Right now getting Spoils of conquest is a boring and tedious grind!
I for one would love to see a change to the way they're rewarded whether they made them rewards from every raid again or reward more per encounter on the current/ recent raid.
I don't think they should just be handed out because they are valuable after all and whatever change is made should stay within the difficulty of content it's already at but maybe spread them to dungeons as well? Or perhaps 10 per encounter when it isn't farmable.
The current model is just tedious, slow and boring when you need to farm 3 encounters just to get 1 pattern using a harmoniser.
By all means tell me I'm wrong but I'd love to see a positive but not currency breaking change to the current situation we have.
On the topic get rid of the 240 limit needed for old raid weapons when possibly 1 of them at most is worth using.
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I see someone's impatient....
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I’d love to use spoils to buy old raid armour for transmog!
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Right now the easiest way to get spoils is from the secret chest in the opening encounters. Do it on all 3 characters and it should get you 75 I think. If you have someone hold the instance, you can swap characters and avoid doing fresh every time. Still takes a bit of time each week but you’ll be topped up on spoils soon.
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4 RepliesI wouldn't mind Spoils to drop in The Coil.
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I definitely feel that expanding them to dungeons is a great idea. It is an easy way to make them more available but not super easy to obtain.