Having a timer on these missions just makes them frustrating, and impossible for 99% of the player base. The jumping puzzles make it even more annoying. Every time you guys do something cool, you ruin it.
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EDIT: I got it and the catalyst.👌[/b]
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1 RispondiI dont have an opinion on this but do you know if its possible to have post partem depression after a really big shit? Thank you very much.
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10 RisposteModificato da SteakBarbare92: 5/8/2019 4:46:08 AMOnly getting rid of the timer would greatly improve it. But we already know they will not do it. That timer is the only thing making this quest hard. But let's be honest timer would make sense for the heroic version only.
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3 RisposteI totally agree but there is a trick i've yet to complete the mission but someone extended the bridge at the bottom and I fell and just timed a boost and made it to the bridge thus missing the jump puzzle outside . I still hate the timers
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I agree the timer is the worst part, and I hate jumping puzzles, put the timer on the boss and leave it at that. New areas to explore and all your Interested in is the next exit, it doesn't add to the enjoyment
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1 RispondiI made a post a while back also giving some (maybe harsh?) feedback on the quest. Someone proposed a timer once you reach the boss. I feel thats a great midway.. wdyt?
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I enjoy the challenge. Me and a buddy tried to 2 man and couldn’t quite pull it off. Looking forward to trying more later this week
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I thought it was a lot of fun. Me and a friend two manned the whole thing without any guides in the mission itself. Took us a few tries to figure out the path, but overall a really fun time
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1 RispondiTrue. I got booted from a fire team today (randoms) because I couldn’t do the jump puzzle in the given time. I struggle with them, so it makes it very hard to do.
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Just try again when your light level goes up in 3 weeks. I got it in an hour with a team on lfg, no mics. Once you learn the jumping puzzle, you only need at least 6 minutes in the boss room. Good luck, Guardian ❤️
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99% of player base? pfff if you don't get the first day is not a problem buddy, just try again like whisper quest ,
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Literally there are only 2 exotic weapons in D2 that have a timed jump puzzle (including Outbreak)
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No it doesn't
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4 RisposteI think that is what makes them cool exotic missions. First you need to learn them, then master them and then finally beat them. It wouldnt be as rewarding if you could just solo it the first try.
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Personally, I like the jumping puzzles. Not a big fan of the timers though. I much prefer standard restricted zones, especially with how the critical path of the level isn't clearly laid out. This level (and the Whisper level) doesn't [i]feel[/i] like a race against time, yet it is timed.
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3 RisposteI tend to hate timers for missions in games, but in this case it's the only thing that makes this a real challenge.
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4 RisposteThe only frustrating part of the mission is the part with the electricity and 4 switches, and that's only because I havent figured out a 100% sure way to do it without getting hit. This mission is a lot more fun than The Whisper.
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Lol scrubby blueberry eh?
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Modificato da Ari: 5/8/2019 4:35:49 AMI literally just made this very similar post just some hours ago: https://www.bungie.net/es-mx/Forums/Post/252017494?sort=0&page=0