I understand all the complaints and agree with them. And I've noticed the "THIS IS A BETA! IT'S AN OLD BUILD! BUNGIE IS/HAS FIXED THIS ALREADY," comments that follow the criticism.
But...
There's that one glaringly obvious thing sitting there that nobody seems concerned about...and that is the FACT that at one point in this game's three year development that the team at Bungie created this build and felt good enough about it and they left it.
So...they built it to play with all the crap that is pissing everyone off and...gave the thumbs up over it? Lol like...seriously?
That implies a VERY scary outlook for "fixes," "tuning," and adjustments that to me could and probably will follow suit with that poor understanding of what players want.
Edit: as of 7:29 MTN U.S. - I've been drinking and posting. Don't judge me!
Lies: I've been posting for 30 minutes so far and drinking for 4 hours. It feels good to come clean.
English
#feedback
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1 ReplyAssuming falsely that they lingered on that particular build for very long. Not only that but you are willfully ignoring the part where they also said yeah this is not good enough and iterated further. Not to mention this is not your game. Get more delusional why don't you.
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18 RepliesI believe them. If you get out of the map to the right of the map on the Inverted Spire, you can see a colony ship that isn't finished. It also seems like a space we'll be able to explore in the full game.
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6 RepliesThe fact that they felt confident enough to even release this is scary lol.
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1 ReplyBe me= Me: Destiny 2 looks worse than cod Mom: Woah Woah Woah WOAH WOOOOOOAH, PACK YOUR SHIT AND GET THE -blam!- OUT IF MY HOUSE .......my mom like destiny guys....anyone go a floor they can spare?
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8 RepliesAgreed. Someone pointed out to me that they had made adjustments to the beta to make it play better, but that isn't enough to ease my concerns given the observation you made. I had that in my mind as well, although with so many other things I wanted to discuss about the beta, and limited space to type it all out, it kind of got left out of my post. Even beyond all of the changes that are coming, regardless of whether or not they are fixable, the thing that troubles me the most about Bungie is its decision making and inability to foresee major issues with the changes that they do make. They couldn't predict how the balancing changes would impact PVP's metas, let alone how it would negatively impact PVP. They never seem to be able to stay ahead of trends with their own game, largely because they don't play or even begin to understand their own game.
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2 RepliesWhats pissing everyone off? Honestly asking
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What you do not seem to get is that bungie doesnt care about the feedback on weapons or abilities when it came to that old beta build. The point of the beta for them was stress testing the servers and systems for destiny 2. They are fully aware that that build was months old, and so let us use it, so they can test there servers.. that is all the beta was for. I really wish they had made a more up to date version of the beta for us to use, so we could give viable feedback for them, but I honestly feel that they do not care about our feedback, hence the old beta build.
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29 RepliesIt goes to show you how they don't even play their own game let alone even know or just don't give a flying hoot on what their player base wants. See, gamers that really like this game are confused on what... [b](improvements) are versus (changes)[/b] Bungie deliberately Miss interprets what improvement means when legit feedback is given to them and changes the game and tells eveyone we made "improvements" This beta was deliberately pushed out. You would have had to been brain-dead to not see the issues with this beta from past experience in the last 3 years. ...and all the feedback that has been given to them.
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15 RepliesBe sure to buy 8 extra missions with 2 raids for $40! Chip in now and get early access to all 16 maps!
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15 RepliesIf you think that this was an old build that's cute. Just marketing spin for an unfun PvE game
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21 RepliesI don't buy the "old build" bs... why would any major developer have ppl test an old build instead of the one they're planning on releasing.. It's another lie like "see that over there, you can go there" Or "Last thing we want you to do is look at your favorite gun and have to delete it" or something like that because they "respect your time" Bungie is full of shit.
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1 ReplyDon't forget, folks, this is the Dev team that tried to convince us that a .04% damage increase was a meaningful buff.
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Look at -blam!-ing destiny!!!! they said -blam!- it and went to work on another half assed game. I'm sure there are people at bungie who scratch their heads at every decision devs make. They are on monster right now looking for jobs. DEV1: "HEY, GUYS CHECK OUT THIS IDEA. WHAT IF WE WENT BACK TO -blam!-ING 2007 AND HAD 4V4 AND TWO PRIMARY WEAPONS?" DEV2:......I -blam!-ing quit, -blam!- this -blam!-ing job, -blam!- these -blam!-ing people, -blam!- deej with his non reloading ass, -blam!- IT!!!! ...and I wake up drunk, so....beat you there.
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4 RepliesAnd it will only get worse. Sure they may temp boost all the guns, but eventually everything will be nerfed even further.
