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Discussioni su Destiny.
Modificato da Pretender: 6/17/2015 3:44:51 PM
407

Hold on a second... This is the exotic item a lot of you are crying about?

As most of us know, if a brand new player buys the collectors edition they get an exotic class item. That existing players don't get. Have any of you actually looked at what this exotic class item does? It gives you an XP boost... [b][i]THIS[/i][/b] is what a lot of you people are complaining about? Let me simplify it for you. You have 3 characters at 34 for example. Dlc drops. You'll need to level up 1 subclass, and grind from level 20 to level 30. Oh the horror. So for existing players. Between 3 characters you'll need to grind 30 levels, and 3 subclasses. Now let's look at a brand new player, on 1 character they will need to do 30 levels and 3 subclasses. On 3 characters. They will need to do 90 levels and 9 subclasses. [b][i]OF COURSE[/i][/b] they are going to need an XP booster. When the new rash of players come in are you going to wait to play with people who have their shít levelled up, or someone who is straggling behind? Seriously think about it. Now let's look at it from another side. A lot of players complained that it was too easy to level up when they first played. So now your complaining because it isn't even quicker for you? We all have a fück ton of weapons, so the only ones we need to level are the new ones. Where as brand new players have to do old weapons, and new ones... Is there seriously only a few of us on these forums that is looking at this situation and thinking "yea... That makes sense actually" Bearing in mind we will get VIP rewards, superbkack shader+emblem+ a sparrow for being "veterans" of Destiny. But no... You all want to cry over a class item that will be useless after 3-4 hours if we used it. [b][i]EDIT:[/i][/b] added a picture of the VIP rewards so you can see the shader, I should point out, I called it superblack, I don't know if that's it's actual name, but it's an all-black shader, so I'm just assuming here.
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  • Agree

    Lingua:

     

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  • A better solution would be to simply increase the xp reward of the vanilla story missions, since that basically gets you to level 20. I assume that current gear will be level 20, vendor gear idk, not sure how that'll work. It's not the xp gain that's the issue, it's that it's giving new players more stuff at an astonishingly cheap price, and giving little to veteran players. What about the next expansions? These bonus xp class items will presumably remain viable for the life of destiny, and while they lose value when competing with exotic armor, they will never be worthless. Are they going to give these out every year? Just seems poorly conceived, more insult than injury.

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  • You forgot another big fact, the class item is a bloody exoctic... Think about it, exotic class item that still counts as armor, can only have one exotic armor equipped... Get my point there? Would you really -blam!-ing waste an exotic slot on a bloody class item?

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    26 Risposte
    • I bought the Collectors edition even though I'm a Day One player. I just bought the base normal version at launch. So dropping $80 this time for the only game I really ever play is worth it to me. Totally understand the complaints by some ppl ,but that's their choice on what they want to do when it comes to that. I don't knock anyone's decision when it comes to what they decide to do.

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    • Plus even if you got the exotic piece, that would be the only exotic armor you could wear. What would be the point in that?

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    • I 100% agree.. But their are people who want the steelbook and other stuff

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      4 Risposte
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