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1/9/2015 12:32:28 AM
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Bungie Weekly Update - 01/08/2015

[url=/en/News/News?aid=12483]Bungie Weekly Update - 01/08/2015[/url]
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#News #Destiny

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  • crota is impossible to beat thanks bungie

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    • Necro

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    • Bumpity

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    • Well at least I got to upgrade my hard light to 331 damage but only at a cost at 2 exotic shards in the long run minus just one if you get in a drop now which is rare lol. I may want a vex very bad but at least I got a hard light that people in here whine that they want so bad. Its not really that good but still nice for a exotic collection.

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      • Dear Bungie, I have a little bit of free time so I’m writing this because there is that .1% chance that Bungie might read this… As much as it hurts to admit you did make a good game. Destiny had and still has lots of potential, potential to be one of the best games yet. Overall, I think you’ve done a decent job so far, pretty average. But we as a community don’t want destiny to be an average game, we want Destiny to be the best game; we want our money’s worth. I don’t understand why you guys refuse to do anything we ask. It’s like you have short-man syndrome. YOU have to come up with new ideas. It has to be YOU that makes the game better. We have to play the game the way YOU intended to play it, that’s not right and you can’t expect that. You’ve got to let us play the game the way we want, let us make our own decisions, strategies, and paths. WHERE YOU WENT WRONG: *You false advertised. I remember hearing that we will shape and eventually become our character. From what I’ve seen there isn’t the slightest bit of character customization. In fact everyone looks the same. We, guardians, want to stand out, we want to be unique, and we want to be remembered, so let us. Solution: Let us color our own shaders, let us make our own emblems, make our own ships and sparrows ect. *You went behind our backs. Bungie, you have a relationship with the community. We look up to you and trust you. Please from now on give us insight on big decisions you guys make, ask us our opinions and take them into consideration and see how we respond. You kind of just dropped the ball on us with the exotic shards. Not that it’s that big of a deal, but nevertheless you betrayed our trust. *You ruined our strategy. When we go into a raid we have a strategy, we design specific roles for specific players. Not everyone is the same, some of us are better in some areas than others. For example, in VoG some people are born to hold the relic, others don’t know what button cleanses us. In the good ol’ days the player with the weakest weapons would take the relic, the players with the stronger weapons would stay out and the players with oracle disrupter weapons would shoot oracles. It was a simple good strategy and there was nothing wrong with it. This wasn’t a “cheese”. *You failed to deliver a plot. I’ve heard that you lost your lead story writer and some others but nonetheless there isn’t a story for destiny. The order of the story doesn’t make any since either. For example, restoration should be the last mission on earth, not the first. There should have been 10-20 story missions on Earth before you even go to the tower and get off the planet. Earth could have its own story. The main mission would be find the warp drive and get to the tower. Along the way you could encounter tons of side quests for better gear. There needs to be safe havens like guardian outposts where AIs provide side quest and mini games along with venders for trading. And why do we explore such little areas of the huge planets? Surely there are fallen, hive, cabal, and vex beyond the Cosmodrome. The Moon’s story could be about exterminating the hive and forcing them out of the Hellmouth. How about we explore those tunnels that go on for millions of miles and discover hidden rooms, solve puzzles and get passed traps to open doors and get further and further. After the moon’s story we could work with the queen to wipe out the vex and find the black garden. The Venus story could be about discovering ancient ruins to find hints about the black garden. Then finally we go to mars and investigate the cabal and destroy the black garden. There ought to be around 20 main missions for each planet along with 200 side quests. Each planet should take about 10 hours to 100% complete. Then the DLC’s you guys have should bring 5 to 10 story missions with 20 side quests a raid and 3 or 4 strikes. The DLC’s could take place on Mercury, Titan (Saturn’s moon), and Europa. I thought of this in ten minutes I’m sure you guys could do better. *You sold your soul to the devil. I mean of all publishers, Activision? Really? I’m sure they are the underlying reason that the game is the way it is. Obviously, you guys needed another year to make something like the story I just mentioned, and I’m sure they were breathing down your neck to release the game so they could fill their fat wallets. A delayed game will always be better than a rushed game. WHAT YOU HAVE DONE RIGHT: *You guys are constantly working to make the game better. I understand you fixing it one brick at a time which is great. I look forward to reading the weekly updates to see what is new coming to destiny. I also appreciate that you guys are working to troubleshoot the connection issues week to week as well. *You fix the exploits. We the few who like to earn our rewards appreciate this. It sucks to know that all the hard work you put in isn’t worth it because some noob can get better rewards in half the time. *You’re consistent. At least we know you guys are out there. *You fix the bugs. There is nothing more frustrating than having to start over because of some stupid bug. WHAT THIS GAME DESPERATLEY NEEDS: 1. Increase the glimmer cap - With xur selling tier 2 weapon upgrades at 8k glimmer it’s hard to keep up especially if glimmer is shared across 3 characters 2. More vault space (PLEASE!) – We like to collect our precious exotics and legendaries 3. Another mode or two - Almost everything can be done in a day 3x over there needs to be so much to do that it can’t all be done 3x over in a week 4. More legendaries and exotics - It’s an MMO, there needs to be LOADS of LOOT 5. Faction wars - Seriously, factions are practically useless 6. Combined arms, Salvage, and Inferno need to become permanent - There are not enough modes + we love First Light and Bastion 7. More limited events in the tower constantly - Sometimes you need a change from the weekly grind to spice things up 8. Ghost shells - Plain ugly white is boring he needs some style for his corny dialog 9. More strikes - playing the same ones get boring 10. A better use for the cryptarch and venders. - They are useless Most likely I wrote all this for nothing but I had to get it off a chest and voice my small, quiet opinion. I hope you take some things into consideration. 11. Increase maximum XP level. - 20 is not enough, players shouldn’t be able to restart characters and get them to 20 in one day just so they can do the raid again. With a longer story like the one I mentioned the XP cap could be 100 and the light level could be 130 for VoG and 132 for CE P.S Since the game lacks a lot of content it would be nice to add some content free of charge as an act of kindness. 1: Some of the young gamers can’t afford to buy new content every 3 months. And 2. I feel we all deserve it Your loyal concerned day one player, ShaDoW