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2 RepliesI addressed this point directly to my post to Luke in feedback. We are talking about it... for sure we are. At some point, someone thought this Beta was a good idea to release... and that in itself, is concerning. As I noted in my post, maybe it's part of the grand scheme. Maybe by releasing this cr@p beta they got the feedback they expected... but they have a history of dropping the ball, of being Devs vs. Players, and of sucking the fun away - this D2 Beta is again, more of that same thinking. Someone wanted to make the HUD more watchable in PvP... someone wanted to control the ammo flow in PvP... someone decided PvP to 4v4 needed to be center stage... someone decided that what streamers could show to their audience needed to be addressed. Someone needs a d@mn wake up call! PVP is NOT WHAT MADE or will MAKE this game great, its a flavor of iceream that you may not even partake in, choosing another dessert all together in the 7-course meal that is Destiny's Universe! It's just not near as important as someone thinks it is. They said it themselves in D1 year 1, they were just dumbfounded at how many folks were spending so much time in their open spaces, exploring, looting, socially gaming against PvE... and they were not ready for the MMORPG they built... so much so, they they had to coin a different phrase to keep appealing to the fears of someone high-up that they have to keep shooter in the name... so they came up with some bizarre marketing phrase - shared world shooter... LOL Whoever is driving the bus, is still making bad decisions... and the D2 Beta and all the PvP changes and all the dumbing down of abilities are case-and-point. I hope they get this figured out and I'm honestly looking forward to D2 still, especially after hearing about adventures, lost sectors, weekly pve public events, all new public events, add on missions after you finish the main story, revamped strikes, dynamic content... etc... but even so - what's funny is Dev's again said, at first no, adventures were not going to be replayable... but then, we said why not? They just don't realize the audience that they have or who is really buying their game... they think it's the pvp crowd because of a handful of streamers and the former halo roots... ironically, Destiny attracts a massive PvE crowd, and RPG crowd and an MMORPG crowd who loves gaming with friends. We will see in Sept, but I expect more Destiny Leadership misteps, fun destruction everytime someone figures out a way to get even a bit powerful... and a lot of knee-jerk tuning, economy resets, weapon resets, etc - all on-the-fly without any real regard for what the PvE needs to keep the game alive. Chances are they still have not fully speperated the PvP tuning from PvE, so at first notice of anything negatively impacting the streamers or pvp die-hards, there will be nerf cries and PvE suffering again... I hope I'm wrong, but its what I'm expecting as I just don't see the decision makers truly understanding and learning.
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9 RepliesEdited by aboniks: 7/25/2017 2:41:53 AMThere's no way this is a beta test for the client software anyway, so in a sense the stuff that's pissing people off is virtually irrelevant from Bungies point of view. They're testing the ability of the servers and the clients to pass data back and forth without shitting themselves, not the ability of the client software to keep us entertained and happy. It's just cheaper and more effective to test that stuff at scale by getting players to generate throughput and trigger errors than it is to try to virtualize the input or farm out the testing process. They've [i]said[/i] they already changed a lot of the stuff people have identified as being jacked up. Maybe they have. Or maybe that's PR jive and they're scrambling to fix it now. It doesn't really matter what's true, as long as it gets fixed, neh? Part of the problem is that the industry has gone to the well too often with "public betas" that weren't tests of anything, but were actually just marketing maneuvers. That history, plus mismanaged player communities full of people who don't know much about the process of systems design, results in expectations that can't be met.
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It's a lot easier to test how the guns are working if people aren't constantly spamming one-hit kill weapons and grenades and super powers.. the old build probably have that in mind.
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23 RepliesThe effort to deploy a global product to hundreds or thousands of servers that scale to a massive userbase is not a trivial concept. They had a build ready and stable for what they needed. The build they provided had the bits they needed help validating. Other functional things may have changed since that build, but those changes aren't what needed testing. The BETA doesn't exist to impress you, it exists to help them validate, at scale, portions of the game that cannot be tested by automation or manual testers in their much smaller environments. If you get pissed off about a beta in any way, it really speaks to a fundamental lack of understanding about what a beta is. Companies really need to go back to requiring applications where you agree to provide constructive feedback and agree that you are signing up for a job, not to be entertained. These open betas are really attracting the dregs of the gaming community.
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I love you Man [spoiler]i'm a drunky monkey[/spoiler]
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12 RepliesTheir players all want different things. The question at hand is, will Bungie listen to the people who want what you want? Or the people who want what you don't want?
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This beta gives me a feeling that the game is primed for a massive over correct before release. The kind of over correct that causes things to be implemented into the game that do not fit the flow of the rest of the things in the game. This kind of pendulum swing tends to wrecks the whole mechanism as its swinging around wildly with support structure no longer capable of supporting it.
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4 RepliesAye deej, cozmo? Are you seeing these posts?! Do you understand how unhappy your fan base is?
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6 RepliesYou know what I've found craziest? I have over 1300 hours as a Titan. Over 900 as a hunter. Less than 200 as a warschlock. Guess who my main beta Guardian turned out to be?
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1 ReplyIt is scary but I really hope they learned a valuable lesson. Don't fix it if it isn't broke. D2 could have used some minor gameplay adjustments but to reinvent it jeez.
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2 RepliesThey had an earlier release date in mind bc Activision? GG
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Lol, would hate to see what it was that got scrapped, or maybe that was what I would have liked, who knows.