Just trying to see what other people think, you don't need to be ass for someones different opinion. And go...
Edit: Wow over 20 replies in and hour.
I like the idea of no exotics. My personal opinion though would be to just take off the radar and promote movement and flanking.
English
#Destiny
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Optional skill-based matchmaking.
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Kick from game when internet disconnects
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Cycle of maps maybe, it gets tiring playing the same one over and over again although it becomes easy to memorize routes.
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No radar
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6 RisposteModificato da Slackerr_26: 7/10/2015 11:26:37 AM3v3, no revives 2 minute rounds with a single respawn each. 7 rounds, spawn flips each round No super No heavy No radar Base health only, no shield. One Lighthouse visit per character each week No exotic weapons. Just have a certain set of guns, each scattered randomly around the map. If you want something better than what you spawn with, you're gonna have to fight your way to get it. Just a bare bones, hardcore, skill versus skill deathmatch. No radar watching, proximity rockets or Thorn DoT. Awesome, but it'll never happen.
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3 RisposteModificato da Brax420: 7/10/2015 2:27:43 PM9/2 gets you to the lighthouse Edit: ok I have been to the lighthouse several times but I know people who haven't I have 1 guy that I mainly run it with cause we've played well together since back in the Gotham city imposters days and he's only made it to the lighthouse when he's played with me all it takes is good communication I know allot of people ignore posts talking about communication being the key to going flawless but it really is true... Ok in most cases there is a guy I play allot with who has no mic but he can hear us when we call out enemy locations and I've played allot with him so I usually know what he's up to and what he wants me to do if he takes off in a certain direction
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1 RispondiEveryone must use khostov.
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Make it thorn and final round snipers only, sunsinger warlocks only, everyone's gun is a one shot and the map is a big empty field. The team that's already gone flawless gets to spawn in 10 seconds early so they have a distinct advantage. Sounds like a fair game to me
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9 RisposteSwitch sides every round, no Rez if warlock was last to die, and Only one lighthouse visit per week per character.
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No heavy. Also switching sides after every round.
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Proficiency based matchmaking. Getting good is one thing, getting wrecked systematically another :-)
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Modificato da spaceme17: 7/10/2015 12:37:03 PMDedicated servers and proficiency based matchmaking. Also, make the game type different each week.
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I would like to see each player only have 1 super per match. Sometimes I've managed 3 per match which is just a bit op imo.
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No radar!!!
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Modificato da DiscoSeb: 7/10/2015 12:33:40 PMDEDICATED SERVERS!!!!! That is all.
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2 RisposteNot make the reward system so outlandish that 97% of the players cheat to get the rewards. How about 5-0 or 6-0 to get to lighthouse
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4 Risposteadd ANY form of Groupfinding IN GAME be it optional matchmaking or a LFG roster or or or.. anything that actually helps players find agroup to do this activity..
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More maps in the cycle would be nice
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No exotics
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8 RisposteI'd have liked trials to be with matchmaking with no teams. Imagine the pure joy that would come from being paired with randoms.
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4 RisposteModificato da chill: 7/10/2015 10:46:24 AMNot a fan of round system. Wish it was scoring like skirmish. Maybe just the modification that if a whole team is wiped at one point, other team gets 500 points. Also maybe add matchmaking to play with randoms. Teams ideally get paired with teams.
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4 RisposteModificato da A Titan: 7/10/2015 10:50:08 AMNo radar No heavy No revive 5 v 5 30 rounds At round 15 switch spawns
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I would make it a 1v1 on dedicated servers
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No whining.
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No cheating
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3 RisposteSpawns switch each round No heavy No exotics