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Modificato da Azraels Sorrow: 6/18/2017 7:12:36 AM
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Phil Spencer on content exclusivity

This is a quote by Phil from an E3 interview when asked about content exclusivity. "I will give you an honest answer. Xbox One X is the most powerful console ever built, and this fall it will be the most powerful console in the market. There’s nothing technically that would keep any game a console game maker is building who wants to take advantage of the capability here from making Xbox One X the very best version of every one of those games. I don’t know what deals get written. I’ve been pretty open about, I’m not a fan of doing deals that hold back specific pieces of content from other platforms. You don’t see that in the deals we’ve done with Assassin’s and Shadow. We’ll have a marketing deal on those, but I don’t say, hey, I need some kind of Strike or skin somebody else can’t play. I don’t think it’s good for our industry if we got into a point where people are holding back the technical innovation of game developers based on a marketing deal. I don’t know anything about what’s in other people’s deals. But this, clearly, from a technical perspective, is the most powerful console by quite a wide margin. So, when I stood on-stage and I said this will be the best place to play all those games, there’s nothing technically that would keep any developer from not making that true." I know it isn't going to change anything right now but I appreciate him sticking to his principles and am glad he is in charge of Xbox. https://youtu.be/q7nH9-H4YE8 I guarantee you won't hear that dickwad Andrew House say anything like this. Edit 2: First of all, timed exclusive release has a lot of factors. Is MS helping financially in a significant way. Can or is the dev team big enough or capable of developing for more than one platform at a time. Did they approach MS? Did they try Sony and were told no? Second, the difference between timed exclusivity of an ip ( see above ) and timed exclusive content in a multi-plat game that is launching day and date is very different. The first is because MS/Sony paid for and contributed to the development of the game. The later is a company paying the pub/ developer money to keep content away from another platform. It's not just Destiny, Far Cry 4 and the last 2 AC all had extra missions that never came to the other platform. Finally, Phil reiterated in multiple interviews that none of the marketing deals they have for AAA titles will have extra content or early DLC release.
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  • Modificato da Unforgiven: 6/17/2017 8:52:59 PM
    He is against it because 1. Microsoft would have to spend money to get that exclusive content. 2. They had done the same thing before with COD and GTA4 with timed exclusive DLC packs. And noone seemed to mind. So really it is all just PR speak. They say they don't like it now because Destiny 2 is still goin to be better on PS4 Pro. If they did make the deal before they would have got it. It is their own fault and noone else. So that's why they don't like it. What they tell you and what they mean are two different things. If you believe everything they say, then you must be naive. Activision saw potential and made a deal with Sony regarding to Bungie exclusive content. Bungie was ok with it I guess. Phil is not ok with it. Sorry Phil, they made a deal.

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