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        • I need 2 guardians to help me with 2 night falls and 2 weekly heroic strikes tonight at 6:30pm uk time on ps4 before the reset! I'm also looking to cheese crota end boss once for one last time before it gets patched tomorrow so who's with me? Leave gamer tags or add me MAN-GOD_7

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          • So Iron Banner is coming back...how pathetic. I haven't done the Queens Bounties at all so I don't know whats going on there but people told me it was better then Iron Banner. What is up with the exotic drop rate lately? I haven't gotten an exotic drop since before Thanksgiving and it was a Heart of Praxic FIre but my team mates get everything. One of them got 2 dragons breath from crotas raid, a 4th horsemen, and a vex mythoclast all in one day and thats just one person. My other friend got a universal remote and a vex mythoclast in the same -blam!-ing day too. Other team mates got hard light and suros regime while Im not getting a god dam drop of shit. Even when Im doing vanguard ROC. I did the Undying Mind by myself while in vanguard ROC because the other people left, Im at the end ready to kill the Undying Mind and 2 random people join in and they only killed 10 things and one got a legendary engram and the other -blam!- bitch got a -blam!-ing RED DEATH with a space miracle!!!!!!! and I had 200+ kills and didnt get shit but a blue -blam!-ing engram!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! So please dont give me that random bullshit. Im like seriously at the point of not playing this -blam!-ing shitty ass game ever again. Thank You for not taking the time to read this and not fixing the exotic drop rate.

