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originally posted in: Bungie your bias is showing (again)
2/14/2023 1:02:24 AM
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[quote][quote] Ahh so you just bought into bungies spin on it the reversal of the recent nerf to dodge, naive as well as ill informed, fair enough. Why aren’t they reversing the nerf to barricade at the same time?? Hmmm I wonder, could it be….. bias! I don’t believe you use volatile hunter to its full potential. You either have the build wrong or just don’t understand it.[/quote] Once again, we do not know every ability having the cooldown tuned. This was clearly stated in the blog post. It would be no suppose to see barricade getting a further nerf considering it is the shortest class ability cooldown as of now. And no, that’s not bias. Different abilities get different cooldowns. Calling it bias is as idiotic as calling the multiple nerfs that dodge has revived over the year bias. Also, no. Gfalcon just isn’t as good as other builds.[/quote] If they reverse some nerfs then fair enough but so far they’ve only announced one. I haven’t checked since the nerfs but last time I looked dodge has the fastest cool-down and always has had. Which builds are better than vol hunter?
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  • [quote] If they reverse some nerfs then fair enough but so far they’ve only announced one. I haven’t checked since the nerfs but last time I looked dodge has the fastest cool-down and always has had. Which builds are better than vol hunter?[/quote] Barricade has had a faster cooldown than dodge for a year or two at this point. Gamblers dodge > Towering > Marksman dodge > Rally barricade. Not shocking that an ability that last 20 seconds is soon going to have a cooldown longer than the ability duration. You can view my void hunter’s build on my account. Or my titan. Both builds provide more efficient clears that using a gfalcon build.

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  • I looked at you builds, hunter is basically well of tenacity poking whilst blinding everything and I assume using the sword to kill champs etc. You are wasting two combat mod slots on stats. It’s meh! Titan build is ok but would be better simply using peregrines rather than synthos. (I’m a massive syntho fan but it’s not what your “build” leans towards). I used to use a similar one but getting the barricade down to proc bastion for extra damage was problematic, especially solo.

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  • [quote]I looked at you builds, hunter is basically well of tenacity poking whilst blinding everything and I assume using the sword to kill champs etc. You are wasting two combat mod slots on stats. It’s meh! Titan build is ok but would be better simply using peregrines rather than synthos. (I’m a massive syntho fan but it’s not what your “build” leans towards). I used to use a similar one but getting the barricade down to proc bastion for extra damage was problematic, especially solo.[/quote] Lmao, you clearly don’t understand what’s good. Yeah, stats are the most important part of the build. I cannot have triple 100 on my armor without those mods, I would need to get much luckier with armor drops. So it’s a good thing that the build doesn’t require any combat style mods. Tenacity is just there for the short times where I am not invis. The dodge and melee uptime allows invis up at all times. The sword allows you to attack enemies without them fighting back. Omni also grants damage resistance that’s stacks on top of base resil making any damage you do take while invis inconsequential. Ammo efficiency on all weapon types is high, meaning you can use your heavy without worry. Though unfortunate that this build will be getting hit heavily next season. Peregrine doesn’t buff non shoulder charge melee attacks, doesn’t work with one two punch, doesn’t work with close to melee… Added bonus for synthos buffing super damage as well. The build works with any of the light subclasses and likely with strand titan to when that launches. Obviously the mod system changes are coming and will likely obliterate heavy handed.

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  • That isn’t true, barricade base cool-down is slower. This can be viewed in game.

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  • [quote]That isn’t true, barricade base cool-down is slower. This can be viewed in game.[/quote] Base cooldown is for tier 3 resil and tier 3 mobility. Feel free to check at tier 10. Unfortunately not something you can see in game anymore, but it is easy to test. Gambler dodge is 21 seconds Towering is 19

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  • Ok so we’re both right and wrong then. Also resil costs are going up, will be harder to build into next season (more bias)

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  • [quote]Ok so we’re both right and wrong then. Also resil costs are going up, will be harder to build into next season (more bias)[/quote] No, you’re more likely to have max resil because it is the significantly stronger stat. If there’s bias relating stats, you’re not getting it to go in favor of mobility, which is the worst stat, being estimable useless to any class other than hunter.

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  • In PVE Mobil is worthless, in pvp it’s strafe speed and far from useless. Resil on the other hand was entirely useless in PVE (and still not worth that much in pvp) for 7 years

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  • [quote]In PVE Mobil is worthless, in pvp it’s strafe speed and far from useless. Resil on the other hand was entirely useless in PVE (and still not worth that much in pvp) for 7 years[/quote] Resilience is an objectively better stat. Increases maximum hp, reduces flinch, reduces the d age taken from self shattering stasis and gives dr in pve. By your logic, it is clearly bias towards titan that it’s the best stat in the game.

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  • Yes resil got improved this year only but is still pretty poo in pvp, it’s hp increase is less than a single AR body shot. Nothing is stopping hunters building into resil if they want to.

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  • [quote]Yes resil got improved this year only but is still pretty poo in pvp, it’s hp increase is less than a single AR body shot. Nothing is stopping hunters building into resil if they want to.[/quote] No, flinch resistance is very strong in PvP. Resil is the strongest stat in the game. Titans benefit the most from resil. It’s clearly bias according to your logic.

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  • Can titans jump like a hunter? No Can they dodge and break aim assist like a hunter? No Can they be invisible almost constantly like a hunter? No Can hunters build into resil if they want? Yes

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  • [quote]Can titans jump like a hunter? No Can they dodge and break aim assist like a hunter? No Can they be invisible almost constantly like a hunter? No Can hunters build into resil if they want? Yes[/quote] Can hunters jump like a titan? No. Can hunters put up barricades and block damage, just to pop another one before that barricade runs out? No. Can hunters spam a hammer throw while healing themselves, buff their ability damage and recharge rate? No. Wait, I’m starting to think that hunters and titans might be different classes. And yes, hunters can use resil, but they do not benefit from resil like titans. Titans gain the most from resil. That’s not something you can debate. So by your logic, that is clearly showing bias towards titans.

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