Vote now!
I personally vote for any ONE of those changes. It will make the super more balanced. But seriously this needs to change. Black spindle is the ONLY answer to this broke super, but it's still not even a guarantee.
The reason NOVA BOMB and FIST OF PANIC are almost IMMORTAL during supers is because they have ONE CHANCE to use it, not 15 seconds. Blade dancers have health regen BECAUSE THEY HAVE TO GET IN MELEE RANGE TO KILL YOU!!! (Unless they're using the shock wave thing I forget the name) heck even golden gun can be countered but this new hammer of crutch sol is near impossible to shut down.....with trials coming soon this worries me; we will see posts on here saying "must be a SUNBREAKER" we will see fireteam sod all sunbreakers.....GUARANTEED
IN CONCLUSION: go ahead and leave me a comment insulting my playing abilities :) it will only bump this post so more people will see it!!! So go ahead !! Insult away scrubs!
Edit: thanks for all the support people! Soon bungie will fix this :) have a good day!
(To you the people with insults: thanks for the bumps!)
Edit 2: I just realized: 90% of the time when a Titan gets his super, it is then followed up with the getting a merciless lol. And they may get a few more kills. But here's the crazy part: AFTER THAT THEY ARE SRILL ALIVE BECAUSE THE ARMOR IS SO STRONG!!!!!! Holy cow I need to switch classes, easy way to really pad my stats
Edit 3: to those saying the class is no good without the super: if you're not using your super, you're using guns to kill things....so your saying your gun skill is terrible. FYI
Edit 4: https://m.youtube.com/watch?v=Ha2b52P1r6Y This video explains it :)
English
#Destiny
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why aren't the mods merging these into one whiner thread?
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They only have 4 or 5
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If there was a way to nerf sunbreaker in PvP not PvE im all for it I play PvE 95% of the time and I love my titan and unless mandatory I stay away from PvP in general
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Purification process initiated
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Regen is turrible.
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5 RepliesLet's just get rid of them, anyone who plays as a sun breaker is a waist of human life
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It isn't all about how good they are in crucible
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Or drop amour and it takes a little longer for HR to kick in
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I vote for all 3:)
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There are numerous threads to help the crybabies that can't L2 adapt to change. Sunbreakers for sure are not invincible. They can be beaten, u might have to put forth a lil effort though because now u can't just blink shotgun melee every player to death.
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6 RepliesThird choice is a perk though.
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It does need a nerf, anyone who disagrees is either dumb, or just mains sunbreaker and wants to keep on being op lol.
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15 RepliesYou have to think of it this way, the only thing about a Sunbreaker that is good is the super. How many supers do you get a game? About three, maybe four a match. Now, how long does a typical crucible match last? Around 12 minutes, no? So let's say a super lasts 20 seconds total. That would be about 60 seconds (i.e., 3 x 20 = 60) of super usage a match. What is the Titan Sunbreaker doing for the remaining 11 minutes? A Nightstalker, on the other hand, while their super is not as good, has the ability to shade step and an enhanced radar during those 11 minutes. They also have the ability to mark targets and see them through walls for a short time. Imo, the stronger class overall. A warlock, likewise, has better melee range and better grenades during those 11 minutes. They also posses a super that is nothing to scoff at. Again, maybe not as good as the Sunbreaker's but decent enough to complement their already strong class.
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7 RepliesSign here to keep it the same
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12 RepliesHammer of crutch. What about those months of blade dancers running wild in crucible, shotguns killing farther than snipers, or thorn and last word killing before you could yell "HELP"! God forbid Titans have a good kit for pvp. The only powerful part of that subclass is the super and the rest is pretty sub par. As for being uncounterable how about this little known tactic......RUN AWAY?! The crucible is the most balanced I have seen in a long time with all the classes feeling viable and I don't want it ruined by nerfs and going back to the dark days of King Thorn.
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552 RepliesEdited by ObsidianKell: 10/25/2015 8:45:38 PMThis is the "Leave it how it is" part. Sign if you agree Edit: Edit 3 doesn't make sense. We're talking about how the melee and the grenades are very weak and the Hammer of Sol is strong. Most people spec for the super to be the best, while sacrificing the other one to make grenades and melee a bit more useful. Gun skill is completely out of this. All players are supposed to USE their weapons to kill. We're only talking about the subclass. Basically, the subclass isn't as good without the super. (Just my opinion, you might think it's good without the super) P.S. Look at the two other classes. They had a very good supers for Year 1. It's time for Titans to be feared in the crucible. Edit 2: 0_0 Wow we got a lot support. Thanks for agreeing that the Sunbreaker subclass should stay the same. Edit 3 to OP: http://i.imgur.com/tj6OaDY.gif -ObsidianKell the Hunter
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If you get rid of health regain on the hammer then you gotta get rid of it on bladedancer it's literally the same thing. There is a perk for bigger explosions and more hammers. Yiu are all literally complain about in game perks. I cNt wait till this whole game just gets one big nerf where all the guns do 1 damage including grenades and supers, that's what's gunna happen I If you all keep whinin. Just play the game. Oh god got killed by a hammer? Wahhhhhh stormtrance is insane in crucible it lasts like 1 minutes and 3p secs but no one is complaining. Titans finally got a repeatable pvp class and yall can't handle it. I loose faith in this game and community just about every time I log on the forums
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This is what will happen. Bungie will announce a "nerf" so all Huntards will stroke their epeen and feel good about themselves. In reality the "nerf" will change nothing about the class. Bye.
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Give them a set 4-5 Hammers, a bonus 2 with the perk and make them unable to sprint or use lift while letting them keep the AoE, damage reduction and letting them use a hammer in a certain amount of time like GG. Problem solved, everyone is happy and we all move on.
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This poll made me laugh...10 hammers...nova bombs, funny stuff.
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People seem to overlook Stormtrance. That is more overpowered than the hammers.
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Splash is small health Reign is same as voidwalker and bladedancer
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I would vote for a change to health regen. Not take it away completely just put like a 5-10 sec CD on the regen or make it specific to a certain fire ability. Just like the striker titan.
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1 ReplyDid you pull the number 10 out of your ass? Lol they don't have anything close to the radius of nova bombs btw and I guess an armor reduction wouldn't hurt
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I vote you stop being a sissy and learn how to kill them.