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Destiny

Discuss all things Destiny.
Edited by Kylestien: 1/13/2015 8:54:49 AM
351

You can't patch players Bungie.

[quote]You Can't Patch Players In late September, Bungie closed the Loot Cave for business. They changed the spawn timer on the enemies in the cave, making it much more difficult to stand outside and gain experience and loot. It was the end of an era. Or, well, no it wasn't. Shortly after that, players discovered a new loot cave. Bungie tweaked that one too, but a narrative had been established: Players come up with an exploit. Bungie patches it. Players find a new exploit. Soon, most players had moved on from Loot Caves to cheesing the weekly nightfall strikes and the raids, two much more complicated activities that, while difficult to complete, offered much better and more consistent rewards. Like all cheese, Destiny's exploits come with an expiration date. For a time, it was possible to stand together on a podium and easily wipe out the Templar mid-boss of the Vault of Glass. Then Bungie patched the game to make that area out of bounds. After that, people figured out how to knock the Templar off of his platform using grenades. Eventually, Bungie patched that, too. It was possible to do something similar to the raid's final boss Atheon, comically knocking the big dumb lunk off of a cliff with grenades. Then Bungie patched that. Players figured out how to arrange themselves into "home" and "away" teams for the Atheon battle—this approach wasn't even a cheese, we just thought it was how the battle was supposed to go—but Bungie patched that, too. These days, players can easily cheese the majority of the game's strikes and entire sections of Crota's End. Surely Bungie will patch all those, too. Here's the thing, though: when it comes down to it, you can't patch players. We are talking about people who not only can pull something like throwing a boss of a cliff, they can also figure out that something like that is possible in the first place. Thanks largely to communities like the superb Destiny subreddit, any player can easily find videos and guides to help them exploit the game. Bungie never stood a chance. [b]The more I play, the more it seems like the studio's determination to shut down players' unsanctioned fun is misguided. It also feels oddly insecure, like Bungie isn't confident that their game is fun enough on its own, that they worry that if players are able to play it "wrong," to exploit loopholes to get better gear, that they'll eventually max out their inventory and quit altogether.[/b] That is doubtless true for some players, but actually I haven't found it to be true for me. Yes, part of what drives me to keep playing is that lizard-brain thing where you just really want the rocket launcher that Crota drops and you still haven't beaten him with your hunter this week. But most of what keeps me playing are the very strengths that Bungie would claim Destiny embodies: I keep playing because I'm having fun and because I like hanging out with my teammates. [b]The most frustrating thing about all of this is that while Bungie scrambles to undo the work of Destiny's most industrious cheesers, they're leaving a number of actual, widespread problems unaddressed. For example: For months now, there's been a bug where any armor that increases your heavy ammo capacity causes you to lose precious heavy ammo every time you respawn. It's been unpatched for ages and is maddening.3132 When fighting Crota, there is a bug that causes the sword—a vital weapon—to simply disappear for no reason. There's another Crota bug that causes him to leap down from his platform and follow you onto the ground, killing your team about as quickly as an indestructible god would. More than once, that bug or the one before it, caused us to fail in an otherwise flawless battle. I tell you what, nothing gets me reaching for my LAN cable faster than a shitty bug undoing a flawless run against Crota. For at least a couple of months, the audio during the templar battle in the Vault of Glass would cut out. Bungie repeatedly patched and removed exploits from that battle, and yet the audio glitch remained. 3334 Plenty of other small bugs linger as well: chat cuts out in loading screens, Atheon's deadly imprisoning globes can sometimes follow you through his time-portals, you can get two identical items in the same drop in the Vault of Glass, exotic items won in the Vault lack the upgrades given to exotics everywhere else, the stats page at the end of missions doesn't actually seem to track your stats correctly, and on, and on.[/b] Bungie appears more concerned with squashing creative player exploits than they are with making sure their game works properly. Granted, there's an argument that making the game work properly involves the removal of exploits. But eventually Bungie is going to have to acquiesce to the fact that every time they patch a cheese, a new cheese will rise to take its place. Hopefully they'll begin to reprioritize and focus on making sure the game works well for those who don't want to farm exploits.[/quote] Taken from the Kotaku 4 month later review. You see Bungie, here's the thing. You can fix this sort of thing all you like, but all players will do is find another way to cheese, glitch and otherwise break your game. You need to focus on the numerous flaws with your game, add things and the like rather then attempt to fix people cheesing and the like, because all the time the game does not feel rewarding, all the time it feels like we are working AGIANST you, means players will keep looking for these exploits. And just to clarify, I enjoy this game. But if you spent time MAKING IT BETTER rather then trying to shut down the ways people break your game, it could be so much more. I recall you saying Destiny can be played your way. It seems more and more like it's Bungies way. EDIT: The moment the game is patched to fix the cheeses, new Crota's End cheeses are found. Point Proven: YOU CAN'T PATCH PLAYERS [b]And to clarify: I'm not trying to justify cheesing or cheating or whatever you want to call it.[/b] I'm saying Bungie priorities should be improving the rest of/features of the game and fixing bugs that affect gameplay in a more negative way..
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  • I read half, got bored. Think they should give weekly bans for people who exploit. Takes effect reset of the next Tuesday and lasts a full week. Sure you can still cheese, but this way it's only 1 week of loot instead of two. If no one gets punished the vicious cycle just repeats. If no one ever gets punished everyone will keep doing it.

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