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Destiny 2

Discussioni su Destiny 2.
12/21/2018 4:12:40 PM
47
72
Reith

Sidearms and SMGs need buffs

So I've used sidearms and SMGs throughout all of forsaken and I've learned some things about which archetypes need changes. 1.) 900 and 600 rpm SMG's are still very viable with their ability to melt shotgunners before they reach you; however, 750 rpm SMG's really struggle with being able to do that, I find myself leaving the opponent on very little health when I die. Possible fixes: Slightly increase 750 rpm SMG damage/ slightly decrease shotgun 1hk range (45 rpm primarily) 2.) Sidearms in general are just outclasses by every close range weapon, because shotgunners will kill you before you can kill them and SMG's just have a greater ease of use. Possible fixes: to put it simply reduce sidearm TTK and increase their hit registration . The reason I say hit registration needs a buff is because I cannot even count how many times a sidearm bullet just disappears in the middle of a gunfight causing me to lose. If you don't believe me about these problems then go into a week of Crucible using nothing but sidearms and SMGs. Also to anyone that thinks commenting "Learn how to use them better", I am a top tier player and I know how to use them better than many people in this game because I am one of few that try and not brainlessly shotgun ape everyone in sight Up vote this so the Bungie devs see it

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