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10/30/2016 10:41:22 PM
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titans [b]should not[/b] be faster than a hunter. they are supposed to be a heavy tanking class, so idk where that logic went...
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    I think we players assumed the whole Titan=tank, Hunter= The Flash in a sweet cloak & Warlock=flashy space magic. Until Destiny comes out & says, "Hey, yeah, that was our intent", we are all just guessing & blowing hot air out of our butts, lol.

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  • In your own mind. That's obviously not the design principle bungie went with.

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  • Edited by TriPper530: 10/31/2016 2:13:54 AM
    Its true though. Before Bungie released Destiny, they had a thing on their website stating that all three characters were based off of three people. Titan=master chief(from Halo series) hunter=Clint Eastwood(seriously) Warlock= Han Solo Why Destiny chose Clint Eastwood for the hunter idk quite funny though. Ill try and find it to post for proof. Edit. It is on the destiny wiki page. Under design. I was confused. The hunters were based off of han solo and clint eastwood. Warlocks as jedi knights, and gandolf of lord of the rings. https://en.m.wikipedia.org/wiki/Destiny_(video_game)

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  • Clint Eastwood isn't fast. He's mean.

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  • Yeah, didn't make sense.

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  • It sort of is though. Bungie made Titans the only class that can max out the armor stat. Hunters have a higher max agility than Titans, but because of Titan skating it doesn't matter.

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  • Agility and speed are not equivalent characteristics.

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  • I get that, but tanking is synonymous with armor, and Titans have the highest armor. So it's obvious Bungie intended for Titans to be the tank class.

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  • Edited by $Three: 10/31/2016 1:22:38 AM
    Well wizards are usually low armor, low recovery, high energy damage, low physical damage characters... So, by this logic warlocks should be the only class with access to magic (supers, grenades nd charged melees). Rogues are supposed to be low armor, sneaky bastards that steal items and can do high damage when they surprise an enemy. Limited to no magic. That's close for hunters. So, shall we speed up hunters but take away all the space magic except stealth based magic? Warriors are usually slow with high armor, massive physical attacks and no access to magic at all. So maybe titans get no magic either but are the pnly class that can use heavy. Or! Destiny is not a canned D&D copy and your preconceptions mean dick all.

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  • Edited by MonthlyMidget: 10/31/2016 1:29:52 AM
    No need to get defensive. I wasn't using preconceived D&D notions to derive what stats I think each class should have like you assumed. Quite the opposite, actually. I was using the stats given in-game to logically determine what Bungie "intended". Titans have the highest armor in-game, thus it's logical to conclude that Bungie intended for them to be a tank class. Hunters have the highest agility in-game, so while agility =\= speed, they're definitely correlated and it's not a stretch to conclude that Bungie originally intended for them to be a faster class than the tank Titan class. Bungie probably didn't anticipate people would abuse the Increased Control Titan jump mechanics to "Titan skate" when they first designed the class.

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  • Edited by $Three: 10/31/2016 1:30:40 AM
    I'm not defensive, I'm happily pointing put the flaws in your reasoning. Speed and agility don't correlate. Cheetas and mountain goats have different skill sets.

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  • [quote]Im not defensive, I'm happily pointing put the flaws in your reasoning.[/quote] Well you're doing it very poorly. You assumed that I was calling Titans the "tank" class because a Titan is similar in name to a D&D Warrior. But my reasoning for calling Titans the tank class wasn't based on comparisons to Titans in other games. It was based on the stats that Bungie assigned to that class. High armor, low agility in most builds are classic signs pointing to a "tank" type class. Conversely, low armor, high agility would lead any reasonable person to conclude that the Hunter class "should" be the speediest. Obviously that's not how it is in practice, but it's certainly not a leap in logic to conclude that based solely on in-game stat values.

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  • I'm reasonable. I also know the difference between speed and agility, so i didnt make the same mistaken [b]presumption[/b] that you did.

