It'd be a Saturday night, and I'd be kicking back with my fireteam, large Jack Daniels next to me.
We'd start a raid and maybe some of us would be inexperienced or new to it?
But we'd have a laugh and Troll each other, by pushing people off ledges, or instructing them wrongly for the giggles.
But there was no pressure, the mechanics weren't too challenging, and it didn't take long to learn.
As I watch each new raid drop, I watch a stream or YouTube, and sit and think - WTF?
A catalogue of tasks that must be performed, a light level needed that'll take ages to achieve.
Weaponry and armour that you'll have needed to have traded your freedom for.
And RNG drops of exotics, that simply don't happen.
Glue some elitism into the mix as well.
I go into a new raid and I should already be experienced lol
LW dropped and within 48hrs lfg sites were littered with "Must have experience" - within 48hrs??
I'm just saying it just seems like the fun aspect has been ripped out, and replaced with over complicated mechanics.
Perhaps to extend game play?
What ever happened to NORMAL MODE and HARD MODE?
Yeah where did that go?
I'm not struggling, hell I'm 628 pretty much across 3 characters, and have smashed LW out a lot.
I'm just saying how this is all seeming to be heading in the wrong direction.
Where did all the fun go?
[spoiler]Moderator edit: This thread has been moved to #Feedback forum so that other Destiny players can weigh in. [url=https://www.bungie.net/en/Forum/Post/139533839/0/0] See Cozmo's thread here[/url] for more information about the #Feedback tag and its uses.
Feel free to private message the moderator who moved your post, link to topic for further clarification about why this topic was moved.[/spoiler]
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#feedback
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26 RepliesThis is exactly why raid participation is so rock bottom low. Raid encounters have gone from interesting challenges that require a little more work over your usual nightfall with a much longer length to being overly complicated just for the sake of saying “look how crazy hard our endgame is! First completion took 19 hours isnt that wiiiiiild?”. Theres a fine line here, don’t get me wrong, i dont want a cake walk, i love something that will get me to sit up and pay a little more attention. But theyve crept out of that fun challenge with friends territory to complexity for the sake of complexity, from tests of can you hold your own in a fight against big tough guys to “are you over 600 light, able to memorize 6 different patterns from a pool of 20+ symbols, solve arbitrary puzzles, and have 6 hours of free time for your first run since lfgs keep rejecting you as a first timer and no one will join the one you made because first timer?” Your average gamer and bulk of destinys player base is not, in fact, the hard cores screaming for this, but your 20/30/40 somethings who like games AND have lives. When the majority see hurdle after hurdle like this, theyre gonna put destiny down, hop onto RDR2 for a side mission or Cod for a few matches, because with those they know theyll have some fun, make progress in the game, and still have time to pick kids up, eat dinner with the fam, study for class, balance a checkbook. When you envision your entire playerbase as hardcores who cant even hold their controller from sweating so hard you start making decisions that alienate the main base from your game