Hi,
Unbreakable inconsistently consumes a full charge when releasing the blast.
I cannot reproduce this issue in the shooting range, only when out in the portal and other places. Once the bug starts happening it keeps happening.
Video attached of this occurring and showing an empty artifact (in case people think it's related to another perk).
My understanding is that Unbreakable, when releasing the blast, should only consume 50% of a grenade charge. You can see when I released the blast I was at near 100% of a grenade charge so it shouldn't have consumed the entire charge.
https://www.xbox.com/en-CA/play/media/PQCxLmhdjP
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1 ReplyHi there, Thanks for reaching out. We can confirm that this issue is already on the team's radar and being investigated! We apologize for any inconvenience caused while the issue persists.