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            • [b]5 EASY STEPS TO BETTER ENJOY YOUR DESTINY EXPERIENCE![/b] [b]Step 1[/b]: Just don't play the Nightfall Strikes! It's easy as saving yourself the time and patience from getting pointless things like Exotic repeats, Strange Coins (isn't that what the heroic is for?) and The worst of all ascendant material (this includes broken down weapons and armor) End reward XP does not count towards your equipped weapons [b]Step 2:[/b] Just don't play the Daily Heroic Story! Similar to my previous step the dailies feel sooooo pointless. The end reward XP doesn't count towards your weapons and the ascendant material can't in anyway be exchanged for radiant! [b]Step 3:[/b] Just don't play the Vanguard Playlist! All this does is gives you pointless engram's rare/legendary that decrypt into pointless weapons with pointless perks or repeated exotics! Also If your doing them primarily to get a better looking shader I hope you like orange and blue because chances are you'll be getting those 99.99% of the time. Or if your lucky you'll get one from the postmaster of the shader that you could've easily picked up from Eva Lavante or already have. Not to mention that the end reward XP also does not count towards your weapons. [b]Step 4:[/b] Just don't do the Bounties! Bounties BARELY level your weapons even with Telemetry and Radiant light active. (It takes a total of 30 +5000 bounties) Honestly, I wouldn't have a problem if EVERY bounty gave you at LEAST +100 faction rep and +5000xp... But you know bungie! Always ignoring this kind of thing to allow for more pointless GRINDING! [b]Step 5:[/b] Just don't do the Heroics! The weekly heroic feels like a chore and seems like a time consumer. End reward XP does not count towards your equipped weapons. again... Well that's just about 85% of the game forever lost in the dark corners of time. You play this game primarily for the community. If it weren't for your friends lets be honest! You'd probably stop playing this game. I know I've missed the patrols and what not but that's because its boring and I wouldn't even consider playing them mostly due to the lack of xp +10 faction rep. Unfortunately as Bungie continues to ignore these problems more and more of my friends leave this game. And eventually I wouldn't even care for a destiny sequel or any of their further upcoming expansions that nullify your hard work (The gear that took you days and days to max out) If you don't enjoy the RAID or CRUCIBLE then your best playing a different game. I at least want Bungie to acknowledge my comment because I've BEEN posting things on the forum and haven't really gotten a response. But thanks for trying anyways.

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              • URK!!

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              • Edited by Dooodley: 8/10/2015 8:38:27 PM
                URK!!!!!!!!! We miss you, man!

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              • Who is urk?

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              • urk is more active than DeeJ

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              • Bump

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                1 Reply
                • I'm just here to see all the complaining lol

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                  • Wow.... there are some REAL jerks on these comments and forums..... How about [b]EVERYONE WHO STILL LOVES TO PLAY DESTINY LIKE OR BUMP THIS COMMENT!!![/b] So many people say they hate the game, or that is a piece of crap, or whatever.... But nobody is ever posting what they like about the game or how thankful they are to Bungie..... Nobody states as to how fun the game is, how it captures our imagination, our customization, our diverse play-styles, how cooperative the game is, how its is such a huge and fundamental innovation the gameplay in this game is, or how its is one of the only games that has ever attempted to mix MMOs RPGs and FPSs together in one game, or how Bungie has been taking just barrages of angry people asking for 2 arms and 342 legs from them and though they have dealt with them and given so much those pricks just still aren't happy...... So again,[b] like or bump this comments to show the you are one of the few, the proud to be a totally Bad Ass Guardian on this awesome game called Destiny [/b] =D Thanks and Good Hunting Guardians! Brady Haws.

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                    • Necrobump

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                    • Hi

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                    • People are writing better here then at school I bet.

