It’s not the range it’s the hitbox. Everyone thinks it’s a range issue but the issue is the hitbox is the entire upper body even the crotch gets you a crit, no joke! YouTube streamers demonstrated how ridiculous 120hc’s are and the reason Igneous noob Hammer is a bigger problem is the elitist players, cheaters and players that paid to get carried to flawless get the adept version which needs to stop. That’s why when your running scout on Fortress or Widows court or a max range pulse with killing wind and your getting smoked over and over again by some no skill 120 hc goon jumping all over at 50m while firing and he hits all 3 crits for the kill not even having to aim and you can’t even pull off a 3rd round because you have to hit his small head while he’s jumping all over and your dead every time. 120’s need the hitbox shrunk to the head only. Then there is no way they’re gonna outgun a scout or pulse from outside 30m because they won’t be able to hit 3 consecutive headshots. I only play scouts, pulses/sidearms or fusions. I’m sick of getting 3 tapped from across big maps or hunters and titans with Felwinters , astral. Shotguns also need to be nerfed to the ground. Players should have to aim and have skill to get kills. This pos meta rewards players with crap aim and good players who know how to play maps. 120hc will also beat sidearms from close range. Anyone who says and I don’t care what stats say pulse rifles do not have a faster ttk. Iv’e tested it over and over, firing at the exact same time sometimes you kill each other but most of the time 120’s beat you before you can pull off a 3rd shot. Don’t know if maybe one shot from my pulse is slightly off the head while the 120hc can be more than a foot off and still get the crit. Either way I hope they nerf them into being useless.
English
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[quote]It’s not the range it’s the hitbox. Everyone thinks it’s a range issue but the issue is the hitbox is the entire upper body even the crotch gets you a crit, no joke! YouTube streamers demonstrated how ridiculous 120hc’s are and the reason Igneous noob Hammer is a bigger problem is the elitist players, cheaters and players that paid to get carried to flawless get the adept version which needs to stop. That’s why when your running scout on Fortress or Widows court or a max range pulse with killing wind and your getting smoked over and over again by some no skill 120 hc goon jumping all over at 50m while firing and he hits all 3 crits for the kill not even having to aim and you can’t even pull off a 3rd round because you have to hit his small head while he’s jumping all over and your dead every time. 120’s need the hitbox shrunk to the head only. Then there is no way they’re gonna outgun a scout or pulse from outside 30m because they won’t be able to hit 3 consecutive headshots. I only play scouts, pulses/sidearms or fusions. I’m sick of getting 3 tapped from across big maps or hunters and titans with Felwinters , astral. Shotguns also need to be nerfed to the ground. Players should have to aim and have skill to get kills. This pos meta rewards players with crap aim and good players who know how to play maps. 120hc will also beat sidearms from close range. Anyone who says and I don’t care what stats say pulse rifles do not have a faster ttk. Iv’e tested it over and over, firing at the exact same time sometimes you kill each other but most of the time 120’s beat you before you can pull off a 3rd shot. Don’t know if maybe one shot from my pulse is slightly off the head while the 120hc can be more than a foot off and still get the crit. Either way I hope they nerf them into being useless.[/quote] Good call dude, so true about the hitbox
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A good response there buddy. Wouldn't it be great to go into a crucible match knowing that every kill you got depended on skill and accuracy whatever the weapon choice you carry? Instead, Bungie have created a game scene where supposedly the top players can get their hands on certain superior weapons. This in turn leads to paid carries and cheating to obtain those weapons, which are not superior at all, just easier to get kills with. That's the difference between a good weapon and a crutch. I wish they would get rid of hitbox, aim assist, bloom and all the other none sensical attributes that they add. In my opinion, the bullet you shoot should hit where the crosshair was when you fired the weapon. The only discrepancy should be range falloff. I try to avoid using meta weapons in crucible and my K.D or whatever it is is probably poor, but at least I can say that I have earned my few kills rather than the game structure giving me a false skill level and making me out to be some kind of PvP god. Last point. Has anyone out there ever tried to fire a real weapon while bunny hopping round the place and rolling and summersaulting, and hit an intended target?
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Nerf my enemy so the only loadout I use is better is a bad argument. FYI, my buddy dominates with MIDA in this meta. If you like scouts, go with Mida.
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Good players will kill you with whatever they use. Meta doesn't really matter take a chill pill
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Cool, so we can nerf the 120's with little pushbacks from them then.
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They will just use the next best in slot option . I really dobt get the argument.
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And I am fine with them doing that.
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I just use a bow in pvp and I do perfectly fine
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Yay! A fellow archer! Just wanted to say hello! Lol
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Hi, also when transmog comes Imma make my hunter look like an archer to fit with my favourite weapon type
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Yeah!!!!! My wife and I can’t wait for transmog! We always talked about how we hated deleting low star armor when it looked better than what we had on. And the ornaments are very rare to come by or just look ugly haha!
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While I do think this post was a little exaggerated, it was certainly hilarious to read, and I do generally agree to some extent. I would like to see a general auto rifle buff now that the meta has changed so much. I doubt it would be anything like the spam rifle meta.
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Its actually both 40 meters is well enough outside the mid range