The current structure of PvP needs an overhaul. With ranked modes there would be a clear progression and indication of player skill. Currently, we don't really have that unless you are checking ELOs.
Imagine Ranked Rumble, Control, Elimination & Survival w/ a Freelance for all. When you load in player ranks appear. I'm up against 2 gold and a tier 3 silver. My team has.... For wins and performance you would rank up or down. Then quickplay lists with mirrored modes, party games and all out war with vehicles. This would be a vibrant, varied and engaging experience that would cater to all players.
A more expansive PvP universe is what we need. Once SBMM is introduced (a very quick fix) PvP will in all likelihood never evolve.
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