As I do my grimiore grinding, it has become apparent that the crucible is pretty miserable and unfun lately. They tried too hard to undo the year one metas and created a total mess. Here is a list of reasons:
Server issues:
- Hit registration is total crap for almost everything. Melees are a little better but hand canons are barely viable and there are still disappearing shotgun pellets and fusion rifle bolts all the time, which brings to the second point...
- Latency. There is nothing worse than unloading three hammers or golden gun rounds into a person, have them melee you once and you die at full health, then they run away and "die" from your super five seconds later. While this is an extreme example, the latency from the time it takes damage referee to decide who won often puts you at a disadvantage in a fast paced game.
- Red bar warriors. They are still a thing.
Weapon Balance:
- There is little choice in the game. With hundreds of guns that the art department and design team put so much work into, there are surprisingly few of them that are viable. Choosing to have a "fun" loadout for a casual such as myself is the difference between a 1.6 game and a 0.3 game.
In general, primary weapons (with a few powerful exceptions) have such high TTKs, you often end up putting a lot of effort into an opponent only for them to evade and regenerate. It only makes sense that players gravitate to faster killing methods.
- Hand cannons are crap. I want to like them, but between the intentional "bloom" and hit registration issues, they are lackluster at best due to their way too frequent "ghost bullets". Plus, the shots to kill between high impact and medium impact hand cannons are no different, making low ROF hand cannons an unwise choice.
- Auto rifles (I know, right...well, here we go). High ROF autos are one of the few weapons in Destiny that have almost no drawback. As long as you have the right stability perks, range falloff has so little effect, that they remain as effective at mid range as most other primaries, despite being billed as close range weapon, both by the stats and bungie's own assertion. Additionally, the amount of damage all those bullets make staggers opponents, so as to make fighting back impossible once you've been hit . (I remember Bungie saying something about the Mida and stagger....) Medium ROF auto rifles are well balanced.
- Scout rifles and pulse rifles are mostly balanced, but within those types, most people will choose Mida, hawsaw, or grasp since they are standouts in an otherwise fair to mediocre weapon type. Pulse rifles were hardest hit with the Nirwen's archetype bring demoted to a three-banger without a commensurate increase in ROF.
- Snipers........Bungie described them perfectly as one-shot close to medium range battle rifles. In a game that is supposed to be about making choices regarding your loadout, a la paper-rock-scissors, snipers are all three. They are the counter to everything:
- Someone with a sniper? Snipe them.
- Someone slide shotgunning to you? Snipe them.
- Shoulder charge? Snipe them.
- Roaming Super? Snipe them.
- Fist of havoc? Snipe them.
- Someone with rockets? Snipe them.
- Someone with machine gun? Snipe them.
- Just got meleed? Snipe them.
- Losing a gunfight? Snipe them.
If you are the least bit familiar with YouTube, you can find examples of all of those, and in your daily gameplay and on the forums. Since year 2 started, someone has always answered complaints about everything from stormcaller to sunbreaker with "Bro, just snipe them." Snipers are the one tool that is good at all ranges, in all situations with very little to no downside. It's like they are a tool with multiple uses.....
....Which reminds me that Mida's high caliber rounds and marginally effective hand cannons were the only good counter to snipers, and the absence of both (this week's Dis-47 package notwithstanding), has left a vacuum for snipers to run wild and unchecked. Maybe bungie likes all the trick shots on youtube.
Restore pulse rifles and fix hand cannon registration and i think most of the imbalance will go away. My only suggested change should be a very slow equip and stow time for snipers, to make "body-shot-primary" combo less of a cheap tactic.
Enough about weapons.
Let's talk spawns....Yup, the spawn are annoying as -blam!-. It's even worse for solo players like myself when fireteams exploit destiny's shitty spawn system. The maps have been around so long that no-lifes have pretty much mastered the art of spawn-trapping, spawn-sniping, or coordinated spawn flipping leaving the recipients trapped in a cycle of constantly dying, like Tom Cruise in Edge of Tomorrow. Spawns=broken.
Quitters: There should be a penalty. 1/3 of every match I'm in (solo guy speaking again), people start dropping like flies at the first hint of losing, sometimes as the first 1000 points is made. There is nothing worse that sticking out a game when it's 6 Jump-sniping 1080 no scope no land beyond diabetics in a fireteam versus me and the only remaining blueberry. I stick it out, angily, hoping for an end of round drop......
WHICH BARELY -blam!-ING EXIST!!! Last, but not least, the crucible remains as unrewarding as ever. Endgame legendary drops are egregiously infrequent, and when they do occur, you have to wade through weapons with exhumed in every perk slot. Thankfully, bungie thought about that and gave us crucible faction packages and weekly bounties, so now I can grind for my 100,000,000th class item from Shaxx and a chance at a sweet ghost shell from the weekly (or a Times of Need with exhumed in every slot).
