Thrall, Vex, taken, Cabal, bosses, etc. are all old news and boring. We have been seeing them from D1 onward. The only difference is new planets and maps. New enemies with new planets would be a nice change.
[spoiler]Moderator edit: This thread has been moved to #Feedback forum so that other Destiny players can weigh in. See [url=https://www.bungie.net/en/Forum/Post/139533839/0/0]Cozmo's thread[/url] for more information about the #Feedback tag and its uses.
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#feedback
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2 RepliesThats too much work for bungie. Think clearly now, they dont want to make content unless its through eververse, they’ve all ready stated this to activision!
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They are new they -blam!-ing reskin and they call them new lol
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We might fight warmind controlled frames. Not new but could be fun
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6 RepliesHow many new enemies do you want? We were fighting elites, grunts and brutes for years in Halo and it was (is) awesome. The boring here is that in a loot based game the loot is blah.
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It's too hard to make new enemies. They'd have to put efforts into designing, modeling and coding them. They could spend that time expanding Eververse instead.
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I heard it's hard to make new content.
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Shouldn't be too hard for them. They just copied and pasted enemies from other games and added a new skin basically. I'm sure we will see some monsters from dead space or something soon lol
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4 RepliesDid we all just forget about the splicers? They were my favorite enemies and they were just removed, probably so they can sell it back to us.
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3 RepliesEdited by AlphaP456: 1/16/2018 1:36:39 AMThere is really no need for new enemies. We have barely scratched the surface on the ones we already have. The lore, even with the grimoire, about them is incomplete. We should finish the arcs of the ones we already have (actually finish them, not exo stranger finish them) before we add anything else. We still have two more taken rulers, each with completely different philosophies and strategies to kill. We have barely learned anything about the vex, their origins, and the nature of their plans. We know nothing about the Elinski's (fallen) former culture. The cabal are the only ones we have almost finished, and even then we still don't know Calus's intentions and endgame concerning Earth. We don't even really know anything about the city, the culture in it, or the factions that fight to control it. Deal with those first, then we can add more to it. Edit: by taken rulers, I meen hive rulers who have the potential to take Oryx's crown, such as Savathun and Xivu Arath.
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3 RepliesEdited by Sturm with no Drang: 1/16/2018 12:56:05 AMI’m betting $10 that the Frames are literally just reskinned Vex. Different appearance, but same movement and reaction animations, save for the teleport. When you really think of them like that, they sound just like a watered down version, kind of like a certain game sequel I happen to know of.
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And a new playable class wouldn't hurt.
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It’s too hard tho
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Content is hard.
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1 ReplyMaking new content is too hard
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That would take effort silly... Not something Bungie is willing to put in.
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Didnt you hear? Its hard making new content.
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New enemies you say? What kind of witchcraft and Sorcery is this of which you speak?
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Ummmm, Siva frames?
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3 RepliesI say give us something scarier than the hive. Give us something like Dead Space enemies or Xenomorphs. Along those lines.
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1 ReplyAgreed. Did Bungie really think they could make a ten year game with only four races? And no, I do not count the Taken or Splicers as races, because all they are, are enemies with a different skin and battle strategy.
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3 RepliesAnyone else notice the Ego Talon IV grips for the Warlock look like oven mitts?
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1 ReplyFrames incoming!
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1 ReplyMaking content is too hard. Delivering content intentionally left out of D2 from D1 and then packaging it as new content will take a few years.
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Cuz bungie is lazy
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If Bungie follow the lore we should get frames. I know they aren’t new in the universe, in fact sweeper bot is one, but we never have killed/attacked one before.
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Available from Eververse for only £19.99.