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1 RispondiNeed the flinch and it’d be fine. Unfortunately too many of these kids will whine
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How could anyone suggest a nerf?? "It's not effective at sniper range and is only the most op weapon between all ranges from scout down to submachine gun. Nothing wrong with that. 🙄 It has 100 base aim assist and 85 base range and the potential to become a heavy weapon (think queensbreaker) after only a few kills. A yeah and takes primary ammo.....not unbalanced at all. The "never nerf any weapon that I'm currently using to give myself an advantage in pvp" crowd can enjoy their time in the sun. A nerf is coming and all those players that are being elevated in pvp because they did Vog a few times will soon be cut back down to their correct size.....around the average mark. The majority of genuinely good players who don't need a crutch to win in pvp agree that it is op.
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The damage fall off is huge with vex, least what I’ve noticed.
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4 RisposteYup and it need to be special amp instead of primary with a fat mag nerf
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1 RispondiNo I'm 90% positive it has a 100 aim assist stat. Start with that as well as the amount of stacks you get of overcharge in pvp and the gun will be fine
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Range or I would prefer it to get a flinch dealt nerf. It has very good range great dueling potential with the flashing bolts and the flinch it deals
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Don't understand all problems facing vex users.... Not have that much problem surviving that. But don't understand why ruiness effigy is killing me like no tomorrow.. Not many users spotted using the weapon. But the few that do, can probably solo 1 vs 3. [spoiler]am I missing something?[/spoiler]
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9 RisposteExcept the ranges Shayuras and Darkest Before out gun it.....................................
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7 RisposteNerf Mythoclast range when you nerf handcannon range.
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4 RisposteY does everybody still be crying over hand cannons they already got nerfed in crucible they ain’t all that anymore
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It doesn’t have as much range as people have been led to believe. It’s mainly because the vex mythoclast scope has short zoom. As someone else stated, it’s range falloff starts before 30m which isn’t too far out of range from certain SMGs like the shayuras wrath.
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It's coming eventually. Honestly I don't mind the weapon, even back in D1 I could care less but then again I'm a major casual player.
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2 RisposteNot true. Its only good up to low mid range.
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17 Risposte29 meters isn't even close to "all ranges."
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[quote]Is good at all ranges[/quote] No its not. You have to be standing [i][b]and[/b][/i] hard aiming to get hit, let alone killed by vex at scout/snipe distances. Recoil is trash on it.
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It has the same range as Thorn. 30 meters, which is nothing. Just taking a SMG up close or peek shoot with an HC, and you win.
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No thanks. We don’t need it to feel clunky at longer ranges again. It’s fine where it is right now. It’s an exotic. The range on it isn’t even that much either.
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2 RisposteMythoclast needs a drop rate buff
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4 RisposteAlso nerf handcannons. I want a new meta other than handcannons
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Modificato da THORIANO: 9/12/2021 5:03:02 AMGET GOOD
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Nerf noobcannons first or bump other primaries up to noobcannon levels first then we'll talk about mythoclast cause yes it is stupidly broken but not as stupid as a stale noobcannon meta we been in for what 3 or 4 years now in D2 alone.
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3 RisposteAnother nerf herder for the mute list.
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9 RisposteIt doesn't need it at all. It's fine as it is.
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Range nerf would be fair. I just really hope they don’t ruin the weapon like they always do.
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Just revert its fire rate buff and it will be perfectly fine.
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3 Rispostefirst, no its not, its bad at long range. second its an exotic and supposed to be strong within its effective range