROLL glowing white on one side [b]Description:[/b] [spoiler][b]The 9th & finel troll[/b]~[i][u]Unknown[/u][/i][/spoiler] [b]Slot:[/b] [u]Heavy[/u] [b]Dropped:[/b] Yes [b]Seller:[/b] None [b]Damage type:[/b] Solar, Arc and Void(all at the same time) [b]Mag size:[/b] 2 [b]Rate of fire:[/b] low [b]Blast radius:[/b] medium [b]Velocity:[/b] 72/100 [b]Range:[/b] mid [b]Stability:[/b] 30/100 [b]Reload:[/b] slow [b]Starting perk[/b] [b]1:[/b] Heavy payload-{+40 blast radius, -10 velocity} [b]Initial upgrade[/b] [b]1:[/b] Hair trigger-{weapon fires as soon as trigger pressure is detected} [b]Main upgrades[/b] [b]1:[/b] Double down-{increases the amount of ammo you spawn with} [b]2:[/b] Javelin-{+40 velocity, -10 stability} [b]3:[/b] Damage I [b]4:[/b] Third eye-{radar stays active while aimming down sights} [b]5:[/b] Vacuum-{doubles ammo pickup radius} [b]Special upgrades[/b] [b]1:[/b] Perfect balance-{+100 handling, +[i]10%[/i] ready, +[i]10%[/i] away} [b]2:[/b] Reload-{+50 reload} [b]Scope upgrades[/b] [b]1:[/b] SteadyHand IS [b]2:[/b] TrueSight IS [b]Damage upgrades[/b] Damage II Damage III Damage IV [b][u]Exotic[/u] upgrade[/b] [b]1:[/b] The Troll-{weapon has a 50/50 chance to not fire or stop firing}

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