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  • [quote]I'm reasonable. I also know the difference between speed and agility, so i didnt make the same mistaken [b]presumption[/b] that you did.[/quote] Speed and agility are correlated and if you don't see that then you're just foolish. Guess what happens if you set up a Hunter class with max agility, then compare it with a Hunter class set up with minimum agility? Not surprisingly, the build with max agility is significantly faster, so obviously agility influences speed. What evidence in game do you have that points to Bungie intending that Titans were designed to be the fastest class?

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  • [quote] What evidence in game do you have that points to Bungie intending that Titans were designed to be the fastest class?[/quote] Evidence: Titans [b]ARE[/b] the fastest class in Destiny. The developers haven't changed that fact. Their intentions are clearly borne out in game. This isn't high level conceptual work dude.

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  • [quote] What evidence in game do you have that points to Bungie intending that Titans were designed to be the fastest class?[/quote] Evidence: Titans [b]ARE[/b] the fastest class in Destiny. The developers haven't changed that fact. Their intentions are clearly borne out in game. This isn't high level conceptual work dude.

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  • [quote] What evidence in game do you have that points to Bungie intending that Titans were designed to be the fastest class?[/quote] Evidence: Titans [b]ARE[/b] the fastest class in Destiny. The developers haven't changed that fact. Their intentions are clearly borne out in game. This isn't high level conceptual work dude.

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  • Titans are only the fastest class in Destiny if you use increased control and manipulate the mechanics to "Titan skate". Hunters win if you just sprint in a straight line without jumping. Thus, it's not at all unreasonable to presume that Bungie, when they originally created the classes, intended for Hunters to be the fastest class and didn't predict people would use the Titan class in the manner they did. You're just being dense if your logic is "Bungie didn't fix Titan skating, thus they intended for Titans to be the fastest". By that logic, you could say since Bungie never fixed swinging the sword across the bridge in Crota's End that they intended for people to do it that way.

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  • Edited by $Three: 10/31/2016 2:06:34 AM
    You are awful at thinking. Seriously. You are trying to create a logical framework that fits your assumptions. You're doing a poor job. You FEEL like hunters should be the fastest class and you're attempting to justify it. Your only evidence is that hunters are capable of the highest agility in game. Hunters ARE the most agile class. They can change direction more quickly than any other class and have the easiest jump to manipulate. That's agility. Titans have a better top speed in a single direction. It's not an accident.

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  • How do you know it's not an accident? Where's your evidence?

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  • Two years later, no patch on titan speed. How do you know it's an accident?

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  • So by your logic, you think that Bungie intended for people to cheese the bridge in Crota's End simply because they haven't fixed it and it's been two years?

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  • Edited by $Three: 10/31/2016 2:16:00 AM
    Now, how about your evidence...? So far all you have is a fundamental misunderstanding of the difference between agility and speed.

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  • I gave my evidence already. The only visible stat in game that influences speed is the agility stat, and Hunters have the highest agility. I keep stressing this point over and over again and it keeps flying over your head. Honest question. Do you even know HOW to Titan skate? Because it's very difficult to do optimally and requires a very specific class build (low agility stat, increased control jump, shoulder charge) to achieve a faster speed than a Hunter's sprint. Maybe, just MAYBE Bungie saw how difficult it is to do effectively, realized it's not game breaking, and decided not to fix it. Just like cheesing the bridge on Crota's end. Either way, since my argument isn't getting through your thick skull and you keep talking in circles, consider yourself muted. You're not worth my time and clearly you have nothing of substance to contribute to the conversation.

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  • Look, let me break down how your assumption could be wrong. Each class has specific characteristics including base sprint speed, jump height, jump acceleration and directional control while airborne. These base stats are class specific. The agility trait comes to bear on these base characteristics but is not, in and of itself a base characteristic. This should adequately explain how hunters can be capable of the highest possible agility yet not always be the fastest. Agility adds bonus modifiers to base characteristics. It is not the base characteristic.

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