It [b]needs[/b] to be nerfed.
They've ignored the Hammer of Sol, which is [b]dripping[/b] with overpowered essence. They should either make it last a much shorter duration of time, or decrease the explosion radius of the hammers. Maybe even both, if we're lucky. I know Sunbreaker Titans will be buttmad, but it's necessary.
If you think the Hammer of Sol needs to be nerfed, what do you think they could do to nerf it?
[b]EDIT:[/b] Apparently there was no Nightstalker nerf; I was fed misinformation from a friend, and didn't follow up with more research. My bad, guys!
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3 RepliesBut why? If you hear someone go into hammers, [b]RUN.[/b] The only people I'm able to kill with my hammers are the idiots who run at me, trying to shotgun me and than come on this forum to complain the hammers are too op.
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Edited by Hippo_Legacy: 11/7/2015 3:20:10 AMThe only thing that needs a nerf is its armor, I main a Titan and the subclass is fine other than that. It's armor needs to be brought down to be comparable with the other supers. But everything else people bitch about is just people being -blam!-ing babies.
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Says the kid who only plays Hunter, how ironic and stereotypical. I thank you for your generous donation of salt. I wouldn't be surprised if Bungie decides to nerf Hunter's whining too ;)
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You should got destiny tracker and see where it ranks int the top ten k players. You will be surprised when you see what is at the top.
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It may be overpowered, but not as much as people think. A slight damage resistance decrease is all it needs so that it can be sniped with a high impact sniper in one headshot.
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Not really, I run this class sometimes, still prefer my striker, but I've had success killing hammers more than I've had success killing stormcallers undoubtedly
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1 ReplyHammer of Sol shouldn't be nerfed. It should be taken as the new standard for what a super ability should be like. Far too many of the supers are basically useless outside of Crucible.
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>says it needs to be nerfed is an understatement >says it [b]needs[/b] to be nerfed >wat
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3 RepliesReduce the armor a small bit so that snipers like 1000 yard stare can kill in a single headshot, reduce the hammer blast radius and make health regen proc slower. It's a fair tweak that nerfs sunbreakers but doesn't ruin them completely
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You can make this poll for every killing subclass and it will always say it needs to be nerfed. Everybody thinks their super should shut down the other supers.
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There was a jughtstalker need instead of a nightstalker patch and they won't even patch he Titan . They took away our ability to shoot more than 1 now altogether
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I'm the immortal words of Arnold Schwarzenegger: [b]QUIT WHINING![/b]
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They basically hinted at subclass nerfs are coming. Read the update
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There should be enough armor to live a sniper headshot, but not enough to live a Golden Gun. That's pretty much all that really should be changed. Yeah, it's the best super in PvP. Its power is honestly what Bladedancer's should have been, but if it gets nerfed into the ground, another super's just going to take its place as the best. So I'm pretty content with how Hammer of Sol is top dog right now. It beats everyone running around on Warlocks and being Sith Lords.
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Reduce the armor a small bit so that snipers like 1000 yard stare can kill in a single headshot, reduce the hammer blast radius and make health regen proc slower. It's a fair tweak that nerfs sunbreakers but doesn't ruin them completely
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Reduce the armor a small bit so that snipers like 1000 yard stare can kill in a single headshot, reduce the hammer blast radius and make health regen proc slower. It's a fair tweak that nerfs sunbreakers but doesn't ruin them completely
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Max damage resistance should be lowered back to normal ranges. If you don't want to risk messing up pve then drop the damage resist to crits a good deal and increase GG shot damage by a small amount. What makes hammer of sol op are a small group of things that on their own wouldn't be op. But together in their current amounts produce too high of an output. Damage resist would probably be the safest to reduce as it wouldn't cripple the super in either mode and creat a mechanic for the super of needing to kill faster than you are being killed.
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I love how everybody that's against it says you can run yet if I'm in a cqc map (pretty much every map) and I'm anywhere facing a HoS i do not get away because by the time I've turned ready to run I get a hammer to the face, so I'm just like only thing I can do is rush him hope my team mates shoot him a bit and try for the kill, granted I do run in some situations when I don't see the HoS but even then it's very possible to get caught by the HoS
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You butthurt hunter
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Shut up from every warlock in destiny Use the stormcaller and make sunbreakers cry Hammer of sol doesn't need a nerf
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It's a super that charges maybe 2 times per game. Averages at least 3 kills. Certain situations do more. Idk why gunplay isn't what is talked about in terms of buffs.. just a subclass. The subclass isn't shit it isn't op. Weapons need all rebalance.
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56 RepliesIt's not OP. Titan mains are just more skilled. Why? Because we learned to deal with all [i]your[/i] BS back in year 1. Oh, and for the record, it's the least OP of the new supers.
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Played rumble yesterday and you can check I wipe everyone out with night stalker and I suck as a hunter I got in a corner while 3 guardians tried to killed me shot them with my bow and it was like moth to a flame Also I'm pretty impress my self to I was able to dodge a golden gun by jumping in front then over him ussally that never happens
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2 RepliesThose who complain don't have the skill to kill!