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                      • Bungie, you have the base for an amazing game that can last ten years. But only a base. An idea is to release the whole main story and call it the basic training for endgame. All at once. Then endgame having faction wars, new planets and galaxies, space battles, jump drives for fast travel to skip flight if a player wants to, war worlds so whole worlds dedicated to pvp, more expansive missions like rescuing lost or trapped humans and what not. Sparrow racing and other things. If you listen to the gamers they are telling you how to make the game last for ten years like WoW has for Blizzard. Bethesda has it right with their games o the point release the whole main story and the DLC expansions are new stories for the player to enjoy. Instead of getting a gun and stuck with it how about choosing a platform and building it and choosing your accessories and stat upgrades? Choosing cases to change the appearance so your weapons become as legendary as yourself can become? Same with your sparrows and ships. Armor too and individual piece color customization. The endgame can be so much more... a vast multiverse with limitless options. New DLC content should be new worlds and or galaxies to explore conquer and add to your story. Add decisions that can effect standing for your player. Level skills for weapons so one weapon type doesn't dominate the game but rather what the player wants to excel and is comfortable with. Ghost customization and voice style selection to make the game more inviting to players. Let the players decide the endgame. They are what will make it last ten years, not the developers because a game is useless without the dedicated players to play it. Just like a business. Instead of a series make more endgame stories and content. Bethesda I would say has it right. Skyrim if they wanted could last a decade or more. Because they build it and give the options players want... this game can be more. And as time and systems come out let the player move their game to new systems to continue the games legacy and playability continue into those ten years. Cheeses make the game have a few options. People can CHOOSE to cheese or run it the hard way... its up to the player and honestly its one of the few choices we do have currently. Blizzard has it right for making raids as theirs can't be one manned. Add in 12 man raids that can't be one manned. Fix the issues that the players complain about because they do care about this game. If you took our advice and added all these options and things to beter explore this world and add more MMO elements players wouldn't be able to get enough of this game. I pay monthly for my WoW because to me it has the amount of content to be worth it. If destiny charged to play alot of players would stop playing because the amount of content is lacking. The gameplay and concepts are awesome but the execution leaves something to be desired. And easier access to the back story like an archive bot in the tower for grimoire. Also let the players stories make them go through hell. As an example Army of Two. Rios and Salem are easy to connect with as characters because of their story and brotherhood and the y hell they go through together. Players connect with that. Give us something to connect and truly take pride in our characters and the legends that we can become. I want to be able to play a game that I enjoy my one character so much and have so much data to play with that i don't want to start a new character unless I'm truly curious. Add in some Clan Wars and some Arenas. Still stop level gaining cap at 20 or even 30 then the add ons you add increase your light level. Add videos of torment and deception to the story to give more connection to our characters. Make us feel betrayed in our story. Make us feel like we have accomplished something when we finish the story then to find out it's only the beginning as the endgame is the real game. And at endgame let us choose what we do and help and follow. Let us be players and have the expanse of a multiverse to explore and fight through and try to make our marks as "guardians." We ask this if you Bungie not just for our sake and our passions for gaming, but for the future of this base for something much better as not just a game but an escape from reality, a fun way to kill time, a connection to other people, and to give us a feeling of accomplishment when we do something and slowly drift into our characters for hours on end. Bungie, we players count on you to make this right for us and if you do the fans will follow.

