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Destiny 2

Discussioni su Destiny 2.
12/16/2021 5:44:57 PM
15

SIVA Subclass Ideas

Because of Bungie's long history of the number 7, I thought it would be logical to create 7 subclasses; 3 light, 3 darkness, and 1 Neutral subclass: SIVA. The gameplay loop of SIVA will be Consume, Enhance, Replicate similar to stasis' shatter, freeze, and stasis field. Consume: This focuses on creating vast swarms of SIVA nanites that track onto and attack nearby enemies, debuffing them and granting bonus damage. Enhance: This focuses primarily on buffing your allies. Create SIVA mite swarms that surround and buff you and your allies' stats (weapon damage, stability, handling, reload speed, resilience, and recovery). Replicate: This focuses on replicating (copying) defeated enemies. Killing enemies will create temporary allies that fight for you. The Subclasses: Hunter - Predator (Consume) Titan - Enforcer (Enhance) Warlock - Technomancer (Replicate) The Supers: Warlock Super: Digital Apocalypse (one-time use) Create a SIVA nanite swarm that aggressively tracks onto enemies, dealing massive damage. Enemies that die with nanites attached create replicated clones to fight for you. Titan Super: Support Swarm (Timed use) Create a swarm of SIVA mites that surround you, buffing you and nearby allies. Enemies within the swarm will be slowed, take extra damage, and slowly be damaged. (Due to its mobile nature, there will be no overshield unlike Well of Radiance) Hunter Super: Bio Spear (Timed use) Creates a spear made out of pure, hardened SIVA. (R1 RB-Light) Melee attacks that deal massive damage and generate nanites on kills. (R2, RT-Strong) Throw the spear to create massive swarms of nanites that aggressively track onto their target and multiply on kills, but drain super energy faster. Grenades: Nanite Grenade: A grenade that creates SIVA nanite swarms upon impact and track onto nearby enemies. Enemies with nanites attached will take extra damage and generate more nanites on final blows. Enhancement Grenade: A grenade that empowers allies with SIVA when attached to them. Enemies that are attached with this grenade will generate a small nanite swarm. Cloning Grenade: A grenade that creates a swarm of SIVA mites. Enemies that die surrounded by the mites will create allies that fight for you. Melees: Warlock - Mind Jackers: Generate specialized SIVA nanites that attach to their targets. Final blows with nanites attached create new allies. Titan - Adrenaline Booster: Punching an ally improves their stats and grant an overshield (2 charges). Hunter - Poisoned Knife: Throw a knife with a blade of hardened, serrated SIVA that generate small nanite swarms upon impact. Final blows generate more nanites and Precision final blows generate the most. Those are the abilities of the SIVA subclasses. What are your thoughts, and what can be done to balance them if they are not balanced for the sandbox.

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