A lot of these teams are taking 4 to 5 hours to complete challenge mode Prison of Elders. One guy on GameFaq said it took him 10 hours (although hopefully that's an extreme case). That's roughly 4 to 5 hours without a checkpoint system to allow for an extended break.
Long periods of gaming without breaks are unhealthy and can have dangerous results. Repetitive Motion Syndrome is very real and very painful. Not to mention other problems like obesity, arthritis, headaches, etc.
I remember as a kid that game companies would get slammed if they included long form gameplay with no ability to stop and come back to it. Now no one bats an eye. I understand that a lot of people don't take their health seriously and will blow this off. And yes, I realize that you can sit in the airlock. But I've yet to be in a game where a group sat in the airlock more than just the time it takes to use the bathroom.
PoE needs a checkpoint system. Not having one promotes unhealthy gameplay. I'm not saying that every round needs a checkpoint but there needs to be a point where players can rest and come back to it.
[b]EDIT[/b] - while not strictly on topic, Aceebro posted the following links down in the comments. I thought that they were important and relevant enough that everyone should take a look at them. They talk about [b]Humane Design[/b] and the need for games to have viable exit points. Please take a look....
http://youtu.be/GArkyxP8-n0
http://youtu.be/GqjkWec61gQ
English
#feedback
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Excellent point. Plus, it appears to be more of a numbers game for Bungie. Tabulation of hours spent on the game.
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6 RisposteSomething simple such as requiring all players to have the checkpoint in order to start the activity would effectively eliminate checkpoint sharing and inviting players in before the boss round. Let's say Billy has the Skolas checkpoint, and his friend Johnny wants to help him beat it, but Johnny only has the Round 4 checkpoint. Billy can't launch the activity with Johnny in the fireteam because Johnny doesn't have the Skolas checkpoint. Make Johnny the fireteam leader and start it from there. Billy wouldn't lose his checkpoint for the week, but he would be able to join in at an earlier one.
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That's the players problem, not the games.
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2 RisposteAfter each round sit in the air lock and use bathroom? You really that slow?
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Unskilled players take longer to get through nobody made u try it for 6 hours, we beat gate lord 34 from round 1 to finish last week in less than 90 mins total Please no.more nerfing and dont add checkpoints that will break it Reef coin idea is good alternative though I could get behind that
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2 RisposteCan I sue bungie for getting fat then ?
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1 RispondiAgreed. There should be a reef coin. Stamped once for a mutual check point. can't be shared so fair in terms of milking checkpoints on different characters.
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This is so true. I don't mind the difficulty of PoE, it's supposed to be a challenging end-game activity after all, but the fact that we have have no checkpoints is ridiculously stressful. Rather ironic that the raids have checkpoints yet don't even take twice as long.
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11 RispostePersonally the only POE mode I've found takes a lot of time is Level 35 Skolas, and if since there is always a burn modifier you can cheese it in less than a few minutes provided you have the right weapons. But otherwise it takes hours and is not worth the grind. I don't think POE needs a checkpoint system, rather I think the mechanics of some of the fights like Skolas and Qodron need to change so that teams can focus their fire on the boss rather than additional enemies the whole time.
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1 RispondiBreaks are for casuals. Jk, if your eyes hurt, stop playing.
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1 RispondiGjallarhorn saves lives. Literally
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3 RisposteIt is sad that PoE takes longer than actual raids. Wtf bungie? And raids are way more entertaining.
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2 RisposteNo. Ignore facts. Here drink this Red Bull.
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There way no save mechanic in the NeS bionic commando... :-( You had to beat it in one sitting!
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Those that are here talking about it doesn't take that long are obviously not running it with randoms off the forums or lfg. We get it, your clan has good chemistry and thus it flows easier. Get in with randoms(well get in with randoms and not be a azz about needing a gally) and even the 32 can take an hour.
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If you and your team are good and have good guns 32/34 poe can be done without wiping and skolas can be beat in a few tries (2 hours max). If your fireteam is taking longer then its either because somebody sucks or doesnt have good guns
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1 RispondiI actually agree with this. Well thought out and very informative post. And once again I agree, I think bungie has a responsibility here. Either tone down the difficulty, or institute checkpoints. But something has to give.
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I caught arthritis in my Pinkie's. I never thought it was from video games...
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3 RisposteModificato da Unforgiven: 6/3/2015 11:53:55 PMI agree. Bungie made the Prison way too hard. They should have some type of Mercy system, if you wipe enough times, the boss should become easier or give guardians some type of a buff.. one time i spent 5 hours in lvl 35 Skolas on Arc damage. It was so difficult, that my team gave up.
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Bump! It's about time bungie got their act together
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2 RisposteModificato da Ex Stars: 6/3/2015 11:48:48 PMMy friends and I beat the level 35 PoE this week in 1 hour and 2 min Edit 1 https://destinytracker.com/dg/2687033425 Here is a link to the stats if you anyone wants to check.
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8 RisposteThis post is promoting bad logic and poor reading content...also agree that if PoE takes that long - step back, [spoiler][/spoiler]watch a YouTube vid and try someone else's strategy
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12 RisposteNobody plays for hours and not take breaks and if they do then they're just stupid. Most people If it's taking a few hours they stop take a break and then picking it back up and continuing. When people say they spent x hours on something they don't mean it literally nonstop.
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I truly agree, not to mention that when you play for this amount of time then fail constantly; only to get disheartened and quit. It's time wasted with no reward. It's absolutely ridiculous there is no checkpoint system... And I still can't beat Skolas. Though I know I will 3 times this week when my actual team gets on... Been having to settle for NOOBS.
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Modificato da billvr001: 6/3/2015 10:23:17 PMMy power went out 3x in one night playing PoE. Yes I can and did rejoin my friends, but after a while we all simply gave up. It does them no good if 1/3 of their fireteam gets dc'd and lets say potentially wipes if the dc'e guy had been last standing.
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2 RisposteIf it is taking this long you are doing something wrong