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                      • I'm not a developer so I have no CLUE how this stuff should be fixed but still...it didn't stop me from making my list. 1) Heavy ammo synthesis doesn't work if you have a full inventory. Then you still have to wait 5 whole minutes without heavy ammo. This was an issue since launch and hasn’t been fixed yet. 2) Killing an enemy in a HEROIC story mission (regular story missions work just fine), such as an Ogre for example, will not go towards your Ogre Kills grimoire count. This seems like a bug that needs to be fixed but hasn’t been….since launch. 3) Killing a regular Major/Ultimate for a bounty is worth 5000XP, but killing the boss of an entire strike is only worth 2500XP. I'm just puzzled there. 4) Completing the Crota's End raid does not count toward your Raid completions grimoire score. This forces me to keep playing VoG in order to get Rank 3 for Raid Introductions when I really don't have a reason to since I’ve played it so many times over the past 4 months. At best I MIGHT get an exotic to dismantle for an exotic shard that I really don't care for, valued at a mere 7 strange coins. 5) Why are strange coins in the Nightfall Strike loot table? Even WORSE, why do you sometimes get less strangle coins (yes I meant to say strangle coins, that's how I feel sometimes) than you would get for completing the Weekly Heroic Strike. For example I received 7 Strang(l)e Coins for the NIghtfall...why? At least give me 9 or 10, on par with the Weekly Heroic Strike. 6) Ascendant shards…as if we need them anymore after we have these shiny new Radiant Shards. At least allow us to trade in 5 Ascendant shards for 1 Radiant shard or something. 7) Eris Morn Heavy ammo synthesis costs 5 Black Wax Idols...5 BLACK WAX IDOLS. Those little buggers are something like gold right now (got my 3 Level 32's with these things!), and you want me to give up 5 of them for just 1 Heavy ammo synthesis. That's just a bad economic decision there when you consider that you can buy 1 Heavy ammo synthesis from the Weapon vendor for 950 glimmer, and 5 Heavy ammo synthesis from Xur for just 1 strangle coin. The breakdown would look something like this: 1 Strange Coin = 25 Black Wax Idols 950 Glimmer = 5 Black Wax Idols We actually have to level up the reputation level for Eris just to be able to get one of these not-so-sweet-deals. If you’re buying Heavy Ammo Synth from Eris, then you my friend have fallen on hard times and are what I consider to be Glimmer-broke. Cut us a deal with Eris!!! 8) We need the ability to delete things from the postmaster screen. If I have a full vault, (which I usually do since THERE ISN"T ENOUGH SPACE IN THERE) and a full Shader inventory, then I am forced to delete a Shader just to make room for a Shader sitting with the postmaster that I don't want, delete that Shader also, then go rebuy the Shader I originally deleted that I actually wanted to keep in the first place from the special order NPC. 9) This sort of goes hand in hand with deleting things from the postmaster but not necessarily. Anyways, it would be nice to have the ability to put equipped items in the vault. How hard is it to just put that item in the vault and move over the next item in line and equip that? 10) The ground pound with the relic in VoG doesn't work sometimes. I've tested it against oracles on the Templar fight and also enemies on the Gatekeeper and Atheon fight. I've got video proof of me ground pounding an oracle 8 times with the relic, it didn't die, and we were marked for death. Regular relic shield bash worked fine though as an alternative. 11) Lastly, the Exotic Weapon/Armor upgrades...are a pain. For people who have 2-5 Exotic weapons and armor pieces you may not understand but when you're just 2 or 3 shy from having every Exotic in the game, who wants to go and level them all up again. I want to PLAY THE GAME sometimes. Of course the avid gamer in me is going to do it...this time. If House of Wolves comes out and this system is still in place I highly doubt I will be forcing myself to spend hours upon hours: a. Grinding for glimmer to buy the upgraded weapon or armor. b. Spending 7 strange coins (or dismantling a duplicate exotic) for an Exotic shard to buy the weapon/armor. c.. Completing bounty after bounty after bounty to unlock the upgrade paths. d. Grind Glimmer AGAIN because buying unlocked upgrades has gotten VERY expensive. e. Spending 7 strange coins (or dismantling a duplicate exotic) for an Exotic shard AGAIN to fully upgrade it with a pretty yellow border. Imagine my discontent doing this for almost every Exotic piece in the game. I find myself veering so far away from PvP because the Crucible just doesn't help me level my gear faster like Vanguard/Eris bounties will. Let us truly upgrade our gear without the need to level it again. The process shouldn't be similar to what "Reforging" is because we are not reforging anything at all. We don't get any new or different stats/perks besides the weapon damage. If I can think of anything else I guess I’ll add it later. Hopefully some of these issues can be fixed at some point.

