I use Keyhole on my Gunslinger because the other two aren't my preference in PvP. I had the damage buff on for GG as well. My buddy was testing out Juggernaut because his shoulder charge got nerfed again, so he tried Juggernaut. I shot him with a GG shot and it just broke the shield, and didnt kill him. What the hell is this about? Yes, you can shoot them in the foot or head or wherever, but if you have a shotgun titan rushing at you, its easier to shoot them in the face than to aim for the leg or wherever. This should not be an advantage, especially with keyhole and extra damage on GG.
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#Destiny
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6 RisposteShoutout to all the honorable Striker Titans that don't use Jug. You da real MVP.
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1 RispondiCelestial Nighthawk...problem solved
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7 RispostePeople have complained about literally all of the strikers -blam!-ing abilities.... I'm not even a Titan but it's really getting old... Would you rather Titans just have a grenade and a jump and that's it???
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Also, keyhole, like the armor piercing perk on weapons, goes through bodies and thin obstacles, neither penetrate shields.
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It's always tanked one GG shot. That's why you get 3.
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I think it should kill with keyhole active... If it doesn't then keyhole needs to be improved.
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2 RisposteBecause they can't throw their juggershield like a knife. Or do multiple jumps at once.
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1 RispondiClearly you don't know how to shoot a jug titan then. Just evade, and shoot them once in the side/back. Or just stand there while they charge at you and die.
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11 RisposteJesus Christ can you all just stop complaining? First you nerf our shoulder charge and now you want to nerf our only other ability in striker tree worth using, if you'd have left my shoulder alone I wouldn't be using juggernaut.
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It's fine. Titans need something op
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Put Nighthawk on and I guarantee he won't survive.
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Cos there's milk in a coconut
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7 RisposteHere's your options: shoot twice or die. Using half your super (assuming you're using the 4 shots exotic) on one person is better than popping it and dying, something that happens to defenders a lot! You have the potential to get 2 more super kills, equaling to your original 3. It's much more difficult for a striker to get a triple super kill, because when you rush that many people, you usually die by team shot. You have a far better neutral game. If the shield runs out or the titan stops to shoot you, you have a ranged melee and tripmine or swarm grenades. We've got t-rex arms and lightning grenades, easily evaded with triple jump and increased agility except in CQC.
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It doesn't "survive it", it just simply consumes the damage of the shot for you and then breaks. It is its own entity according to the game so it acts as an energy shield.
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Juggernaut doesn't transfer damage. That's why. It only has around 110 points of health but if massive damage is done to it at once it absorbs all of that damage and then collapses and disappears. For example, Golden Gun. It does massive damage but only in a single shot. So Juggernaut absorbs the damage and disappears. If it transferred damage then it would be useless. That being said, Keyhole Golden Gun shots should be able to penatrate the shield.
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1 RispondiIt's interesting how you're not really whining but making an interesting point about why a specific perk for gg isn't working correctly when used against the juggernaut shield. Yet, everyone on here still berates you for "whining" and doesn't actually try to disprove your point.
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7 RisposteModificato da Smough: 10/18/2016 1:57:42 PMHunters cry in flocks. Just the other day I saw somebody complain about this. And now [b][i]every[/i][/b] hunter is complaining about it. Realized that stormtrance wasn't getting a big nerf so you moved back to titans? [b][i][u]Shame.[/u][/i][/b]
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21 RisposteQuit crying , you can have up to 4 shots , 1 is all it takes . Not like striker has much going for it right now otherwise.
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Because -blam!- you that's why. [spoiler]Because it acts as a separate entity[/spoiler]
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9 RisposteHush up and shoot twice
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Cause fug you hunters, that's why.
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Shock a hunter moaning again
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Cry harder
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8 RisposteModificato da AuraMaster: 10/17/2016 5:36:00 PMYou guys whined about Shoulder Charge, now you get to deal with the result: Juggernaut. You didn't have a problem with it before, but now that people don't have a good alternative in SC, good PvPers actually use it. Just let Strikers have a good -blam!-ing perk. You know why don't we just nerf the whole super? When you slam everyone gets a nice breeze, grenades tickle. There are now no other offensive or defensive perks. Because the how it is now is too easy for all of you to one-shot with everything, right? Classes have perks that allow evasion or defense or offense. Supers aren't the end all be all. They aren't god powers. They can be stopped or avoided. Whether this is by weapon or perk it shouldn't matter. It's a balance, and what you want is completely unbalanced.
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True, I wonder why...
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4 RispostePut on Celestial Nighthawk next time. That should do the trick.