Stormcaller (using landfall)
- can activate in the air and it immediately kills anyone above or below you.
- blinds enemies
-landfall pops titan bubbles at no cost to super energy(yes the perk must be selected but theres an exotic so you can double dip in the perk tree)
- you get to roam for 20+ seconds after
- longest melee range in game gets extended even further
- can use blink and landfall with exotic
-50% damage resistance
Fist of Havoc
-can be activated in the air, but doesnt do damage until you hit the ground
-can also pop titan bubble but at the cost of the entire super with nothing left after.
- shortest melee in the game(but it does more damage than a regular melee and titans can spec for shoulder charge)
-unstoppable will provide +2 armor making it very difficult to die for about a 3 second animation.
-foh is often a suicide mission because after the super there is a standing up animation where anyone you missed can easily shoot you down.
So stormcaller is a slightly less powerful fist of havoc that blinds enemies and pops titan bubbles (at no cost to their super) then has 18-24 seconds to roam around after.
PLEASE explain how this is balanced
Quick comparison of super kill potential
Golden gun - 3 in an ideal scenario, 4 rarely
Arc blade - 2-3, 4-5+ in rare cases
Shadowshot - 1-2, 3-4 in rare cases
Foh - 1-2 (rarely can be 4+)
Bubble - n/a
Hammers - 2-3 average, 4-5 rarely
Nova bomb - 1-2 (same as foh)
Sunsinger - 1-2 (more depending on player skill)
[b]Stormtrance[/b] - 3-4 average, 5+ in an ideal scenario (landfall can net 2+ kills, pop bubbles and set up a few more with damaged and blinded enemies. Then 18-24 seconds to roam and get another 3+)
Let me ask you this, how many times has a stormcaller killed you twice in the same super? I cant count the number of times it's happened to me.
Yet I dont think ive ever been killed by the same golden gun, arc blade, sunsinger etc...
-Imo the damage of landfall should be reduced and the blinding effect increased. It shouldn't be getting triple kills, it should set up triple kills.
-The duration with transcendence should be reduced, it does regen health AND increase super duration.(sunsingers have a perk that only increases super duration and it isnt nearly as effective)
-Melee range with the range increasing perk should be reduced SLIGHTLY.
English
#Destiny
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1 RispondiFINALLY!!! Someone else who thinks Stormcaller is op!! Even my warlock friends agree it is
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Biased post is biased
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I rarely complain about stuff but it is a bit op
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My only issue is the range. No nerf though
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Stormcaller isn't as op as the other supers, i really don't see why people complain. Yes it can last long but it costs you to hold your melee and grenade. And warlocks are sooooo easy to kill when it's activated. I main a warlock and i find it very easy to kill another one. In a 1v1 situation FoH will of course win because it's an instant kill. But i think storm caller definitely gives way better perks.
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18 RisposteFunny how it's been this way since ttk released, but it took 4 months for you to complain about it.
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4 RisposteAll the classes have the potential to wipe out an entire team with their supers.
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1 RispondiWaaaaaaahhhhhhhhhhhhhhhh Cry.
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5 RisposteHow are you dying with unstoppable on? Unless you activate your super when you already have low health. You are damn near unkillable with unstoppable lol.
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1 RispondiModificato da RedKobraAssassin: 1/10/2016 6:44:50 PMStriker but stormcaller is way too broken
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Just report, dislike and mute Lets shut this guy up
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Used landfall on a Nightstalker whilst they were shooting their bow and it didn't kill them.
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Dude landfall couldn't kill a bladedancer when they first activate their super, I tried it :(
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I am horrible with Stormcaller... [spoiler]Voidwalker ftw[/spoiler]
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It does not have anywhere near the range FoH does. You are more than likely going to die trying to use it than just activating it around a corner and using ionic blink to move around while you wreck people.
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1 RispondiI 100% agree with your post. Stormcallers are broken af.
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1 RispondiI've been flawless several times as a stormcaller and never once used landfall after I first tested it out. The way you ACTUALLY get reaper medals as a stormcaller is to pop it pre-emptively and surprise a group who didn't see/hear you pop it. Blink>>>>>>landfall anyways and a perk is not worth an exotic slot imo. Also, while transcendence is awesome, it weakens an already weak neutral game. Grenades are sub par and honestly I'm back and forth on whether or not transcendence is worth not using pulse wave (also a nice perk, it's a trade off). Stormcaller super is strong, yes, but it's nothing like prenerf HOS and the neutral game is the weakest that I can think of from any class, aside from maybe sunbreaker, who has a super on par with SC. Hell, I don't even use SC anymore, void walker master race.
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Ok. Ill have you fist of havoc me while i try to use landfall on you.
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2 RisposteIve noticed that strikers can survive a variety of things tho while mid super. A golden gun shot, An arrow, a direct hit from hammer of sol, and a arc Blade slash but I don't see people complainimg
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4 RisposteModificato da Art Vandelay: 1/9/2016 2:10:24 AMStormcallers are just as vulnerable after a landfall as a titan is with his FoH (maybe even more because you're up in the air). But you didnt bother to say this. You're clearly biased towards hating stormcallers.
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3 RisposteLandfall and the extended time comes with sacrifices if you nerf the perk the extends the time of the stormtrance you will see more melee kills and grenade kills from stormtrance warlocks
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2 RisposteAnother nerf post?
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1 RispondiYou can one shot snipe a stormcaller super. Even if you snipe a fist of havoc titan out of their super, they will still have their super once the are revived or respawned. [spoiler]f_ck you[/spoiler]
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Strikers make stormcallers cry. Come eat my fist on panic silly stormtrance.
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Hmm....this seems so familiar.....yes I believe this is the exact same bitching that was about sunbreaker not all that long ago.
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6 RisposteLandfall needs to be nerfed. Bubbles should be immune to it. That is all that should be changed regarding Landfall. A perk should not destroy a super.