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                        • [b]FIX THE PROBLEMS PLAYERS WANT YOU TO FIX!!![/b] Seriously Bungie - why is it impossible for you to fix the simple and much requested fixes and features your huge gaming base and customers want? Fix the Cheesing elements you were too incompetent to find before releasing them, after you've actually listened to your clients (that's us). I think all can agree - NO ONE - I mean ABSOLUTELY no one on the forums complains to you guys asking, no begging for the Crota Cheese, the Templar Cheese, the Aetheon Cheese to be fixed! No one Bungie!!! They constantly post about extra Vault space, matchmaking, a trading system, making obsolete gear they ground countless hours for, useful again! I don't understand how you think you're doing us a favour by filling holes you left in your game the first time around. Don't get me, or the hundreds of thousands of players wrong, that are all saying the same as me - we LOVE Destiny - and sure as hell, fix the cheeses, but only when you've actually addressed our wants and desires. Bungie you're just ignoring us and floating around on your self entitled, ego trip, patronising clouds! People cheat in life - it's not right or fair but it happens. I wonder how many top level business men or politicians have cheated to get where they are hell, even COs or directors in your lofty company - do you think removing the cheat sheet would have fixed the endemic problem of cheating? Or would making the test a little easier stop people from doing it? Perhaps making the spoils for doing it properly actually mean something? The reason people cheese bosses is because you can spend hours getting through the raid to end up with NOTHING!!! Then you have to wait a whole week to try your luck again at nothing!!! It's ridiculous! A broken game mechanic. So cheese a boss quickly and you find out quickly if you have something useful or if it's yet again nothing - okay nothing in this scenario is unfair, let's say materials or a shader. But when compared to a heavy weapon or raid gear it's nothing. You have a different clientele that all play the same game - which we all PAID the same price for. When time is a commodity it's unfair to ask soo much from your players - not everyone can play every single hour of every single day. So when we do come on for a few hours, fixing that "cheese" is not what a lot of people want to hear. It's you Bungie that [i]think[/i] we want it fixed, or perhaps your pride is dented to such an extent, because after only a few weeks, or even hours we found all of the wholes in your much prided brickwork. Bungie you are simply not addressing a single concern, wish, desire, that are all being screamed at you - you are fixing things that you think matter and ignoring our constant stream of requests. So here it is, yet again - fix these before you fix the cheese: 1) added vault space 2) access the vault from your ship whilst waiting 3) add a matchmaking option for Raids/Nightfalls etc 4) bump raid gear and weapons from VOG up, or implement the same system to upgrade it to the next level, via glimmer, materials, etc 5) give Xùr the option to sell some legendary stuff for strange coins or motes of light (we can only equip one exotic) and would love the ability to buy some legendary stuff 6) make the loot chests fairer, at the very least at the end boss 7) increase the number of players for all PVE - I see many players online in my worlds, but I can only ever have two other friends with me. I have about 100 PSN friends, but for 85 percent of the time I can only play with two of them 8) make Vanguard, Crucible marks transferable between characters - its a currency just like anything glimmer and strange coins and like your shiny new vanguard commendations! 9) give us the ability to sell unwanted materials - I have 500 spin metal - please!! 10) allow us to transfer/exchange unwanted materials - there are vendors in the tower, make use of them. There you go - 10 commonly requested improvements, that have been asked for since the game was released. Let those that want to cheese, cheese for now - let them save time a legitimate way, as you missed the loopholes we as a community found. Implement the changes that us players really want, and then, only then go about fixing those holes and repairing your egos. I'll sound off now, no doubt to the sound of rapturous silence, but I'll repeat what nearly every single player write when composing this type of reply or post - Bungie, we complain and rant because we love your game, but you are killing it and us by not really listening or implementing any of the suggestions we are yearning for. [b]Fix the Cheese, when you've answered our Pleas![/b] On that note I bid you adieu!

