Sunbreaker's damage resistance while in Hammer of Sol could be nerfed just a tad, I think. It shouldn't survive a GG shot.
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so through out all of year one it was all right for hunters too bladedance there way across the map getting 5 plus kills a super the minute us titans get a super that is sort of the same but istn think about how blades can dash nd blink also they get invul frames when they knife hp regan aoe atts that hit u when you jump over them come plz shut up yo whinning little prick
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Edited by Meras: 9/19/2015 11:13:47 PMDude. They're Titans. They should be able to tank stuff. It's completely appropriate for them to survive a golden gun shot
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yes exalty right hunters blink and dash across the map with there super while the warlocks throw fir and magic at you with there supers and titans are slow moving tanks that's what I should be
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That argument is bullshit.
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Balance-wise, it simply does not make sense. You can't use what Titans [i]should[/i] be as reason for what they are. Titans have been proven time and time again to not actually be tanks. They're soldiers and warriors. I mean, there's a reason the sole Titan was the first to fall in Eris's fire team.
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Ya know why he/she died first? Because they protect their friends. Not run and hide like little coward bitches. grow some balls
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He. Vell was male. He died to [i]thralls.[/i]
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Edited by Ziggerastica: 9/21/2015 3:36:17 AMDefending his team. While the hunter and warlocks hid like bitches. Get out there and fight you cowardly hunter.
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Uh huh. This game is not logical. Titans are the most agile, warlocks the tankiest. The one time a GG uses 1/3 OF YOUR SUPER doesn't kill, it's a complaint
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Not at all
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Armor makes a difference now
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GG shouldn't break a ward of dawn in two. Don't see you jumping to its defense.
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Sunbreakers take only 45% damage while they're just as exposed as a bladedancer, who takes 50%. Except Sunbreakers have range with the hammer...dealing 188 damage with my 1000 yard stare was not cool...it shouldn't take an efrideets to one shot them. Drop it to 50% damage resistance and I'm okay with it - on part with radiance and bladedancer
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so through out all of year one it was all right for hunters too bladedance there way across the map getting 5 plus kills a super the minute us titans get a super that is sort of the same but istn think about how blades can dash nd blink also they get invul frames when they knife hp regan aoe atts that hit u when you jump over them come plz shut up yo whinning little prick
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Haha I'm sorry but I can barely read that. My point isn't that the titan didn't deserve a tank super, but why is it automatically better than the others?
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blade dancers arnt exposed as much as a titan you hunters have blink and many other abilities too help you move around titans are slow and cant dodge as good as a hunter
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why was blade dancers super better than every ones else super for year one answer that than you can talk trash about titan
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I'm not saying it was supposed to be in the first place, but it provided a metric for bungie to go by to base future supers off of. I totally think titans needed a tank that was a beast in pvp. What I think made it a bit overkill is the 45% damage they take, rather than 50% like other tank supers (bladedancer, sunsinger)
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its so easy too kill a titan sol hammer shogun melee team shot and sniper whats you point there blade dancer get hp regain as well whats your point titans are slow moving and cat move dodge as good as hunter there fore moar arma blade dancers knife tracks and aoe you as well and you dont need a perk for them
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Celestial brother
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Nah only good for PvE, use Achlyophage Symbiote. It only take two shots
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Or the arrows work as well
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Yup, solutions op ignores because he a cryin' like a gurlll