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Destiny 2

Discuss all things Destiny 2.
Edited by HIHAHIHO: 10/22/2022 1:34:52 PM
74

just remove the radar of the users when they are invisible

high risk, high reward

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  • Also we need to add rotating effect on camera and make hunter dodges animation in first person only (without switching to 3rd person view). One more thing. Dodge if hunter can give multiple advantages at one use. Bungie need to do two things. 1. Dodge should reload only half magazine +1 bullet (to prevent some damage perks being active all the time). 2. Dodge that confuse enemy's should spend half of melee energy. Why? Because specials of warlock and titan are slow and cannot be used in gun fight (only behind cover) while hunter can do it instantly. More to that special of hunters linked with speed parameter which is absolute in PvP (rises sprint speed, makes jumps higher and increase strafe speed). While warlocks got links with restoration and it's so so for PvP, titans got useless parameter called strength that bind for barricades.

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    • Skill issue.

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    • Give invs the halo treatment. If your not moving you are totally transparent but as soon as you move you should become semi outline and modestly able to be seen.

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      • just take it out of pvp.

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        • Invis players were already easy to see and deal with before it was nerfed. Now that they're just as easy to see and on radar more than twice the rate as before, you want further nerfs? Maybe you should quit hard-scoping or aping and open your eyes for once. Whatever you're doing isn't working and the answer isn't to keep nerfing the thing that kills you. At this rate, anything short of straight Architect-ing a player the instant they go Invis isn't going to cut it for players like you.

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          • [quote]high risk, high reward[/quote] Just remove the ability to shoot or attack from warlocks in rift or titans with active barricades... see where this is going? No.

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          • Edited by SirHeadPoppington: 10/24/2022 10:08:06 PM
            So you show up on their radar but they don't show up on yours? Who's going to use that? That's high risk, no reward

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          • Shoot the purple outline

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            • Then we'll just all run Gemini Jester's. No radar for anybody :)

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              • even if they did you would probably still get clapped and want something else about invis nerfed. soon people will want invis to only work when you are stationary, crouch takes you out, jump takes you out, taking a step takes you out, turning takes you out, looking around takes you out, someone bumping into you takes you out, someone looking at your purple outline takes you out, etc etc.

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              • I want invisibility back to was before honestly

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                • Edited by KayOsS882: 10/23/2022 5:09:50 AM
                  Wait, it was throwing knife, then it was dodge, and now it’s invisible? At this point, y’all just complaining just to complain. Why don’t you ask Bungie to remove invis from fallen?

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                  • Edited by Khvostovs 4 Bots: 10/22/2022 4:53:57 PM
                    Yeah and remove healing from rifts and let bullets pass thru barricades … smfh

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                    • Edited by Cheddar Cheese: 10/23/2022 6:23:08 AM
                      Bruh why do people want to nerf the only thing that void hunters have. If you are paying attention you will see them while invs and they now give off pings.

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                    • You do realize the people that are invis show up on radar, right?

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                    • Only if sprint is removed while void overshield is active. High risk, high reward.

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                      • Anyone that doesn’t believe invis is a problem should go play trials right now! Every fkn hunter playing is abusing it! If it isnt good why are so many hunters abusing it???

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                        • +break invis when damaged

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                        • Also break invis on jump

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                          • Stop eating crayons!

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                            • Nightstalker is probably the worst of the 3 void classes lol. The only reason people are complaining about invis is because we finally got the chest piece back after it was disabled for like half the season

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                              • Nope. What's the point of being a "hunter" if going invis puts your radar at even more a disadvantage than not being invisible. Not really much of a hunter, are you! Hey guys, let's make ourselves DUMBER when we go into hunting mode, GREAT IDEA!! No. Learn how to play against hunters. Like they have to learn to play against you when you pop Shield or Well.

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                              • No.

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                              • people complain for the sake of it here

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                                • Except it doesnt give a reward. Thats only high risk.

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                                  • If they're gonna keep nerfing Invisibility to appease PvP players, then they should create new Aspects for Nightstalker that does something other than Invisibility. Additional trapping and Weakening abilities. Nightstalker's kit is too focused around Invisibility. It has very little utility outside of that and the Super. The Weakening effects from Smoke Bomb and Quickfall have a small radius, and don't last nearly as long as Voidwalker's Child of the Old Gods. Smoke Bomb lost the poison effect it used to have with middle tree Nightstalker. Stylish Execution gives you a 30% debuff, but on only one enemy at a time, with a 2-3 second cooldown before you can apply the debuff again on another target, and requires defeating a Void debuffed target to turn invisible so you can apply the debuff. Vanishing Step has no synergy with any of Nightwalker's abilities. Nightstalker has no way to apply Volatile, other than Mobius Quiver, or the Fragment that applies Volatile to your Void weapons when you get a grenade kill. Nightstalker needs more variety and utility in its kit, instead of 3 different flavors of Invisibility. Even an Aspect that allows you to set your Grenades as traps, like you can with Smoke Bomb, would be a step up from the current kit.

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