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Destiny 2

Discuss all things Destiny 2.
11/25/2018 9:38:38 PM
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JHarv

This is Destiny in it's "BEST EVER" form?

Quickplay Crucible: Fireteams farming blueberries Competitive Crucible: 5000 Glory vs 500 Glory Gambit: 4-stack with Synthoceps, Well of Radiance Nightfall: Too easy to care about, no matchmaking Heroic Strikes: Renamed "Vanguard Strikes" Strikes: Merged with Heroic Strikes for being pointless Trials of the Nine: Removed for being dead Factions: Removed for being pointless Tokens: Pointless as vendors don't reset stock Materials: Pointless as they can be purchased from Spider Xur: Mostly pointless, unless you're new Weapon Telemetries: Pointless to the -blam!-ing max Mods: Underused because of inability to acquire components Masterworks: Underused because of Enhancement Core cost Bounties: Annoying to collect, can't be hoarded Power level: Pointless if you're overleveled Collections: Pointless since you can't retrieve most gear Seals: Locked behind RNG But at least the music/art is nice and gunplay is fun???
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  • Edited by TheArtist: 11/26/2018 2:08:03 PM
    In terms of content, RPG elements and playability? Yes. In terms of the quality of matchmaking in PVP, and the progression system/infusion economy in PVE? No. Overall, the game is in a good place right now. Which is why 1.3 million people show up to play PVE everyday, which is TWICE the number of people who did during Age of Triumph. But no game is perfect....or ever will be perfect. The game has a few outstanding issues that need to be addressed. Skill-based matchmaking needs to be added to PVP. Because the current system is alienating average players, low-skill players, and solo players. Also Bungie needs to just swallow their pride and listen to the community where "Enhancement cores" and the infusion economy is concerned. They doubled-down on a bad idea, that is throwing sand into the basic reward loop of the game. TLDR: The game is basically suffering from only 2 significant problems. A MM system in PVP that caters to top players and clan members at the expense of everyone else. Plus---in PVE---you have an "Investment Team" that is trying to rebrand the game as a super-grindy MMO, when the community KEEPS MAKING IT PLAIN that they see the game as a looter-shooter, and want to play the game that way. So this war that the IT is waging with the community and the game's core identity needs to stop.

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