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postato inizialmente in: RAID: The Black Iron
Modificato da Gabe: 3/3/2015 4:00:31 AM
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[u]Final Encounter: Continued[/u] You step through into an enormous chamber. The walls were made of white metal alloys and so were the floors and the ceilings. It took a good minute to run from one end of the room to the other. It looked like your fireteam had stepped into a giant cube of nothingness for everything was just pristine and clean. Everything but what lay at the other end of the room. After passing a certain threshold, the room begins to shake and the entity disappears. The entire room itself then begins to morph and mutate. The ceiling disappears revealing light clouds in front of a blue sky. The floor turns to grass and the walls turn into a beautiful landscape full of colorful flowers and trees bearing the sweetest fruits. Your fireteam enjoys what felt like five seconds of bliss, before it all instantly died and the five seconds of bliss turned into an eternity of nightmares. The flowers turned to ashes, the trees into fire, the fruits into deadly remains and the landscape into a lake of fiery lava. About a hundred meters in front of you and your friends stood the Cabal mastermind, [i]Chimiera, the Deviser.[/i] [url=http://youtu.be/jIxas0a-KgM](Cue epic music to be played for the remainder of this raid)[/url] He looked like one of the Cabal in the cylindrical tanks. Most likely out of its suit and able to cope with this gravity. He was surprisingly thin and very dark in color. His eyes were small, but his mouth was large showing many sharp teeth while the upper lip made an upside down 'V' shape exposing most of his upper gums. He was a cyborg, his left leg was mechanical and so was part of his chest. He wore brass-like armor, very similar to the Vex and wore a semi circle crown, very much like a Goblin's and had a pair of horns, like a Hobgoblin. The similarities to the Vex ended there. Cabal forces roll in trying to expel your fireteam. Before long the room will morph into the series of the following 6 different rooms. The order of these rooms will be random. Each room is a trial your fireteam must complete. One player at random is chosen to receive the damage buff you get from completing the said trial. This buff will only be applied only when damaging Chiemera. If the chosen player dies during their assigned trial, everyone dies. Once you get the buff, you will not be chosen again to get the next one. [u]-1- The Mountain of Strength[/u] The room morphs to the side of a mountain. Your fireteam must escort the chosen one to the top of the mountain while fighting off Fallen forces. You cannot use your grenades here. When the top is reached, the chosen one must grab the [i]Chalice of Strength[/i] to receive [i]Strength of Toland[/i] [u]-2- The Valley of Valor[/u] The room morphs into the bottom of the same mountain. You must escort the chosen one to the other side of the incoming horde of Vex. Don't worry, no Exiled here. However, you cannot use your jump here. When the other side is reached the chosen one must pick up the [i]Chalice of Valor[/i] to receive [i]Valor of Osiris[/i] [u]-3- The Desert of Endurance[/u] The room transforms to a punishing Desert. Your health will slowly diminish and you must escort the chosen one to the other side of the desert area while fighting off Cabal before your health is completely diminished and kills everyone. When the end is reached, the chosen one must pick up the [i]Chalice of Endurance[/i] to get [i]Endurance of Eris[/i] [u]-4- The Cave of Truth[/u] The room turns into a familiar cave. You must escort the chosen one to the end of the cave while fighting off a horde of Hive. However, you cannot use your primary here. When the chosen one reaches the other side they must take the [i]Chalice of Truth[/i] and receive [i]Truth of Omar[/i] [u]-5- The Forest of Integrity[/u] The room is transformed to a forest. Lots of cover here while you escort the chosen one to find the [i]Chalice of Integrity[/i] You cannot use your secondary here and you must destroy all the Fallen to get the chalice to spawn after which you must find it. When the chalice is picked up, they will receive the [i]Integrity of Pahanin[/i] [u]-6- The Glacier of Purity[/u] The room transforms to an icy plain. You cannot use your heavy while you escort the chosen one to the other side of the glacier. 4 majors of each Knights, Vandals, Colossus and Minotaurs will reside here. When the chosen one takes the [i]Chalice of Purity[/i] they will receive the [i]Purity of Kabr[/i] At this point your fireteam will have the strength of legends, and are able to take down the final boss. Chiemera will shoot at you while Cabal forces try to take you down. Your fireteam unloads all their weapons on the Chiemera and the Cabal until Chiemera is disintegrated into a fiery ash. The room turns back into a white cube. Your fireteam cheers as they receive their rewards. You then return to orbit more shaken than when you went into [b]The Black Iron[/b] Please bump if you like this so that other people can read this. Feedback is welcome! Thank you. Check out my new raid: [url=https://www.bungie.net/en/Forum/Post/105564506/0/0]here[/url]
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