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                          • What's everybody's Grimoire score? Mine is 2570 :P

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                            • please add a clash playlist for iron banner, i hate control and nobody i get put on a team with knows how to play it. they either only go for kills and dont pay any attention to the flags or they only go for zones and get torn apart by running in to an open room full of enemys like "dont worry guys i got this they wont notice me"

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                              • Edited by eVashel: 1/10/2015 2:37:51 PM
                                With all these complaints, sometimes I think that people want to be playing "Call of Destiny: Fallout in the Borderlands." In a post-apocalyptic Earth, you start out on the Pillar of Autumn, hit a mass relay to jump to Azeroth to defeat the Lich King, summon a portal to Middle Earth to fend off the hordes of Mordor, then get beamed aboard the Enterprise to meet with some Jedi masters in an effort to defeat the Decepticons--all in the first of many glorious chapters. The game incorporates everything from every successful game ever and mashes it up into a working compilation of convoluted plots that goes down as [i]the[/i] iconic representation of science fiction and fantasy of the twenty-first century. Really, though, relax. The game has been out for, what, four months? These first few months are really as much about playtesting as the alpha and beta were. That pretty much goes for any new game. Patches come when they come. Now that many issues have been brought up by the players, I am sure they will be addressed in time--hopefully. So many people here seem to think they could make a better game themselves. Nothing holding you back. It seems Bungie just really wants the game to be played as it was meant to be played, hence prioritizing the removal of certain raid glitches. Is that really so bad? Honestly though, the game set out to be unique from the get-go. The game can't be unique if the players constantly lobby for it to incorporate features from other games. It is difficult enough to be original in a sea of recycled themes and concepts. Of course, that does not mean that they should be as restrictive as possible (vault space, for example), but compromises don't necessarily mean looking to other games for features that players are already used to. It is its own experience, and if you are willing to jump ship after just a few months, then perhaps you were not the players Bungie was looking for. I understand many of the gripes--many of them I have experienced myself. Point is, play the game for what it is, don't not play it for what it isn't. No cup of tea ever appeals to everyone. There are plenty of other games out there you could be playing.

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                                • Bungie I don't think you are going far enough in fixing the "cheese" problem in this game. 1 You need to stop letting players do the double bounties. At reset time all players should be in orbit. I'm tired of lazy people using this glitch to level up their gear faster than the rest of us. 2. Find a way for players to stop using The Steppes as their personal "bounty haven". I'm tired of seeing level 30+ guardians assaulting these level 1 to 4 Fallen so they can get the double fusion kills (Overcharge ), or using their Super Use (Cleansing Light) on enemies stuck in a small room. Make it fair to the players that DON'T CHEESE! 3. Change up the Destiny Public events. It should be random. Make that web page obsolete! 4. When there is a target bounty, have the player play the entire mission to get the bounty, instead of going to their save point. REAL PLAYERS don't do that! I'm tired of these lazy players "popping" in and out of the levels to hurry up and kill the bounty. 5. Take away the Valus Ta'aurc CHEESE in the corner of the room and Take away the Aksor the Archon Priest CHEESE on the cliff. In fact there should be no "safe spots" on any level of any Raid, Story, Patrol, Crucible, etc. Real players don't need it. Just put us in the room with a boss and the first gun we get The Khvostov. or maybe Husk Of The Pit UNLEVELED! that's how this game should be played! 6. Shrink players Vault size. Again, real players don't need space! 7. Gimmer amount should be brought down to 10,000! That way we can earn more. If I forgot anything else please add. Make this the game better without ANY Cheese!!!! Real players NEVER, EVER, IN A MILLION YEARS, ON THEIR MOTHER"S GRAVE(still living at home with their mothers) use cheese! Thanks for your time

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                                  • BUNGIE JUST MAKE EVERYBODY HAPPY AND SELL GHORN AGAIN!!!! I MEAN ITS REDICULOUS HOW MANY PLAYERS YOURE LOSING AND HAVE LOST OVER THE HOLIDAYS... MOST OF MY FRIENDS JUST QUIT AFTER 2,000 HOURS PLAYEED DO TO THE FACT THAT A 10 KID WITH 200 HOURS PLAYED CAN GET A GJALLAHORN BUT YOURE DEDICATED PLAYERS WITH 2,000+ THAT PLAY EVERYDAY CANT. DO SOMETHING RIGHT FOR ONCE.... FOR THE COMMUNTIY.

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