Edits: fixed part about TTK. I meant high TTK. Thanks for pointing that out.
Some people can't read. That's okay. The world needs more sandwich artists.
In all of this, I only asked for one nerf, and I was to stow/equip times on snipers.
Telling me to simply "git gud" implies that you guys are happy with p2p connections.
Yes, I'm a crucible casual trying to "git gud" after being a pve player since launch. If you think that the crucible should only cater to people with 2.0 KDs, then you don't know what it takes to make a video game exist for more than three months. Besides, without average players like me, everyone would have a 1.0 KD. Don't bite the hand that feeds.
/rant
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5 RisposteSnipers aren't the counter to everything. Most scenarios you brought up come down to luck or the player being higher skilled with snipers. Try it out yourself before you put all the blame on it, it's not as easy as some people make it look.
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6 RisposteYear one (from release up to november) had possibly the best balancing of all the weapons, minus the Mythoclast which got a needed damage reduction. Back in the first few months you had OPTIONS.
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7 RisposteSBMM was disgusting for me last night! I managed to go positive in all but 1 of my games but still, I did not enjoy my time doing it. I needed a shower once I'd turned off my Ps4. SBMM is much more noticable when playing solo, which I do quite a lot! Luckily I picked up Dying Light Enhanced edition for cheap today, should keep me stress free until SBMM goes away or Rise of Iron releases!
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Bro, just snipe these problems!
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Crucible was always broken, if it isn't the weapons it's the matchmaking system or the other way around. It less fun now though because of SBMM.
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[quote]100s of reskins[/quote] Yep
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It's boring, but not broken. Hand cannon/shotty era was broken af.
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i agree with snipers, personally i believe if they removed ambush or shortgaze scopes then it would balance out snipers a lot with the only downside being it would affect pve again. but alas a low zoom scope has no business being on a long distance weapon. just my opinion and observation since those are the only 2 types of scopes used heavily on snipers
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Says crucible is terrible.....thinks players should be punished for leaving (terrible) crucible games.
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Modificato da ExelArts: 6/7/2016 9:33:49 AM[quote]Says crucible is terrible.....thinks players should be punished for leaving (terrible) crucible games.[/quote] Pfft what lol no they shouldnt, I'd say high impact hand cannons being an unwise choice in pvp
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They need to introduce doubles into some sort of weekly or monthly rotation
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2 RisposteBro completely agree with the shotgun pellets disappearing or not registering I have such a registration problem with shotguns and I have hella good internet too, point blank shotguns leaving people one shot but then they shoot me and I get killed the inconsistency is jus terrible these serves are such ass and then you go to a game such as over watch which is lag fee and you come back to destiny and you realize how shitty bungie has turned their game year 2 man year one was -blam!-ing amazing but now garbage bro
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Grinding for salvage grimoire solo is a nightmare.......
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1 RispondiNeed 1 sweat for trials Add and join Must have flawless or scarab emblem Psn: Re2pect_04
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1 RispondiModificato da Uzin Nith: 6/7/2016 3:03:52 AMHaven't played in almost eight months, and finally came back about two weeks ago. Trust me, Crucible is more fun than ever. Theres so much weapon and class diversity in almost every match I've played so far. Maybe put the game down for a little while and come back, it helps.
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Spot on post especially about the snipers. The red bar snipers are the worst. One shot kills every time no matter where they're aiming.
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I recorded a clip where my teammate kills s warlock which than that same warlock melees me from his grave. I couldn't believe it. I was laughing and angry at same time.
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I think people are using a wider variety of weapons then they ever have, the best per archtype is still better then only snipers or only AR's. Beside that k agree with everything else, although I'm having fun lately as a decent crucible player I've found things less frustrating.
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You are correct on every point. The sad truth is...the crucible, even with all the flaws you listed above, is better than it has ever been. Thats saying something IMO.
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23 RisposteModificato da CueeTee: 6/7/2016 2:49:25 AMYall suck if you actually believe this dudes post yo I can counter anything some people you won't be able to cuz they're skilled so dude be skilled
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10 RisposteCrucible started being shit after they released the Thorn exotic handcannon... which was... when the game launched, so... ya.
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Isn't it funny how people get mad about bungie making a pvp event and balancing weapons around what their tests are in PVP and then turn right around and ONLY talk about pvp and improving it? Hm
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26 RisposteI actually have 10x as much fun in the crucible right now as I did in year one. And I'm gonna have to respectfully disagree with you on the thing you said about only a few weapons being viable.
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2 RisposteI only agree about the red bars. As for weapon choice I think it's the most balanced it's been in a while
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Dude I don't even try anymore, I just do my bounties, whether it's Crucible, CoE, or whatever and switch to Fallout 4. I don't grind anything, I don't raid, I don't farm, it's not worth my time.