HUNTER - VOID CLASS
Specter(or Spectre, However you prefer)
"Haunt your foes with the power of the void."
Grenades:
•Wraith: Goes in a straight line after being thrown and chases anyone it goes near
•Shade: Breaks on impact & blinds enemies
•Bind: Damages enemies & slows movement speed
Blink:
•Better Control: Blinks where you are looking(instead of where you are moving)
•Increased Distance: Blink goes farther
•Shadow Bridge: Jumping while sprinting creates a ghost bridge under your feet that you can jump from again
Super: Phantom Bow - Summon a phantom bow that shoots a cone of arrows, killing anyone they touch(or doing massive damage in the case of a boss/ultra
•Echo: The points of contact pulsate damaging nearby enemies
•Ghost: You become transparent for a short while after activating your super
•Armored Archer: Gain increased protection while your super is active
Hidden Blade: Teleports behind target & deals extra damage
•Toxic Edge: Poisons target, causing damage over time
•Vampiric Touch: Grants a shield if target is killed
•Ambush: Grants invisibility for a short time
Stats 1:
•Path Forgotten: Speed & toughness
•Path Forbidden: Battle recovery & speed
•Path Unknown: Battle recovery & toughness
Perks 1:
•Rogue Movement: Move faster and slide farther
•Evasion: Gain slight damage protection while invisible
•Bending Light: Harder to see while invisible
Stats 2:
•Way of the Drifter: All Attributes
•Way of the Fearless: Toughness at all costs
•Way of the Nomad: Maximum battle recovery
Perks 2:
•The Escape: Gain invisibility when weak
•Scavenge: Ammo pickups reduce grenade and melee cool downs
•Large Quiver: Reduces cool down of Super
English
-
I like it better than the trapper thing
-
-
Not bad... I like the bow idea. I wanted to include it in my super, I just couldn't figure out how exactly. Nice, but the melee sounds a bit... Difficult.
-
It was a pain to come up with completely new, as balanced as possible abilities and perks.
-
Yeah... I know what you mean. I tried to put the most OP in the same column so you had to choose one.
-
On your hunter, you made the perk "double regen" but you could have used the already existing scavenger perk from gunslinger
-
What do you mean?
-
There is a existing perk for gunslingers that is called scavenger which reduces cooldowns for melee and grenades whenever you pick up ammo, without making you not get some ammo
-
Love it!