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Destiny 2

Discuss all things Destiny 2.
6/29/2018 7:35:35 PM
76

Omg lmao this community is so two-faced

Community: "Make the grind harder! I have all of the exotics!" Bungie: *Makes catalyst grind difficult* Community: "Wah it's too hard! Wah! Make it easy!" Bungie: ...
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  • Yes lower all drop rates.

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  • 9
    People like you are just stupid. Rng is NOT difficulty. It's nothing more than pure chance. It's not about how much you challenge yourself. It's about how lucky you get. People are asking for information. They want to know the drop rates, and they want them increased to a reasonable drop rate for the effort provided IF the drop rate is too low. Nothing two faced about it It's just a shitty grind to make you think you got a legitimate grind, but you really never did. They just stretched the time it took to do what we've already twice now. That's it.

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    • It’s because bungie have done what they always do and go from one extreme to the other. People have a right to be pissed off by it.

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      • Idiot The community asked for a grind No one asked for bullshit impossible None raid weapons should not be tied to a raid challenge

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      • To every poster that makes posts like this: Why are you not able to comprehend that bungie is the issue? They go from one extreme to another. They never meet half way. Either casual or hardcore but never a mix of both. D1 yr3 post roi had a mix of both. That's what made it so great. Now they suddenly can't figure out anything.

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        • It’s probably different people complaining lol bungee just need to decide how they want to make their game and ignore that kind of feedback, never gonna please all don’t bother trying

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        • Edited by w3rdblader: 7/1/2018 2:33:00 PM
          OP is clearly a moron. In your own post you point out that people want difficulty getting exotics. Bungies response is to keep exotic drops the same, but remove the thing that makes the exotic special. Then lock that away behind an extra RNG wall. Once you get that locked away piece, you get to grind, repeatedly, for hours in order to use the broken off piece that was then locked away. The catalyst model exist for one, and only one reason. To increase "average hours played" for their stat report to Activision...

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          • 99 % of the current posts are made by kids not older then 14 ( the last players left, too dumb to realize there are better games), no surprise

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            • There's a challenging grind, and then there's boring RNG grinds Nightfall exclusives and the catalysts fall under ^^^^^^^

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            • Well if they don’t drop what’s the point the grind to complete the catalyst is longer than getting the thing to begin with

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            • Community* is 8 million players, not 1.

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            • Edited by Soul_Eater_42: 6/30/2018 4:48:12 PM
              1: You are generalizing an entire community, making it seem like they're a collective mind that changes their opinion constantly, when it's actually individuals or groups with different opinions. That's a flawed argument. 2. The issue is that whenever there are complaints about something, rather than adjusting it to an appropriate level, Bungie will go from one extreme to the other, which just causes more complaints. Bungie is utterly incapable of finding that middle ground that everyone would be fine with. And yes, there is a middle ground; a balance that can be achieved, but Bungie fails every time because of their own mindset or philosophy towards balance. Now, on to the issue at hand: the grind. I don't consider RNG a grind. It's luck. It doesn't reward time invested. If one player gets a Strike-specific item on their first or second Nightfall completion vs. someone who had to do 20 completions, that's not really a grind, now is it? A grind would be getting a certain number of kills, collecting materials, etc. The exotic quests and weekly bounties in D1 were a true grind. They required time and effort, not luck. That's not to say RNG doesn't belong, it just has to be done right, and shouldn't be the main part of what constitutes a "grind". RNG is alright for something like random weapon rolls, the Skeleton Keys in D1, average legendary and lower-tier gear, and items, but for something like Exotics or Catalysts, it shouldn't be a main factor. Those should have had their own quest lines to acquire, and multiple steps to fully unlock. That's what I miss about D1. The whole Quest system and Weekly bounties they added were a huge improvement to the game.

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              • The "community" isn't a monolith, so of course there are going to be varying opinions. Community feedback is just a case in point that you cannot please everyone all of the time.

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                • I don't mind the difficulty of trying to get the catalyst. But obtaining them is the bitch part. For the simple fact there objective to obtain them is generalised instead of it being specific. I'll put it this way. Vigilance wing says get victories in the crucible. Ok so how does that work when sometimes the matching is all over the place and no one can win every match. So the question is what exactly do you have to do. Have a positive k/d ratio. Get X amount of kills. Win X amount of matches. Kill X amount of opponents. What exactly do you have to do. Well from how I got it is by winning the match out right from the beginning and forcing the enemy team to leave because of there egos and they hate losing. So if anything the objectives need to be more clear on how to obtain then instead of generalizing the objective.

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                • Edited by blade329: 6/30/2018 6:33:31 PM
                  That's par for the course. How about exotics? Community: "Exotics suck. Make them truly exotic!!!" Bungie: "We Improved exotic weapons like Graviton Lance. Enjoy." Community: "Graviton Lance is OP. Vigilance Wing is OP. Wormhusk Crown is OP. Nerf them all." Bungie: "Whaat? Who? Where?." Me: "You PvP guys are complete idiots. Go play Halo and get lost."

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                  • It took 4 long years to figure this out smh.

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                  • Edited by HellfireEclipse: 6/30/2018 6:49:44 PM
                    Nobody wanted more grind! They wanted more content . The community is not one uniform entity. Majority of people are sheep who don’t critically think.

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                    • How about community asks for grind but then continues to cut corners and farm ep boss on zero seconds.

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                    • It's like there are different opinions. ~[i]TheGreatNike[/i]

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                      • "Omg lmao, xd, lmfao, rofl, rawr, who did this."

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                      • Bungies the issue here...

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                        • Ok then, link all the posts where a specific person said one thing, now is saying the opposite. Call those people out.

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                        • If you read my latest comments, you prolly won't believe it...I preordered the annual pass...

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                        • -GASP- WHAT!? Not everyone in a community agrees on everything? How surprising!

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                        • Resistance is futile

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                        • You don't suppose maybe it's different people? It is a very small community so I guess maybe it is all the same people, they just can't make up their minds. Silly people. Or maybe, just maybe, it's Bungie going from one extreme to the other. Say, for example, exotics used to drop every few PE's. I was getting at least one every flashpoint on every toon, plus additional engrams during the week running other milestones, or just PE's. Now if you get one a week, on one toon, it's a big deal. (You remember how you used to feel in D1 when a yellow cookie popped up after a match or strike.) But your joy is quickly dashed because it most likely is a dupe, and it's 5 below your light (with the mod). So in reality your bright shiny exotic cookie was nothing more than 5 shards instead of the usual 3. Kinda takes the wind out of your sails. The thing is they had a fairly good game, with a fairly good progression, system by the end of D1. Maybe a little fine tuning was needed. We could debate what was actually needed. The problem is Bungie just spun the dial. On average maybe they're at the right frequency, but we still haven't heard the station. All we get is the static above and below it.

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